Tag Archive: dc


THE BUZZ: In an interview with Peter Nowak of Canadian Business, Warner Bros.’ new Montreal studio’s head Martin Carrier and VP/Executive Producer Reid Schneider let loose that there are plans for more DC Comics inspired games on the way.

“We’re definitely working closely with DC on different titles, yet to be announced. It’s one of the reasons we talk to Geoff Johns and Jim Lee on a regular basis,” said Carrier. “It’s a good time to be working with DC. There’s so much energy going on there. So yeah, we’re in the triple-A space and the casual online space.”

Schneider and Carrier also alluded to these games not being movie tie-ins due to the success of Batman: Arkham Asylum and Arkham City showing that fans want more original stories based in the rich lore of the DCU and not just other media spin-offs.

EGM’S TAKE: Look out EA and Ubisoft, it looks like you’ve got some new gaming neighbors up there in Montreal. It’s no surprise really that Warner Bros. would be looking to devote a large force of employees to working with the DC Comics license considering the potential there and the fact that they’re working with Jim Lee and Geoff Johns, guys who drew and wrote some of the more prolific Batman and Green Lantern stories of the past decade and have moved up the DC management hierarchy, only bodes well for future titles. With plans to double the studio’s 150 employee work force by 2015 as well might mean a lot of work in the near future for these guys, which is good news all around for any and all DC Comics fans.

What games and heroes besides those that are Batman related would you guys like to see? Where does Warner Bros. go with Batman from here? What more for online could they do with the DC brand? Let us know your thoughts with comments below!

An interesting week this week as it was a rare 5th Wednesday in the month. And when this happens, typically there is a shortage of comics and this month’s victim was DC. Only a couple of DC titles were released and nothing of any note. So, to still meet our required five, I’m going to look at three Marvel comics that at least had a few decent titles come out and a pair of indies. Enjoy!

1) Marvel – Uncanny X-Men #2: As the X-Men continue to try to work their way through Mr. Sinister’s army of clones to get to the headman himself, the remaining Celestials are making an interstellar beeline for Earth, infuriated that their sleeping brother has been tampered with in such a way. Can the X-Men get to the root of Sinister’s plan before the Celestial turns everyone on Earth to dust?

The plan that Mr. Sinister lays out is one of the most nefarious schemes we’ve yet to see from any X-Men villain and puts him in the running again with guys like Bastion to be the number one threat to the X-Men’s plans of a peaceful existence. To see his new power levels and how he handles many of the X-Men’s heavy hitters like they were rag dolls makes you wonder how the heck Cyclops is going to find a way out of this one and compels you to keep reading this awesome series re-launch story arc.. Not to mention I want to see what is going to happen to Emma and how they’re going to reattach her arm when she leaves diamond form.

2) Marvel – Daredevil #6: Daredevil is still trying to get to the bottom of this international terrorist organization conspiracy while saving his new client from becoming the latest loose end tied up by these criminal power players. On top of this we finally learn about the new and mysterious Bruiser who looks to be able to brush off Daredevil’s best moves like they were nothing. Can Daredevil overcome this and save his new friend?

Daredevil has surprised me every issue so far as it finds a way to creatively find a way for Daredevil to overcome each situation thrown his way and this issue doesn’t disappoint as Daredevil’s unique radar sense saves the day for him twice. Tempered by some light humor and cool action sequences, this monthly should be in your pullbox for the foreseeable future even if not a diehard fan of The Man Without Fear as the high quality of this monthly may turn you into one.

3) Marvel – X-Men Legacy #259: Not sure whether to join Cyclops or team with Wolverine in Westchester, Rogue and the rest of X-Men who have returned from Shiar Space are having a tough time coming to a decision. When Rogue meets with Magneto though and hopes to borrow his thoughts to maybe come to a decision herself, she sense something familiar piggybacking on Magneto’s consciousness. Once brought together, Emma finds that each of the space farers have a fraction of this consciousness and once pulled together, a blast from the past looks maybe return to the fold.

