Category: Audio


Who Ya Gonna Call?

Originally Published: June 8, 2009, for 1050ESPN.com (now ESPNNewYork.com) and Examiner.com

When trailers were leaked on Youtube about 18 months ago, I can still remember the cheers eminating around the office as I forwarded the link along.

Ghostbusters: The Video Game strikes a cord with fans young and old alike and looks like everything die-hards of the franchise have been waiting for since the end of the cartoon series.

Picking up about three years after the second movie, the Ghostbusters are revered like heroes, but the ever rising amount of paranormal activity leaves them looking to expand their ranks.

That’s where you come in. You’ll get your chance on June 16th (ironically, the 25th anniversary of the franchise) to strap on a proton pack and lace up your boots as the 5th Ghostbuster and learn the ropes as you battle the newest paranormal threat to NYC.

I had a chance to catch up with the man who played Dr. Egon Spengler, acclaimed writer, director, and actor, Harold Ramis, about the franchise lasting 25 years, doing voice over work for the new game, and if we will ever finally see a third Ghostbusters movie.


CLICK HERE
– to listen to my interview with one of the original Ghostbusters, comedic genius Harold Ramis.

Also, be sure to check out my preview of the game with Josh Parker of Red Flag Studios who worked on the Ghostbusters video game.

Ray Carsillo: Ghostbusters: The Video Game Preview
Video by Jared Bodden

Look for my full review of Ghostbusters: The Video Game when it is released on June 16th, 2009.

-Ray Carsillo

Originally Published: May 6, 2009, on 1050ESPN.com (now ESPNNewYork.com) and Lundberg.me

This year’s summer blockbuster movie season is geared more towards geeks than any other in recent memory: G.I. JOE in August, Transformers 2 in June, and Terminator: Salvation and Star Trek later in May. Of course, most have corresponding video games as well so our first double review, to kick off the summer blockbuster season with a feral roar, is X-Men Origins: Wolverine. To hear my initial movie review on The Seth Everett Show this past Friday, you can
CLICK HERE!

Be sure to tune in to Seth’s show every weeknight from 7PM-10PM right here on 1050 ESPN and be listening this Friday when Seth and I talk about Star Trek.

Now that the obligatory plug has been sufficed, on with the review. Geeks have been salivating for years since this movie was announced as Wolverine is the most popular comic character in history (as per Wizard magazine last year). Would the movie live up to the unparalleled hype? What changes would be made to the story to fit the original trilogy?

Well, after seeing the movie, I can decree that this was easily the biggest disappointment to start the movie season in a long time. Classic characters like Deadpool and the Blob were destroyed and the unnecessary need to tie every character in with each other was annoying and inaccurate to the original stories. And if there was one more shot of Wolverine screaming at the sky a la Shatner from the original Star Trek, Gene Roddenberry would have crawled out of his grave and sued for copyright infringement. The basics of the original plot were there, but the discrepancies were abundant.

Young James Howlett was a sickly Canadian from a well-to-do family who saw his father slaughtered and his mutant power emerged from the trauma. In this movie, it also wielded the first change in the story as a young Victor Creed was revealed as Howlett’s half brother. Immediately I knew bad things were coming for this movie.

After an entertaining montage of Howlett and Creed over the years through war after war and how their mutant abilities served them over and over again in bloody combat, the mutants were imprisoned in Vietnam after failing to obey orders.

Freed by Col. William Stryker after James and Victor’s healing factors allowed them to survive a firing squad, they were offered them a deal they couldn’t refuse and the events were set in motion that would change mutant history.

James and Victor join Team X along with fellow mutants Wade Wilson (later Deadpool), Fred Dukes (known in the comics as Blob), John Wraith, Bradley (known in the comics as Bolt), and Agent Zero (better known as Maverick), a group of military trained mutants that handle missions that only their special talents could pull off. After some misgivings on an African mission, James, now called Wolverine, leaves Team X, much to the dismay of Victor, now Sabertooth.

