Tag Archive: dc


Originally Published: June 1, 2010, on Lundberg.me, Sportsrev.TV, and NationalLampoon.com

This week I reviewed Batman: Detective Comics #865 and UFC Undisputed 2010. My hot chick pick of the week this week is British model and reality TV star Sophie Reade.

Originally Published: May 25, 2010, on Lundberg.me, NationalLampoon.com, and SportsRev.TV

This week I reviewed Prince of Persia: The Forgotten Sands and Batman/Superman #72 from DC Comics. My hot chick pick of the week is Nilanti Narain.

Originally Published: May 11, 2010, on NationalLampoon.com, Lundberg.me, and SportsRev.TV

This week I reviewed Iron Man 2: The Game, Alan Wake for Xbox 360, and Brightest Day #1. My hot chick pick of the week is UFC Ring Girl, Arianny Celeste.

Originally Published: April 27, 2010, on National Lampoon.com, Lundberg.me, and Sportsrev.TV

This week I looked at Batman: Streets of Gotham #11 and Metro 2033 for Xbox 360. My hot chick pick of the week is Andressa Soares.

Originally Published: March 30, 2010, on NationalLampoon.com, SportsRev.TV, and Lundberg.me

This week I looked at Just Cause 2 and Justice League: Rise of Arsenal #1 (of 4). I also gave my hot chick pick of the week, Raquel Reign.

Originally Published: March 16, 2010, on Lundberg.me, NationalLampoon.com, and Sportsrev.TV

This week I reviewed Batman and Robin #10 from DC Comics and God of War III for PS3. My British Invasion hot chick theme also continued this week with Lucy Pinder as my hot chick pick of the week.

Originally Published: February 9, 2010, on Lundberg.me and SportsRev.TV

I reviewed No More Heroes 2: Desperate Struggle for the Nintendo Wii, Legends of the Dark Knight one-shot from DC Comics, his hot chick pick of the week, Reby Sky, and an interesting observation about the style of other internet pundits like himself.

Originally Published: December 31, 2009, on 1050ESPN.com (now ESPNNewYork.com) and Lundberg.me

As the year comes to an end, I think this is an opportune time to take a look forward at the year ahead in gaming. Last year we did this and the nine games we previewed were either awesome as expected (Ghostbusters, Batman: Arkham Asylum, Madworld, and Brutal Legend), pretty good (Punch-Out and Resident Evil 5), or delayed until early 2010 (Bioshock 2, God of War 3, and Dante’s Inferno). The three games delayed until early 2010 are basically shoe-ins for this year’s list as well because all the delays have done is make us salivate more as details leaked out to us. So with no further ado, here are the top 10 games to look forward to in 2010.

1. Bioshock 2: I said it last year and I’ll say it again this year: I will go screaming through the halls here at ESPN the day this comes out from sheer, overwhelming joy. With a lot more revealed in terms of the plot and gameplay, this easily tops my list as my most anticipated game as you return to Rapture and assume the role of a Big Daddy 10 years after the events of the first Bioshock. Along with this new twist from the first Bioshock, there is also a confirmed multiplayer mode and the ability to use your Big Daddy suit to explore the ocean immediately surrounding Rapture, which should allow for all kinds of new and creative ways to explore the once great cultural haven beneath the waves. Barring any last minute setbacks, expect Bioshock 2 to hit store shelves February 9, 2010, for Xbox 360, PS3, and PC.

2. God of War 3: There are few trilogies in video games that are more celebrated than God of War and this is before the third one has even hit store shelves. Inspired by many classic stories from Greek mythology, you play as Kratos once more as you attempt to work out your anger issues with the gods for the last time. I had a chance to play an advanced demo of this (which I will post a special PS3 Q1 Preview video next week where I got to talk with some of the developers of God of War 3) and you will flip just like Kratos’ point of view seamlessly does in several epic boss battles as you should expect to start wrapping up this classic trilogy on your PS3 towards the end of March 2010.