With a dwindling number of mutants in the Marvel continuity, the chance to bring back a thought dead character is always refreshing and I don’t think anyone would have seen this coming. If successful, it can add a new dynamic to whatever team chosen by this mystery character while also bolstering ranks. The biggest downside of this issue though is we mostly already know for the most part who from the space farers goes where in terms of Schism, but the return of this new character still makes this a worthy title to pick up and is definitely worth it as our extra Marvel title this week.

4) IDW – Teenage Mutant Ninja Turtles #4: Old Hob finally catches up with Raphael as we come to learn just why Old Hob is still so adamant about taking out all the turtles. Just when things look to be their darkest though, Michelangelo, Donatello, and Leonardo finally catch up with their wayward brother and once this fearsome foursome reunite, Old Hob starts to realize he may have bitten off more than even he can chew.

Basically closing this opening arc while reintroducing old and new characters alike in a way that should please all diehard old-school TMNT fans, the future is wide open for this book now that Raphael is finally brought back into the fold. The only question now is what threat will emerge to take on the Heroes in a Half-Shell now and just what will happen to Old Hob when he has to report to his mysterious masters that he has failed. Old and new TMNT fans alike should be reading this fresh take on some of our favorites heroes as this book looks to really start amping up now and looks to only improve on an already solid start.

5) Top Cow – The Darkness #95: Jackie is in trouble and from an unsuspecting source: his sister. Revealed to also be a Darkness wielder, Jackie starts to learn just how long the Darkness has been around and has to make a tremendous sacrifice in order to get out of the harrowing situation he finds himself in once again.

Wrapping up this 6-issue story arc as the Top Cow universe prepares for their universal re-launch, which seems to be the theme in comics in 2011, we see Jackie continue to make sacrifice after sacrifice to expel the evil that is the Darkness from the world while trying to avoid the temptation that always come with wielding so much power. The twisted demonic action that has been a staple of this monthly continues and only looks to increase as we steadily approach what will likely be a landmark 100th issue as this sets up the next great story arc for this monthly that will kick off explosively in the next issue. If you haven’t read The Darkness before, now would be a good time to get into it, especially with an awesome looking game related to the franchise coming out in February.

After a near two-dozen comics in my personal box last week to sort through, things were easy for me to whittle down this week as there were only a half dozen. Those are the breaks in the comic world: big weeks followed by slow weeks. These five picks though are no slouches and are more than worthy to carry the load.

1) DC – Green Lantern: New Guardians #3: Kyle Rayner has become only the second being in the known universe, along with the deceased Krona, to simultaneously wield the entire emotional spectrum at once and he is furious at the Guardians. The other ring guardians though are hot on his trail, but the big question that has been looming since this started will soon be answered: Where is Agent Orange?  

There is a lot of action in this comic and the big reveal at the end makes perfect sense. It sets up the series for some major impactful events that could start coming as soon as the next issue and really start driving where this monthly will go in the future. It also helps establish the Guardians as truly powerful beings again, as they’ve played the role of victims for a while now, where they shrug off most of what is thrown their way by Rayner. It’ll be most interesting to see how they handle the concentrated efforts of all these different spectrum lanterns though along with the power of the entire orange core coming down on them at once.

2) DC – Batman: The Dark Knight #3: Batman continues to follow the trail this new villain, the White Rabbit is laying out before him, which has him running into all the fan favorites in his rogues gallery. Batman’s desperation has him call in a little Justice League help from the Flash, but even his speed isn’t enough to catch the White Rabbit…yet.                   

It’s always interesting to see how Batman puts the pieces of a mystery together, but what’s great about this opening arc for this new monthly is that each issue has just as many questions popping up as there are answers, as in Batman, and his readers, keep falling down the rabbit hole. I still believe this has the markings of the Mad Hatter all over it, but it should be interesting to see what other twists writer David Finch has in store for us before we get to that end point or what might just change my mind. If you haven’t been reading this, it might be a hard point to jump into now, but if you’ve been reading this series, as I’ve recommended in previous weeks, then this issue is just the next leap forward in this intriguing story arc.

3) Marvel – Secret Avengers #19: Steve Rogers and his band of Secret Avengers travel to the fictional country of Symkaria in Eastern Europe to track down what they believe to be an international drug dealer, but find a more mystical and threatening substance the dealer is pushing instead.