Team X also had the second obvious inaccuracy as Bradley is never given his codename and Maverick was depicted as Agent Zero and an Asian dude. In the comics, he was only Agent Zero after being brainwashed and he was as German as a blitzkrieg. Christoph Nord doesn’t sound very Asian to me. I’ll let that slide and remain more furious over the Agent Zero codename.

After leaving Team X, Wolverine goes off to marry a Native American woman named Silver Fox and become a lumberjack. Sabertooth kills Silver Fox in cold blood to, supposedly, try to force Wolverine to embrace his feral side. This is a self-explanatory sequence and was relatively accurate to the comics.

The next big disappointment in the movie though came with the ENTIRE Weapon X sequence. Wolverine doesn’t have his memories erased here like in the comics, he doesn’t kill anyone when he escapes, (him going “berserk” in the comics is an understatement and one of comics’ most classic moments) and the entire sequence seems as a weak plot tool to give him the adamantium and give a gratuitous butt shot to Hugh Jackman instead of the major character changing moment it was in the comics. This lack of respect to the character and the blasphemy of changing a major portion of his history turned my stomach.

Then the story begins to really get ridiculous (even more so for a comics movie). He kills Agent Zero, which is a major no-no if it wasn’t done in the comics (and it wasn’t) and then tracks down Wraith for help. In order to get the info he is looking for, Wraith tells Wolverine he will have to beat it out of Fred Dukes. Only after a misunderstanding is Dukes even referred to as Blob, which in and of itself made me just shake my head in disbelief, but then they explained this as an eating disorder. In the comics, Blob was always a big guy who was proud of his bulk and had a secondary mutation to make him even more massive. This cheesy write off of his appearance made me feel like they were trying to be politically correct or trying to say “Come on fat people! You can fight back just like Fred Dukes!” This turn of events was beyond depressing because what would have been an epic battle in the comics was anti-climatic in the movie as it was in a boxing ring in the hopes of helping Dukes shed a few pounds. Gym trainers everywhere rejoiced.

The lead that Blob gives to Wolverine an hour and fifteen minutes into the movie was that a mutant named Gambit knows where to find Sabertooth. FINALLY. Aside from Deadpool and Blob, Gambit was a mutant that fans were clamoring to see on the big screen and this was one of the few times it did not disappoint in terms of the character. However, the way he was used in the plot, again this movie falls short. Instead of a major battle or drawn out exposition, he is simply another tool used to further a mediocre script.

Gambit leads Wolverine to “The Island”, the secret facility where Sabertooth is, before conveniently disappearing during the climax of the movie. At “The Island”, we find Stryker, Sabertooth, and Silver Fox (who faked her death) are all working together to round up mutants to allow Stryker to do tests for his most insane experiment yet, Deadpool. After stealing the opening scenes, you hoped to see Ryan Reynolds as the disfigured “Merc with a Mouth” in the red suit. Instead, his mouth is removed by Stryker so he could be the perfect weapon and the worst depiction over the character’s 20-year history. Deadpool is given several mutants’ powers, including Cyclops’, which again, was nothing more than a flashy special effect and simply another way to tie everyone in the entire X-Men universe together, and ultimately is the undoing of Stryker.

Before he gets away though, Stryker shoots an adamantium bullet through Wolverine’s skull to destroy his memory. (Since when has Wolverine been a vampire or werewolf?) With his memory destroyed, he only knows his name due to his dog tags that say “Logan” on one side and “Wolverine” on the other.

The action sequences were great. I’m not taking away from the pure action that the movie had and the acting from all involved was amazing. Liev Schriebrer did the character of Sabertooth credit and Hugh Jackman was great as Wolverine as usual. Everyone involved did really well considering it looks like the script writer was fired after the first 30 minutes of the movie and a kindergartener was hired in his place.

Professor Xavier, Cyclops, and Emma Frost all making cameos was beyond ridiculous and having Silver Fox conspire against Wolverine and work willingly with Stryker because Emma is supposed to be Silver Fox’s sister doesn’t make any sense and is beyond comic continuity comprehension.