3. Dante’s Inferno: Many are calling this a God of War rip-off, but I’m a firm believer that imitation is the sincerest form of flattery and this might be even better because it isn’t limited to just the PS3. Inspired by the part of Dante Alighieri’s Divine Comedy of the same name, if Kratos has anger management issues, Dante is the ultimate obsessive, smothering boyfriend as he is willing to fight through the nine layers of hell to save his girlfriend’s soul while having a tapestry depicting the holy cross stitched to his chest. Just like God of War, Dante’s Inferno mixes classic plot with tremendous, bloody action (and a little bit of nudity) and amazing, original monsters based on this classic work of literature to get any action/adventure fan’s blood pumping. Just like Bioshock 2, Dante’s Inferno hits store shelves on February 9, 2010, for Xbox 360, PS3, and PSP.

4. No More Heroes 2: Desperate Struggle: Travis Touchdown returns with his beam katana (it’s a lightsaber, but that whole copyright thing can be such a pain sometimes) as he has gotten lazy and let his number one world assassin ranking drop all the way down to 51 (possibly in honor of game creator Suda 51?). When things get personal though, Travis once again hones his wrestling inspired moves and attempts to move back up the ladder to the number one spot with even more crazy, over the top boss battles that are even better than those from the first game. The sandbox system is gone to help save on time while you hunt down your quarry and travel from location to location by just going to a map menu now and since that was one of the major complaints from the first game, it looks like No More Heroes 2 could be another sleeper hit from the deranged mind of Suda 51 and his Grasshopper Studios. No More Heroes 2: Desperate Struggle is a Wii exclusive and should hit store shelves January 28, 2010.

5. Dead Rising 2: The first Dead Rising broke new ground in zombie bashing by having an unheard of (for the time) amount of NPCs on screen at one time with no lag. And it was set in a mall allowing you to have a variety of weapons from food court table umbrellas to golf clubs to nerf guns. Dead Rising 2 takes several of the great elements from the first game (regular guy dropped into a zombie invasion) and puts a whole new twist on it that has me chomping at the bit as I count the days until this hits store shelves. Dead Rising 2 assumes you failed to completely contain the zombie virus at Willamette from the first Dead Rising and now there are zombie outbreaks all over the country. These zombie zones have been cordoned off by the government, but with times being tough, leave it to reality TV to step in to offer the masses a chance to risk life and limb for amazing prizes. “Terror is Reality” is one of these reality TV shows that asks people to help control the zombie population in new and inventive ways for the chance at huge piles of cash. Of course, you’re being dropped into these living nightmares with nothing but the clothes on your back, but it wouldn’t be a zombie game if you were given a gatling gun from the get go. Add in what could be the best online multiplayer of the year as Dead Rising 2 pits you against three other players in an American Gladiators meets Resident Evil scenario and sends you all on your merry competitive ways. Zombie bashing will never be the same again on your Xbox 360, PS3, and PC come the end of Q1.

6. DC Universe Online: It is hyped as what could be the greatest MMORPG of all-time as it allows you to interact with the best of the best of the DC Comics Universe with your own original character and with a member of current comic book royalty in Jim Lee serving as the Executive Creative Director, you know you are in good hands. Unfortunately, it has been delayed countless times and is a game on life support to say the least. DCU Online was supposed to come out last summer, but now we are still waiting to rub elbows with the Dark Knight and Man of Steel and take down the likes of Lex Luthor, Mr. Freeze, the Joker, Bizarro, and many, many, many more as a loose Q3 2010 date has been set for this possible PS3 and PC powerhouse. If DCU Online doesn’t come out this year, I think the game will be completely scrapped because it has been in production for far too long for us to wait much longer for it.

