Originally Published: January 19, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed my old school N64 Game Storage Drawers.
Originally Published: January 19, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed my old school N64 Game Storage Drawers.
Originally Published: January 18, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Blitz: The League II for the Xbox 360 from the now defunct Midway Games.
Originally Published: January 17, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Mass Effect 2 for the Xbox 360 from Bioware and EA.
Originally Published: January 14, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Dante’s Inferno for the PS3 from EA. Following the first chapter of the revered Divine Comedy by Dante Aligheri, Dante’s Inferno has you dive through all 9 circles of hell in order to save your beloved Beatrice.
Originally Published: January 13, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed the Indie Game Cthulhu Saves the World for Xbox 360 from Zeboyd Games.
Originally Published: January 13, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Wanted: Weapons of Fate for the Xbox 360.
Originally Published: January 12, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Battlefield: Bad Company 2 for the Xbox 360. This was released only a month after Call of Duty: Black Ops as a way to directly compete with it and remind folks who does Vietnam warfare best.
Originally Published: January 11, 2011, on youtube.com/cgrundertow
As a part of CGR Undertow, I reviewed Castlevania: Harmony of Despair, an exclusive for the Xbox Live Arcade from Konami.
Originally Published: January 10, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Prototype for the Xbox 360 from Activision.
Originally Published: January 9, 2011, on youtube.com/CGRUndertow
As a part of CGR Undertow, I reviewed Little Big Planet for PS3. Personally, a game that needs you to create most of the game experience defeats the purpose of me buying a game to play.