The movie did mostly keep with the continuity of the original trilogy, but this is right on X-Men 3‘s level of competency in terms of justice to the comics. It gave people a lot of what they wanted to see, but in the entirely wrong context and it destroyed the spirit of the characters from the original comics.

X-Men Origins: Wolverine kicks off the summer movie season to a disappointing 2 out of 5.

When a movie is as bad as X-Men Origins: Wolverine, you don’t expect much from the game, but the corresponding video game was actually good, borderline great.

The same basic storyline from the movie serves as the plot here except the entire game is told in flashback as if from Wolverine’s memories. The only problem with this is that if he lost his memories at the end of the flashback, then how can he remember the story to tell it?

Aside from this obvious flaw, the video game is chock full of action and goes far more in-depth with the Weapon X program than the movie. Along with this, a few continuity surprises along the way make this game a far superior product to the movie.

The game is graphically beautiful. Wolverine takes real-time damage and heals as he runs around. You can see straight down to his skeleton and Activision even took the time to make sure that in the flashbacks to Africa he doesn’t have adamantium claws. At least they follow that part of the continuity and wait till he actually receives the adamantium at Alkali Lake.

The beautiful graphics and bountiful amount of enemies for Wolverine to rip to shreds does cause some lag in the gameplay though, but aside from this and the overly linear levels, the game is as technically sound as it can be. With hundreds of ways to tear your enemies apart, you truly feel like your character is a living weapon.

The music is taken straight from the movie and having Hugh Jackman, Liev Schrieber, and Will I Am reprise their movie roles for the game was superb and anything less would never have worked. No Ryan Reynolds though meant not having any Deadpool until the final confrontation and this was a bit disappointing because I was really looking forward to his original wit, but I blame this more on the movie script writing (or lack there of).

The addition of the right characters from Wolverine’s past into the game that weren’t in the movie and some of the best battles in recent gaming history, including a battle with Wolverine taking on a full-sized 50ft. Sentinel (yes, Sentinels were worked into the video game story and it made more sense than anything from the movie), and you have one of the best action gaming experiences out there if you can look past the sub-par movie plot at its heart.

Ratings are based on a scale of 1 to 10 with 10 being the highest.

Graphics: 9.0: Aside from a few glitches, this game is beautiful. From the lush jungles of Africa to the frozen shores of Alkali Lake, to Wolverine’s real-time battle damage and tearing enemies to shreds, this game is gorgeous.

Audio: 8.5: There is nothing too special in terms of sound. Great voice acting from all those involved, especially the three big stars from the film and proper sound effects whenever necessary. Just hearing the SNIKT! of Wolverine’s claws though in a video game is enough to bump up the score.

Plot/Plot Development: 5.0: I expressed my displeasure with the plot in the movie review and do not need to compound my frustration by repeating myself here. The game does slightly better than the movie because of additions made by Activision in order to flesh the game out some.

Gameplay: 8.0: Glitchy at times due to the amount of enemies and detailed surroundings on screen at one time, but everything else came out solid. The fighting mechanics and physics were effective and I enjoyed the fact that the game had friendly fire so that some enemies could take each other out if they missed you. A little more open-endedness would have been appreciated, but I can’t fault Activision too much for making it as linear as they did.

Replay Value: 5.0: The game really falters here because after you beat it once, there just isn’t enough to bring you back for more. You could try to find extra collectibles to unlock classic costumes or max out Wolverine’s stats, but after that, the game is over and this will end up probably sitting on your shelf until the next movie comes out and you need a refresher.

Overall: 8.5 (not an average): Epic boss battles, great gameplay, and classic comic characters brought to life is enough to warrant a buy from this game more than a ticket to see the movie. A lack of replay value and the proper comic plot knocks some points off, but at the end of the day you still feel like Wolverine and it feels good to be the best there is at what you do, even if it isn’t very nice.