The interesting thing about the Secret Avengers monthly is that each issue recently has been a one-shot. Usually featuring just Steve Rogers, Sharon Carter, Black Widow, and Moon Knight, this small covert ops team usually finds themselves in ever-chaning scenarios that require unusual solutions to their even more unusual problems. The question that arises from these one-shots though is if this is building up to something more and if not, how much longer can they keep this monthly interesting by only doing these one-shot stories. At the very least though, this month’s is definitely worth picking up as the team dynamic and unique adventure this group goes on is an enjoyable read from start to finish.

4) Marvel – Wolverine and the X-Men #2: As the attack on the new X-Mansion in Westchester continues from the new Hellfire Club, a series of new and old enemies emerge to test this branch off of the main X-Men and we get a cool surprise from none other than Iceman.            

The second issue of this new monthly is almost sensory overload as we get wave after wave of enemies thrown against Iceman, Wolverine, Kitty Pryde, Beast, and the rest of the new X-Men. Frankenstein monsters, lizard people, and on top of all that, one of the X-Men’s oldest enemies in Krakoa arrives on the scene to push these new X-Men to the limits. All this while a weird romance seems to be brewing between Idie, one of Hope’s former lights with the ability to project fire and ice, and Broo, the abandoned Brood youngling saved from the S.W.O.R.D. satellite in Astonishing X-Men. If you’ve been paying attention to a lot of the X-Men books in recent months, this monthly is your pay off as everything seems to be coming together in an explosive way and it only looks to amp up even more in coming months.

5) Dark Horse – Hellboy: B.P.R.D: Hell on Earth: Russia #3 (of 5): Hellboy has quit the B.P.R.D. and is missing. Liz Sherman, after incinerating half the planet in order to stop the plague like spreading of the frog people has also going into hiding. Abe Sapien is in a coma. So when zombies show up northeast of Moscow and start acting very un-zombie-like, it’s down to Johann Kraus and Kate Corrigan to investigate, but even the by-the-books Kraus has been acting strangely after all the events that have transpired recently. Can Kraus and Kate get to the bottom of this new threat without losing themselves in the process?                       

If you are a fan of Hellboy or a fan of just some gruesome looking creatures and horrors in comics, this is a mini-series you should be reading. You can jump into this issue with minimal back-story, but you’d be doing yourself a disservice. But at the very least you’d be better off than people not reading this mini-series at all. It has a classic Mignola feel to it and you can’t help but want to push forward with the series as you get engrossed in yet another new mystery of this unique universe that Hellboy has always been set in. And with many of the characters and settings always done in a series of earth tone colors, aside from the always striking reds of blood or Hellboy himself, it gives it a noir feel that you just can’t get anywhere else in comics today.

A mild week for DC made it difficult to pick two that rose above the hoi polloi, while Marvel provided the exact opposite problem as there were more than a handful of worthy contenders to choose from this week. No surprise on the Indie side though as more pretty pesky poltergeists fall to everyone’s favorite guys in gray as they spearhead this week’s Pullbox!

1) IDW – Ghostbusters #3: The agents of Gozer continue to plot ways to bring their master back as the Ghostbusters see a spike in paranormal activity because of it. Old nemesis Walter Peck makes his presence felt as a new threat, loosely termed “The Terror Bear”, as the primary threat on Wall St. Sorry occupiers. I think Ghostbusters is easily the best independent monthly we’ve seen in a really long time as it adds onto the canon that is beloved by so many in ways that make perfect sense. Full of the same humor and dynamic we loved in the movies and video game along with some awesome “case files” on all the new ghouls they face at the end of the book makes this book a joyous read from cover to cover. I only wish it came out more often than once a month as there is no book out now that I enjoy reading more. Hopefully IDW understands the gold mine they have here and backs this for a long and prosperous run.