7. Mafia 2: Another strong title on the horizon from the folks at 2K (why do they even bother with sports anymore when their shooters and action/adventure games are so awesome?) is Mafia 2. Set in a fictitious mob family in the late 1940s-early 1950s, Mafia 2 combines a GTA-style sandbox experience with a Hollywood-inspired cinematic driven plot as you play as Vito, a small-time hood trying his best to get his piece of the American dream in some less than savory ways. Add in some awesome action sequences and Martin Scorsese couldn’t have done a better job with this. Mafia 2 looks to be the strongest release due out in Q2 when it lands on store shelves May 3, 2010, for Xbox 360, PS3, and PC.

8. Castlevania: Lords of Shadow: Every major attempt to bring the fabled history of Castlevania into the 3D realm has fallen flat on its face and the only thing keeping the series alive has been a successful run with the classic side scrolling action on handheld systems. Things may change come the next holiday season. Castlevania: Lords of Shadow has you cast as the mysterious figure Gabriel as you fight through a massive world in the third person. Mix in some puzzles and some holy (or unholy) artifacts to help power up Gabriel and you have the base for a nice action/adventure game. There aren’t a lot of details out on this one yet in terms of how Gabriel fits in with the Belmont clan or if Dracula is even the main force of darkness here (although I’m sure he is because it wouldn’t be Castlevania if he wasn’t), but from what I’ve seen so far, this could be the best chance to FINALLY bring Castlevania successfully onto modern consoles especially with Hideo Kojima (of the Metal Gear Series) consulting on this project, Patrick Stewart serving as the narrator, and some God of War and Assassin’s Creed style gameplay mechanics shown in the early trailer. Expect Castlevania: Lords of Shadow to emerge from the darkness next holiday season for Xbox 360 and PS3.

9. Super Mario Galaxy 2: Everyone loves Mario, plain and simple. Another game expected to be released in time for the next holiday season, Super Mario Galaxy 2 will be the first direct sequel to another Mario game in a decade (since Super Mario World 2 back for the SNES). Add in that you are definitely going to be riding Yoshi around and I’m sure you’ll see the return of some other classic powers and this is another sure fire hit for Nintendo. Plus, don’t forget that you are sure to see a lot of classic Mario themes, enemies, and puzzles mixed in with the tremendous planetary exploration aspect introduced in the first Super Mario Galaxy and this will be another platforming gem from Nintendo. Super Mario Galaxy 2 should be out in time for next holiday season and is, of course, a Nintendo exclusive.

10. Metroid: Other M: Nintendo has the strongest first party franchises out there and another one confirmed for next holiday season is Metroid: Other M. A lot like seeing Hideo Kojima’s production studio helping out with Castlevania, Team Ninja, best known for the Ninja Gaiden games, has stepped up to help give a bit of an anime style and storytelling flair to this newest Samus Aran adventure. Mixing some classic side-scrolling action and some 3D arena battles as you progress through the game and interchange between the two seamlessly should keep you on your toes and keep you from getting bored. Add in that at least Ridley has been confirmed as one of the boss battles and it should be interesting to see what Team Ninja can do with this beloved Nintendo franchise. Metroid: Other M is another Wii exclusive and should be out in time for the next holiday season.

So there is my top 10 for the coming year and it is one heck of a list. On top of these games, there are also lots of other games that I just could not take the time to go into right now, plus I did not feel they were worthy of the top 10. MAG, Heavy Rain, Bayonetta, Darksiders, Prince of Persia: Forgotten Sands (adding a 4th chapter to one of the better trilogies for the last generation of consoles was not necessary and is thus a major reason that Prince of Persia stayed off the list), Mass Effect 2, Just Cause 2, Epic Mickey, Red Steel 2, Mega Man 10, Gran Turismo 5, Battlefield: Bad Company 2, and an unnamed Legend of Zelda title for the Wii (not enough info for me to be confident that this will make it in time for a 2010 release, but Nintendo is the best at keeping secrets) all deserve honorable mentions and should be awesome games in 2010, but these are my top 10 and I stand by them. It is going to be another great year for games and I cannot wait. Until then, have a great New Year and my resolution is that I will be sure to try my best to keep you informed over the course of 2010 just as I did over the course of 2009.