-Ray Carsillo

Man vs. Machine. vs. Mutant

Originally published: April, 24, 2009, on 1050ESPN.com (now ESPNNewYork.com) and Lundberg.me

Hundreds of years in the future, the wars of man will unearth an unholy relic that could spell the doom of the human race. At least that is according to the new Sci-Fi Action movie Mutant Chronicles.

The political boundaries of the world in Mutant Chronicles have merged over the centuries into four main industrial super powers, two in the east, one in central/western Europe, and the Americas. A thousand years before, an evil alien device that turned humans into nearly unstoppable humanoid zombie killing machines (say that five times fast) had crash-landed on the planet and only by the different peoples banding together was the machine banished far below the earth and sealed away.

As the four feuding super powers continue to struggle over control of the planet, the seal has been broken and only an elite force, composed of representatives from all over the world, can silence this ancient evil once again.

The movie stars Tom Jane as Major Mitch Hunter, one of the leaders of the group selected to attempt to infiltrate the abominable alien machine, and Ron Perlman as Brother Samuel, the head of the religious group entrusted to uphold the legacy of the original collective that sealed away the alien device.

I had a chance to catch up with Ron Perlman about this movie, several of his past roles, the future of the Hellboy series, and much, much more.


CLICK HERE
– to listen to my interview with one of the greatest character actors out there, Ron Perlman.

I felt this movie had such great potential, but fell short in the end. It was like a combination of The Punisher and Resident Evil with even less writing and even more generic action sequences. The story is loosely based off an old-school pen and paper RPG (Role-Playing Game); like Dungeons and Dragons, but with Necro-Mutants and automatic rifles. Mutant Chronicles had the source material to deliver a solid action experience, but poor writing and character development left you wanting more from the experience.

The acting, at least, was solid from everyone involved. Tom Jane basically reprised his Punisher role in this as a solider-of-fortune so it wasn’t a stretch for him to succeed in it. Ron Perlman is one of the most underrated character actors out there and did a phenomenal job playing another great one to add to the long list he’s compiled over the years (some of which we spoke about in our interview above). The supporting cast did well in the few moments they were called on to rise up and take a scene including a short scene with John Malkovich as a political figure during the beginning of the Necro-Mutant invasion.

This isn’t a bad movie, but it isn’t a great one either. There were a lot of spots that dragged on with too many gaps in the plot, which is typical when taking a plot from an old-school RPG if you don’t take it upon yourself to fix these holes with additional writing. I walked away with seeing enough action and enough sci-fi, but I still needed something else from the plot to make it feel complete.

It also felt like the movie couldn’t decide if it was going to concentrate on the action, the sci-fi, or the zombie aspects a lot of the time and this tug-of-war keeps you from becoming totally immersed in the fantasy.

The movie is an hour and 51 minutes and you have to figure that if they could have tightened up the movie to somewhere around the hour and a half mark and wrote a couple more minutes of really concise dialogue then it might have flowed in a way that would have left a better feeling in my gut when I left the theatre.

Mutant Chronicles gets 2 out of 5 for Ron Perlman dominating his role as usual and some average action sequences.

-Ray Carsillo

Originally Published: April 17, 2009, on 1050ESPN.com (now ESPNNewYork.com)

When you think of hardcore wrestling, there are only a couple of men that shoot to the forefront of everyone’s minds. One of those men is Mick Foley.

Mick has had a long and illustrious wrestling career from being the King of the Death Matches in Japan to a 3-time WWE Champion and has a chance to add TNA Heavyweight Champion to his list of accomplishments this Sunday in Philadelphia at TNA’s Lockdown.

Mick will take on “The Icon” Sting in “Six Sides of Steel”, TNA’s take on the steel cage match, at TNA’s most hardcore Pay-Per-View of the year, Lockdown. So, if you can’t get down to Philadelphia to see the show live, you can order it through your local cable provider to see Mick Foley in a match he helped put on the map.