2) Marvel – Fear Itself #7.3 – Iron Man: Even though Marvel has already moved on and are three issues deep into The Fearless, the aftermath of the Fear Itself event, they pushed out three secondary aftermath issues detailing with what happened to those most affected by Fear Itself: Captain America, Thor, and Iron Man. And each issue has gotten better and better. From the rumors of Bucky’s death being greatly exaggerated, to how Asgard deals with the death of Thor, and now to Iron Man dealing with one of his and Thor’s classic villains, The Gray Gargoyle, and what he did when he had one of the hammers, petrifying all of Paris. I don’t understand why Iron Man is sad, it’s only Paris. Anyway, as Iron Man contemplates what to do with The Gray Gargoyle and works to undo his damage, you really see why Tony Stark may be Marvel’s best character because more than anyone else, he has a tremendous amount of layers. From falling back down to the bottom of the bottle, to cursing all the gods, especially Odin, this is a great read into Tony’s mind and is worth picking up as a one-shot.

3) Marvel – Incredible Hulk #2: As Bruce Banner continues struggling with the fact that part of him is missing with the Hulk, the Hulk continues to let everyone know that he just doesn’t give a damn what Banner is doing without him. Let the world worry about the mutant sharks and warthogs he is creating trying turn him back into a Hulk. Unfortunately for him, Banner, even in this crazed state, is still smarter and more underhanded than the Hulk ever could be. Probably the next best Marvel Universe character, this new issue is slowly building up to what could be a crazy confrontation between Banner and Hulk. Of course, we all know somehow, someway that they will come back together because they need each other so much, but until then, it is really interesting to see them working apart. And whatever does bring them back together, you know it is going to be an event epic enough to be worthy of the Hulk and probably have lots of smashing involved.

4) DC – Batman #3: As Bruce Wayne is forced to do a bit more detective work than normal to draw out these new cultish enemies that worship owls, Batman takes this newly acquired information to finally track down their lair and begin unraveling this cult’s past. But the Owls have eyes everywhere and they are more than aware that Batman is on their trail. A bit of a slow start for this new Batman story as DC is really focusing on expanding his rogues gallery, things definitely picked up this issue as Gotham’s past begins to point Batman on the proper path of these new enemies. Hopefully things will really amp up now, but if you’re looking to know what’s going on, this issue is clearly key to the story arc. Helping to expand on the unsung character of Batman that is Gotham City and this issue should be more than enough to satisfy any and all Batman fans as DC continues its New 52 campaign.

5) DC – Green Lantern Corps #3: Guy Gardner and John Stewart have to call in some Lantern back-up as these new willpower based enemies called The Ring Slayers are proving to be too much for the small lantern scout party that Garnder and Stewart are leading. Once help arrives, although the Slayers are pushed back, not all the Lanterns can escape and now are left to the mercy of this new and unknown enemy as the perimeter defense collapses. With this New 52 from DC, they seem to really be pushing the idea of new foes for some familiar faces and the idea of a new enemy to be based on the same power of the Green Lantern rings is an interesting twist. Could this lead to an unusual alliance down the line? How about the even more emotionless than normal Guardians, how will they decide to handle this unknown force? And more importantly, where do they come from? When a comic has that many questions pop up, you know its something you should be reading as they are basic enough that they have to be answered in future issues.

It’s kind of sad that a lot of the big events that are going on in Marvel really aren’t the best stories going on right now. DC on the other hand is starting to show some of the grit and interesting storytelling that the New 52 was supposed to signify. Meanwhile, in the Indies, there are a bevy of interesting stories going on with some monthlies, but I find myself still gravitating towards the game related ones. So here is this week’s Pullbox!

1) DC – Deathstroke #3: Deathstroke is ticked off. This isn’t news as this is his normal state of being. But as a bunch of hot shot up and coming assassins think they can make a name for themselves by offing the best in the business, they have another thing coming and the latest on this laundry list of newbies is a guy named Legacy. Deathstroke decides to amp up the difficulty though and see if he can take out this rookie and a new target all at the same time. Deathstroke is actually starting to work in a story behind all the glorious senseless violence that permeates nearly every page of this book so far through its first three issues. I was hesitant when I heard that Deathstroke was getting his own monthly, but if the book continues to evolve along this path, this could start to become something special. The only question now becomes just what exactly was in the briefcase in the first issue that is still rubbing him the wrong way.