-Ray Carsillo

The Ultimate Team-Up

Originally Published: October 23, 2009, on 1050ESPN.com (now ESPNNewYork.com)

I had promised this a while ago, but due to unforeseen circumstances, breaking news, and surprise interviews, this review has been pushed back for weeks. Now, finally, without further ado, here is my review of Batman/Superman: Public Enemies.

It is one of the best titles to come out from DC in a long time and it gives a fresh look into the psyches of their two heavy lifters, Batman and Superman. Aptly titled Batman/Superman (or Superman/Batman, not really sure since they use a Superman symbol inside a giant bat), this series, started by comic book veterans Jeph Loeb and Ed McGuinness five years ago, has seen some of the most interesting situations the Dark Knight and Man of Steel have ever been thrown in. From alternative universes to Lex Luthor’s presidency, Batman/Superman never has a dull moment while the limits of the DC Universe’s logic are always pushed to the limits.

Because of the success of this series’ run, DC Animation felt it would be prudent to strike while the iron was hot. Considering that the storyboards were already in place for the most part since this story was to have been done on Cartoon Network before the Justice League series was cancelled, it only needed minor tweaking to turn what would have been a two or three episode arc for the half hour cartoon into a full 67-minute feature.

Thus, we have Batman/Superman: Public Enemies. Following the story arc where Lex Luthor is president and puts a bounty out on the heads of our two favorite heroes, Public Enemies is a testament to DC Animation when they get it right.

This cartoon was the comic come to life. There were some parts cut out like the Superman from Earth-2’s visit, but they were all for the sake of keeping the story crisp and free of clutter. I understand that, but when the movie is only 67 minutes, would 10 more minutes of animated story straight from the comic killed you? The animation style looked just like the drawings from the comic and having veteran voice actors reprise their roles from previous DC cartoons like Kevin Conroy as Batman, Tim Daly as Superman, and Clancy Brown as Lex Luthor made fanboys everywhere jump for joy.

The only real problem I had with the cartoon was that it didn’t depict the motivations of our heroes nor did it say why they interact with each other the way they do like in the comics. Of course, the lack of thought bubbles is a problem when taking something from a comic, but it is such an integral part of the comic that Public Enemies doesn’t feel as deep as it should. With the uniqueness of the relationship between Batman and Superman being a large part of the book, it made the cartoon feel a little empty without being able to properly depict that.

Also, the scene that was added where Luthor makes out with Amanda Waller was grossly unnecessary. With everything else that was cut to keep the story as streamlined as possible, that addition made no sense.

When you consider the awesome special features for the 2-disc special addition (that also comes with a sweet Batman figurine!) including a sit down with Andrea Romano (casting director for DC Animation), Bruce Timm (executive producer), and Kevin Conroy (voice of Batman), and two Adventures of Superman cartoon episodes from the late 90s and the $19.99 price tag seems well worth it.

Minor character development problems aside, this was an awesome movie and the special features make it all the more worth it. Include the great voice acting and animation and this is a must buy for any DC Comics fan.

Batman/Superman: Public Enemies gets a 4 out of 5.

-Ray Carsillo

A Wonder to Behold

Originally Published: February 21, 2009, on 1050ESPN.com (now ESPNNewYork.com)

The first night of the NY ComicCon held one of the most anticipated events of the entire convention. The IGN theatre was filled to the rafters before a special complete viewing of the highly anticipated Wonder Woman full-length animated, straight to DVD, feature coming out March 3rd, 2009, three days before the Watchmen premieres in theatres (DC drilled that into our heads during the Lauren Montgomery/Bruce Timm/Michael Jelenic panel after the movie).