In my interview with Mick, I asked what his thoughts were going into the steel cage once again at this stage of his career. We also chatted about getting snubbed from WWE’s Legends of Wrestlemania video game, his decision to come to TNA Wrestling, and the possibility of being in TNA’s next video game, TNA Impact 2, due out later this year.


CLICK HERE
– to listen to my interview with The Hardcore Legend, Mick Foley.

Originally Published: April 6, 2009, for 1050ESPN.com (now ESPNNewYork.com) and Lundberg.me

After two months of waiting through a sports drought, baseball season is finally starting. With it comes the smell of freshly cut green grass, warmer weather, and the feeling of rebirth that accompanies the game and the changing of the seasons. I recently had the opportunity to screen a movie that played on this theme of rebirth through baseball: Sugar.

Sugar was a 2008 Official Selection of both the Sundance and Toronto Film Festivals. It is the fictional story about Miguel “Sugar” Santos. Miguel is a Dominican league pitcher who gets signed by a fictional major league team and the struggles he faces in the minor league farm system as he chases after his dreams.

I had a chance to talk with the man who plays Sugar in the film, Algenis Perez Soto, and we discussed everything from his training to become a pitcher for the movie to the difficulty of playing such a complex, emotional, role on film.


CLICK HERE
– to listen to my interview with the star of Sugar, Algenis Perez Soto.

The movie opens up on a baseball field where Sugar is pitching in the Dominican League where he is dominating. After the game, we follow Sugar to his home in a small village in the Dominican Republic where we find out that Sugar lost his father at an early age and is the main provider now for his mother, grandmother, younger sister and brother, and helps maintain the two room shack they survive in.

As the movie unfolds, Sugar ends up being signed to a small contract for the Kansas City Monarchs after a grueling tryout session. He is soon on his way to Iowa to join the Class-A affiliate of the Monarchs as a highly touted pitching prospect. He meets his teammates and quickly learns they are also his competition. He realizes, after speaking with older friends on the team, that not many prospects ever make it out of the minor leagues. Thus, the stage of self-discovery is set for Sugar to find out what sacrifice will truly mean if his dreams are to become reality and for him to find happiness.

What many people misunderstand about this movie is that this is not a movie about the process of how major league teams scout foreign players or how they can be treated once they arrive to the states. It is a story about one man’s unique struggles; the game of baseball is simply the vehicle for his journey.

What I loved about this movie is that it did not have the typical Hollywood ending-in-a-can that you all too often see with these fictional accounts. It had a sense of realism to see this man struggle, fail, pick himself up, and, in his mind, still succeed and find a semblance of happiness.

Sugar is a well-told story about the maturation of a young man and the pursuit of his dreams which forces him to leave everything he knows behind. It then chronicles his journey as the trials he face change his dream into something he wouldn’t have recognized at the start of his travels. It shows how time can change a person’s course in life and that in the end, being happy and satisfied with one’s self is all the matters.

This movie shows that not everyone who comes from the Dominican Republic ends up as Sammy Sosa or Pedro Martinez. For several scenes in the movie, real people who came from Latin America to chase a dream of playing baseball were introduced and it was revealed towards the end of the movie that many of them ended up doing something else, but they all cherished their memories playing for the minor league affiliates of the Padres, Mariners, Yankees, and many other baseball teams. It was a touching scene that gave credibility to this fictional account and reminds us that even though they may have failed at baseball, they are still people.

The only problem I really had with the movie was that it seemed difficult to follow Sugar’s thought patterns at times. The movie had a habit of showing Sugar doing things, but not always showing his reasons until well after he made his decisions and acted out on them. This made it a bit difficult to follow his character development and since the story revolves solely around that, I have to dock points from it.

When all is said and done, Sugar is the compelling coming-of-age story of a young Dominican man as he deals with problems many of us in the United States do not have to worry about (a language barrier, extreme poverty) through the game of baseball and how he finds himself in the end after being lost in this foreign land.

Sugar is out now in New York and L.A. and runs at 1 hour and 54 minutes.