2) DC – Green Lantern #3: Hal Jordan and Sinestro come to an agreement that will enlist Hal into helping Sinestro free his home planet from the clutches of his former Yellow Lanterns and in exchange Hal gets his Green Lantern ring back. But can Hal’s most nefarious enemy be trusted? Let’s just say Sinestro’s brilliantly laid out plan backfires when for once, it is Sinestro who lets his emotions get the best of him. This story takes an amazing twist at the end as the build up of the first two issues finally starts to come to a head. The relationship between Hal and Sinestro is still weird to watch unravel, but now that they both have a common goal in mind, it is interesting to watch them work together as Hal is still guided by his emotions and Sinestro just berates him at every turn for it. If you haven’t been getting this book, now would be the time to jump on board.

3) Marvel – New Avengers #18: Norman Osborn has been busted free and the heads of the largest terrorist organizations in the world look to instill him at the head. Hydra, AIM, and the remnant of HAMMER loyal to Osborn are all pooling their resources and the first thing Osborn wishes to do is reform a new group of Dark Avengers. Calling on the likes of Billy Bastion, Hawkeye’s brother with skill equal to him, Skaar, son of Hulk, and Toxic Doxie to serve as his Scarlet Witch, Osborn looks to bring the pain, and soon. The most interesting books Marvel has put out in recent memory all revolved around Osborn and his Dark Avengers so to see them going back to that and pulling together a hodgepodge of lesser known character to do so pleases me to no end. Now what will Osborn do though to get some body armor and become Iron Patriot again? If you haven’t been reading this book, get it NOW.

4) Marvel – X-Men Legacy #258: Even though the characters that the most recent Legacy story arc have revolved around are already back on Earth and interacting with the X-Men, the actual arc that got them back home doesn’t actually wrap up until this issue. You have to love Marvel’s lack of concerns for continuity. Besides this obvious time and release mismanagement by Marvel, this is a great issue as you see Magneto, Rogue, Havoc, Gambit, Polaris, and Marvel Girl really come together and pull a rabbit out of their hat that could only be done in comics to get back home and defeat a new enemy known as “Friendless”. As the space station the X-Men are trapped on begins to fall faster and faster towards a distant sun, they must overcome Friendless’s mental barrage one more time before trying to pull out of the decaying orbit that threatens to turn them all into cinders. Not the best Legacy arc I’ve ever read, but you should pick it up just to see where it goes from here as the next issue will intertwine with the Regenesis event.

5) Archie – Mega Man #7: Mega Man finally finds the hideout of Dr. Wily and where he is holding the kidnapped Roll, but with the original six robot masters back under Wily’s thumb, can Mega Man hope to overcome them along with the likes of Time Man and Oil Man? I’m really enjoying the dynamic that you are seeing with Mega Man and the other characters around him, reminding me almost a bit of the old cartoon show from the early-mid 90s. Add in these new robot masters teamed with the originals, to make it eight evil robot masters and keep with the theme you would see in the later video games, and I think anyone who is a fan of the Blue Bomber will be enamored with this monthly comic run and just where Archie comics had been going with it. I can’t wait not only to see how Mega Man overcomes these stacked odds against him, but also to see just who he will have to face in the issues beyond that as fan favorites like Snake Man or Air Man can’t be far behind.

This was a surprisingly tough Pullbox to put together this week as there just wasn’t a lot of titles that stood out to me as most issues, especially with all these re-launches going on from both Marvel and DC, are just building up to the bigger action with these issues serving more as a lot of plot development right now. Still, I was able to pull a few out that I think are worthy of your attention so without further ado, here is this week’s Pullbox!

1) DC – Red Lanterns #3: Atrocitus has picked Bleez as his lieutenant and restored her intelligence, but he may be learning that there is a reason that the red makes many of its followers blind with rage as Bleez immediately begins showing her lack of loyalty to the Red Lantern leader now that she is thinking for herself again. Great artwork obviously punctuated with a lot vibrant reds throughout this book, the story is a clear example of what I was talking about above. We get Bleez’s bio and why she was chosen to part of the red, as well as why she has skeletal wings in this issue. We also see what could become a lot of drama for the Red Lanterns later on as without a Lantern war going on to focus their rage, the infighting may begin sooner rather later and Red Lantern vs Red Lantern spells one thing: bloodbath. At least Atrocitus still has his kitty.