DC’s animation department has been churning out these full-length features for years now, and they have always pushed themselves to the limits in terms of story telling and doing justice to the characters (except for Batman: Mystery of the Batwoman, I’ve tried for years to delete that from my memory banks). It’s a credit to Producer Bruce Timm and Casting Director Andrea Romano who have been a part of almost all of them. Bruce and Andrea were also in the original brain trust that started the animation revolution in the early 1990s with Batman: The Animated Series and continued their relationship with DC with this project and it shows in another above and beyond effort.

This was a huge undertaking since it marks the first time in 30 years that any media form has devoted a sole project to the Amazonian Princess and DC pulled out all the stops in terms of talent: Keri Russell as Wonder Woman, Alfred Molina as Ares, Oliver Platt as Hades, Nathan Fillion as Steve Trevor, Rosario Dawson as Artemis, and Virginia Madsen as Hippolyta. And, of course, it wouldn’t be a DC animation project without a little pro voice over talent, perfectly cast again by Andrea Romano, with Tara Strong (Raven in Teen Titans, Batgirl in Batman: The Animated Series) as Alexa and John DiMaggio (Bender in Futurama, Marcus Fenix in Gears of War 1 and 2) as Deimos. Director Lauren Montgomery is a veteran in the animation game, but this was her first full-length feature where she was the sole director and she did a great job with such a huge undertaking. Add in veteran cartoon writer Michael Jelenic for the script and the pieces were in place for what could be one of DC’s best cartoon features to date.

Here’s the basic premise for those of you unfamiliar with Wonder Woman’s background. Taken with some liberties from Greek mythology, Hippolyta, Queen of the Amazons, wages war against Ares, the god of war, in an attempt to save humanity from itself. After besting Ares in battle, Hippolyta wishes to do away with Ares, but is prevented by Zeus, the father of Ares and king of the gods. Hera, queen of the gods, and patron to Hippolyta, bargains to imprison Ares for all time on the Amazon’s island in the Aegean Sea and Hera would be given a child from the gods for her trouble. So Hippolyta locks Ares away and makes a child out of mud and clay that is blessed by the gods in the form of a daughter, whom Hippolyta names Diana.

Centuries later, the Amazons, who still look smoking hot because they are descended from gods and do not age like humans, are living in tranquility on their island, hidden from man’s eyes by a magic mirror by Hephaestus (Greek god of the forge) when an American fighter jet gets shot down and crashes into the invisible island. Upon landing in what he thinks is heaven (who can blame him), American pilot Steve Trevor is captured and learns that the Amazons’ culture involves the hatred of man and that he must be sent back to America with an emissary from the Amazons’ island. Diana, dying to explore the world, rigs the selection process so that she may be the emissary. At the same time, the Amazons are betrayed by one of their own and Ares is set free so Diana’s mission becomes two-fold, to re-capture Ares as well as escort Steve Trevor home.

This was a great watch. The only real snag I hit with this project was that it still never explained where the heck she got her invisible jet! Everything else was given a detailed, ornate history from her bulletproof bracelets to her Lasso of Truth. The jet though just sort of appeared as if an invisible jet was common place. Then, to add insult to injury, it seemed like too many people could see the invisible jet so it really wasn’t that invisible, was it? My theory is that the Amazons reverse engineered the jet that Steve Trevor crashed in and made their own improvements to it, but it still wasn’t explained outright. Cursed comic book speculation!

Overall, the story is relatively accurate to the comics, with a few liberties taken on the Greek mythos, but it was still done in an enjoyable and meaningful manner that does justice to the original stories from the 1940s. The voice acting was great, the story held your attention the entire way through, and it timed out nicely at nearly an hour and a half. It also answered every question (almost; damn invisible jet) that you might have about Wonder Woman if you weren’t a diehard and not too familiar with the character.

The Wonder Woman animated feature gets 4 out of 5.

-Ray Carsillo