Sugar gets 3.5 out of 5.

-Ray Carsillo

Originally Published: April 3, 2009, on 1050ESPN.com (now ESPNNewYork.com), ESPNVideoGames.com, and Lundberg.me

It’s that time of year again: Flowers are blooming, birds are chirping, 250-pound men are hitting each other with steel chairs and baseball bats covered in barbed-wire…

That’s right, it’s time for Wrestlemania! Wrestlemania has grown over the years into an event that encompasses an entire weekend and the days leading up to the event, almost like the Super Bowl. The WWE Hall of Fame ceremonies are always the night before and with Friday Night Smackdown, ECW on Tuesdays, and Monday Night Raw, the buildup is almost as big as the Pay-Per-View itself.

This year is extra special because it is the 25th Anniversary and in that vein the WWE has released a new video game titled Legends of Wrestlemania. This game takes 38 of the greatest WWE wrestlers to ever grace the squared-circle and allows you to pick your favorites as you re-enact the greatest matches of all-time.

Before we even get into how great this game is, though, I had a chance to catch up with the voice of the WWE, “Good Ol’ J.R.”, Jim Ross, and talk to him about this year’s Wrestlemania matches, Hall of Fame class, and the video game itself.


CLICK HERE
– to listen to my interview with the voice of the WWE, Jim Ross.

Now, like I said above, Legends of Wrestlemania is amazing. Unlike other wrestling games that struggle to find a storyline or to immerse you in the action, this one is all set in that regard because the storylines were used 10-25 years ago and show they stand the test of time in terms of immersion because everyone remembers where they were when Hogan body slammed Andre at Wrestlemania III, when Bret Hart won back the WWE Championship against Yokozuna at Wrestlemania X, or when Stone Cold stunned the Rock twice at Wrestlemania XV. And if you forgot (shame on you!), there is a short 2-3 minute montage highlighting the development of the rivalry between the opponents before each match which can be reviewed anytime you like in the movie gallery. The opportunity to play through “Relive” mode for these great matches is one of the key selling points of the game and if you are a fan of wrestling then you don’t need much more than that.

But wait! There’s more! Along with the “Relive” mode for all those great matches, there are also “Rewrite”, “Redefine”, and “Legend Killer” modes. “Rewrite” mode has you take on the role of the loser of some of the greatest matches in Wrestlemania history and has you complete objectives to “rewrite” history like Junkyard Dog vs. Greg “The Hammer” Valentine in Wrestlemania I for the Intercontinental Championship.

“Redefine” mode adds new stipulations to classic matches from Wrestlemania lore like turning the Undertaker vs. King Kong Bundy in Wrestlemania XI into a No Disqualification Match or Jimmy “Superfly” Snuka vs. Rick “Ravishing” Rude at Wrestlemania VI into a Steel Cage Match. It’s a great way for the game to introduce different match dynamics, from climbing ladders and steel cages to throwing your opponent around the arena for some hardcore action, without forcing you to sit through a tedious tutorial; or reading what should be an instruction booklet, but what looks more like an instruction novel.

Then there is the “Legend Killer” mode, which has you use the expansive “Create a Wrestler” feature and put your fictional wrestler up to the test as he takes on a random stable of legends in 10-man gauntlet matches. If you win all the 10-man gauntlet matches, you can also test your mettle by taking on the ultimate gauntlet match, a 38-man gauntlet comprised of the entire roster of Legends of Wrestlemania.

There were only a couple of things I found this game lacking. Some really great legends were excluded and the fact that there are no special unlockable wrestlers also takes away from the time you can spend playing the game. No “Macho Man” Randy Savage, “Mankind” Mick Foley, or George “The Animal” Steele is a real disappointment.

There were also no female wrestlers in the game. Being a geek who watches wrestling, one of the major drawing factors is the divas in the WWE (sex, violence, and humor sells what can I say?). I understand that there weren’t as many lady wrestlers as there were guys 25 years ago, it’s just the way the business was, but a handful in their primes might’ve been a nice touch.

