Originally Published: October 18, 2010, on NationalLampoon.com and ClassicGameRoom.com
I had a chance at NYCC 2010 to talk with SEGA Producer BJ Enriquez about next year’s release of Captain America: Super Soldier.
Originally Published: October 18, 2010, on NationalLampoon.com and ClassicGameRoom.com
I had a chance at NYCC 2010 to talk with SEGA Producer BJ Enriquez about next year’s release of Captain America: Super Soldier.
Originally Published: October 17, 2010, on ClassicGameRoom.com and NationalLampoon.com
As a part of CGR Undertow, I had a chance at NYCC 2010 to talk with Peter Dassenko, Producer for Hudson Entertainment, about their new downloadable Bomberman title.
Originally Published: October 15, 2010, on ClassicGameRoom.com and NationalLampoon.com
As a part of CGR Undertow, I interviewed Mike Pepe of Hudson Entertainment about their new Nintendo Wii platformer coming in January, Lost in Shadow.
Originally Published: October 15, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I talked with Jessica Smiley of Mimoco Flash Drives about their new Star Wars line of USB Flash Drives.
Originally Published: October 15, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I went back home to NYC to cover New York ComicCon 2010!
Originally Published: October 15, 2010, on ClassicGameRoom.com and NationalLampoon.com
As a part of CGR Undertow, I reviewed Professor Layton and the Unwound Future for Nintendo DS.
Originally Published: October 14, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Mafia II for Xbox 360.
Originally Published: October 13, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Greg Hastings Paintball 2 for the Xbox 360 from Majesco.
Originally Published: October 13, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Swords and Soldiers for PSN, a tower defense game from Romino.
Originally Published: October 13, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Hypership Out of Control! for Xbox Live Arcade, a Galaga inspired game devoid of achievements.