2) DC – Swamp Thing #3: I make it a point to try to give you some variety whenever I do the Pullbox each week, but one comic that has been consistently awesome and surprisingly so is Swamp Thing as I’ve featured all three issues now. Alec Holland realizes that he may not have a choice in becoming the defender of the green once again as he learns that while he may be the jolly green knight for the environment, that the rot, the blackness, has a champion as well and with the help of Abigail Arcane, Swamp Thing must prevent the two from merging or be thrust into an all out war for life on earth to continue! Again, a lot more story than anything setting up what can be an awesome confrontation, to see the champion of the black’s powers begin to emerge where he controls rotting and dead flesh and to see what he does in a cancer hospital…all I can say is wow. Gruesome, grotesque, and with more to come, Swamp Thing was one of my few easy choices this week.

3) Marvel – Avengers Academy #21: The original members of the Avengers Academy are forced to accept new members into the old West Coast Avengers mansion as tensions run high as they feel like they are being replaced and new enemies begin to reveal their plans against the Academy. The highlight of this issue is clearly when the lack of communication between Hank Pym and the students reaches a boiling point and erupts into a giant brawl between Luke Cage, Hawkeye, Captain America, and Hank Pym against the original Academy members (minus Veil who left last issue). This massive positive is what propelled this issue into the Pullbox this week because the reveal at the end of the comic where the Acadmey kids from the future have indeed turned evil reminds me too much of a Teen Titans story from a few years ago where the Titans had to take on their future selves. If this is the route this comic is going then as much as I’ve enjoyed this book for the past almost two years, it may be going into the territory of having itself removed if that is indeed the story Marvel is setting up.

4) Marvel – Uncanny X-Men #1: As we continue to see the fallout from Schism with the X-Men, we see just what lengths Scott Summers is willing to go in order to try to save what is left of mutantkind. Unfortunately, an old nemesis from the past, Mr. Sinister, has the same idea, but is going to about things in a very different way and the sleeping Celestial sticking out of San Francisco looks to be a key part of his plans. Although the issue is paced a bit too quickly for my liking, to see Marvel finally work the Celestial back into a story after several years of it just hanging in the background of battles taking place in San Francisco is great. Not to mention Sinister’s new hipster look makes everyone know right from the get-go that his intentions are…well…sinister. Lots of action including Colossus still struggling with the power of the Juggernaut, which I can’t wait for that fallout sooner or later, and this is a very solid re-launch to one of Marvel’s standbys from all the way back in the 1960s.

5) Archie – Sonic The Hedgehog #230: I admit that I was very tempted to pick Last of the Greats #2 as my indie pick, but when you stick a 20th anniversary label on something, I have to pick it up. Basically, Sonic, set in the cartoon universe of the early 90s where Eggman is still Robotnik and Sonic has a whole slew of friends called the freedom fighters have stopped Robotnik’s latest plan to robotize the planet Mobius. But it comes at a cost that Sonic might not be able to bear. Honestly, the fact that Sonic has had an ongoing comic for this long in and of itself is mind boggling, but if you’re like me and actually remember watching the short lived Saturday morning cartoon starring Jaleel White (yes, Steve Urkel did this voice of Sonic the Hedgehog), then you’ll probably enjoy reliving a small slice of childhood with this 20th anniversary issue commemorating the release of Sonic Generations celebrating Sonic’s grand run in gaming to date.

From the Shadow of the Bat

The first extended member of the Bat-Family in terms of crime fighters, Robin, the Boy Wonder, has been a comic staple for over 70 years, first appearing in 1940’s Detective Comics #38. The original lad who took that mantle though, Dick Grayson, has gone through many changes that fans of the DC Universe have been enjoying now for the past 25 years. In that time, he has worn the Batman mantle twice, but spent most of that time as his own crime fighter, ever evolving outside of Batman’s shadow, as Nightwing.