Another problem was that the A.I. is beyond simple. I would run through gauntlet matches with nary a punch being landed on me. Only a handful of the objective based “rewrite” matches gave me any difficulty and even then it only took the second or third try before victory was again within my grasp.

Aside from a lackluster A.I. and dearth of wrestler choices, this game delivers everywhere else. Gameplay was as solid as it can be for a wrestling game, with only a minimum of physics problems and glitches (wrestlers falling through one another when missing a clothesline, for example). The attack/counter system is easy to pick up and the new “chain” attack system for certain grapples is a true test of reflexes where you have to punch in button combos to execute moves or counters. When playing in the standard-equipped multiplayer mode, this is a great safety mechanism to prevent relentless friends or online opponents from bashing you into submission.

Graphics were solid for a wrestling game and the audio was as good as could be, with “Good Ol’ J.R.” and Jerry “the King” Lawler doing ringside commentary, and with original entrance themes as the soundtrack for the game. Authentic entrances are always nice to see and having ones like the movable mini-ring to escort the wrestlers through the crowd at Wrestlemania III with accurate character graphics introducing each wrestler was a great touch and shows the meticulous detail that went into this game to make it feel like you were watching the moments live all over again.

Another nice detail is that wrestlers who traditionally had managers, also have them in the game and they make certain matches even more difficult. It isn’t easy trying to avoid Mr. Fuji’s white powder AND wrestle Yokozuna; or how about Bobby “the Brain” Heenan jumping onto the ring apron, when you wrestle Greg “The Hammer” Valentine, distracting you just enough for Valentine to apply the Figure-Four Leg Lock. Jimmy Hart isn’t a picnic when you wrestle Honky Tonk Man either and Paul Bearer wielding that damn golden urn is especially a nuisance when wrestling the Undertaker.

This game delivers for the most part on every front you would want from a game highlighting the greatest matches in wrestling history. The few minor complaints aside, if you are a fan of wrestling or are just getting into it and need a history lesson, then this is a must-have game.

Ratings are based on a system of 1 to 10 with 10 being the highest.

Graphics: 7.5: This has the standard graphics for a wrestling game on this generation of consoles. The only real unique effect is that when you make someone bleed, the blood will usually stain the mat like in real life, which has been a complaint for years. Still though, audience members look only good in the distance, for when you get close shots of them in an entrance or a match that ends up around different parts of the arena, they look like polygon zombies. That’ll shock you back to reality.

Audio: 8.5: All the original entrance themes for the wrestling roster serve as the soundtrack (I forgot how much I loved “The American Dream” Dusty Rhodes’ theme). Jim Ross and Jerry Lawler is a great touch as the legendary ringside commentators for the WWE, but their limited phrase track begins to get tiresome quickly and is a major factor for me taking points away.

Plot/Plot Development: 5.0: There isn’t an original plot to the game, but that is also part of the appeal. If you picked this game up, it is because you most likely remember the storylines and matches when they happened live and you want to be a part of those historic moments. Still, the plots and development were great on weekly TV 20+ years ago, a 2-3 minute montage fills in the necessary gaps, but doesn’t give all the details you would want as a wrestling fan, and for that the score has to suffer.

Gameplay: 8.0: A sub-par A.I. takes key points away from the greatness of the game. The physics system has a couple of glitches, but that is to be expected with most wrestling games considering the complexity of many maneuvers and this game is fairly smooth compared with those that have come before.

Replay Value: 6.5: After beating all the gauntlets and individual matches and their variations, this game doesn’t have a real lasting appeal. It has a standard multiplayer mode with online capabilities that you can get in any wrestling game. It barely gets a passing score.


Overall (not an average): 7.5:
This is a game devoted to the hardcore wrestling fan and that is all. It does not pull any punches by trying to deviate towards any other audience and it is that single-minded focus that makes it so great and yet so flawed. Only the lack of a broad appeal takes it down a notch. The bottom line is: If you’re a wrestling fan, this is a must have.

Legends of Wrestlemania is out now for the PS3 and XBOX360.

-Ray Carsillo

Originally Published: March 13, 2009, for Collider.com and 1050ESPN.com (now ESPNNewYork.com)

The original anti-hero, the Punisher blasted his way into the comic culture in 1974 in Amazing Spider-Man #129. Since then, he’s left his skull print all over pop culture by inspiring several comic titles, countless merchandising items, and three seperate movies.

I had a chance to catch up with the latest man to don the white skull, Ray Stevenson (HBO’S Rome), as Punisher: Warzone is about to hit store shelves everywhere on DVD and blu-ray on March 17th, 2009.


CLICK HERE
– to listen to my interview with the star of Punsiher: Warzone, Ray Stevenson.

Originally Published: March 10, 2009, for 1050ESPN.com (now ESPNNewYork.com)

Video games are amazing because they can send you through a plethora of emotions in a matter of moments and you control all of the action that causes it. Sci-Fi Network took this concept and expanded it into unknown territories with their new reality TV show, WCG’s Ultimate Gamer.

The show puts 12 hardcore gamers against each other in a battle through the virtual world and the real world. Alliances are to be made and broken in this gamer free-for-all that puts a whole new spin on the concept of reality TV. $100,000 and a sweet Samsung electronics package goes to the winner along with the chance to represent the WCG (World Cyber Games) in their annual tournament that has been described as the Olympics of video games.

I had a chance to speak with the hosts of this revolutionary new reality TV show, Joel Gourdin and Hannah Simone. Joel and Hannah are both avid gamers themselves (Joel lists Bioshock as a modern favorite on the Ultimate Gamer website http://us.wcg.com/wcgultimategamer. Hannah lists Gears of War 2. She’s beautiful and a Gearhead; I may be in love.) and relished the opportunity to participate in this project.


CLICK HERE
– to listen to my interview with the hosts of WCG’s Ultimate Gamer, Joel Gourdin and Hannah Simone.

Originally Published: February 3, 2009, for 1050ESPN.com (now ESPNNewYork.com)

I was very excited when I had a chance to catch up with an old friend of mine. He is one of the most legendary comic writers to come along in recent history. He has to his credit writing for the X-Men and Batman, as well as creating the critically acclaimed Earth X and Clockmaker series, and working on two of the most popular maxi-series in recent history with Alex Ross in Justice and Avengers/Invaders. I am talking, of course, about Jim Krueger.

Jim and I talked about his inspiration for Avengers/Invaders, what he thinks will happen to Captain America in the future, his thoughts on the death of Batman, and much more. Click on the links below to give a listen to my interview with Jim Krueger.


CLICK HERE
– to listen to Part 1 of my interview with legendary comic writer Jim Krueger.


CLICK HERE
– to listen to Part 2 of my interview with legendary comic writer Jim Krueger.

Be sure to check out Jim’s website at

Originally Published: December 11, 2008, on 1050ESPN.com (now ESPNNewYork.com)

A while back, I had a chance to sit down with one of the founding fathers of video game journalism, Geoff Keighley. Geoff and I talked about how he got his start in the business and what direction he feels the video game industry is heading in on many different fronts.

Geoff is currently the host of GameTrailers TV on Spike, a weekly look at the best games coming out for all the systems, and was recently promoted to Spike’s Executive in Charge of Video Game Publisher Relations. As well as these responsibilities, Geoff is also the Executive Producer of Spike’s Video Game Awards.

The 2008 Video Game Awards air LIVE on Spike TV, this coming Sunday, December 14th, at 9PM EST. The awards show is being hosted this year by Jack Black with such musical acts as the All-American Rejects and 50 Cent. I will be there on-site for the awards and will be sure to report back to all you fine folks on this year’s results.


CLICK HERE
– to listen to my interview with Geoff Keighley, host of SpikeTV’s GameTrailers TV.