So, with Batman: Arkham City featuring Catwoman and Robin as playable challenge map characters, it would only make sense that the next member of the Bat-family to be featured would be the original sidekick for the Caped Crusader in the form of Grayson. But is he worth the $7 DLC price-tag (560 Microsoft Points) he comes with or should he simply retreat back to the shadows?

In the DLC, you get a pair of Nightwing costumes, one imagined for the Arkham City universe that features his better known black and blue look (the blue has since been changed to red in his most recent incarnation in the comics) and another based off his brief appearances in the last season of Batman: The Animated Series. You also get a pair of challenge maps, Main Hall and Wayne Manor, with one serving as a brawler challenge and the other serving as a stealth challenge. You also get the ability to use Nightwing in any other maps that come with the game or that you may have downloaded otherwise.

But, unfortunately, that’s it. Rocksteady didn’t even bother to record a voice over for the character so the load screen for each map is just Nightwing standing there, looking pretty ragged for a character who didn’t even make it into Arkham City’s story. At least Robin makes a brief appearance in the actual campaign. Not to mention that Dick Grayson, known for his quips during battle is dead silent because Rocksteady cut a corner with no voice actor there and yet Batman, who NEVER talks, starts every challenge map with a taunt. Very out of character for both Batman and Nightwing and a questionable move by the Rocksteady folks if you ask me.

Nightwing does handle solidly, yet still differently, when compared to the other characters in the game though. To make him feel special in a fight, Rocksteady made sure to focus a lot on his now signature Escrima Sticks that Dick mastered when he first took on the Nightwing mantle and became protector of Bludhaven as well as giving him a heavy MMA feel in terms of his takedowns like arm-bar submissions. He also has gadgets similar to Batman like the grappling hook and line launcher and some unique gadgets of his own, like a wrist mounted tranquilizer gun that stuns enemies on the brawler maps and knocks them out cold in the stealth maps. The tranquilizer gun only holds three shots for the entire stealth map though and doesn’t recharge, otherwise it would be too easy to work your way past the six thugs you have to take out. The Escrima Sticks have also been modified for the game so that they can act like the stun batons Batman faces in later parts of Arkham City. This gives him some interesting special moves with a lot of range as he can channel the electricity by crossing the sticks and stunning foes.

Despite his smooth handling though, the challenge maps are such a secondary feature to the game for me that to charge $7 for a character you don’t even see in the campaign is really disappointing. Now, if Nightwing had been given his own campaign missions or even could be used in the campaign, I think we’d have a different story on our hands. Or if the DLC was really cheap like one or two dollars. But the same goes for the Robin DLC that I got with the game; the campaign is the bread and butter of Batman: Arkham City and so something that adds nothing to that aspect of the game in any way just seems unnecessary to me, especially at the price that this content is listed as. And so unless you are a huge fan of the challenge maps and doing them over and over again, plus a huge fan of Batman’s history, then I really think overall that the Nightwing DLC for Batman: Arkham City is mediocre at best and unnecessary at worst considering its price tag.

SUMMARY: As wonderful and enthralling as Batman: Arkham City is, paying $7 for the two challenge maps and costumes in the Nightwing DLC is a rip-off.

  • THE GOOD: Another unique fighting style to use in the Arkham City challenge maps
  • THE BAD: Only two extra maps and no voice acting for the character
  • THE UGLY: Dick Grayson’s ragged haircut

SCORE: 5.0

Marvel continues to rollout some of their re-launches this week while DC begins forwarding some more stories they launched in the New 52. Meanwhile, in the Indies, we go back to a galaxy far, far away. So, check out this week’s Pullbox!

1) Marvel – Daredevil #5: After a strong start to The Man Without Fear’s new series by seeing Daredevil take down Claw and The Spot, Matt Murdock accidentally begins to stumble upon a huge smuggling conspiracy amongst the world’s most nefarious organizations like Hydra and A.I.M. As he begins to put the pieces of the puzzle together, all the while trying to protect some new clients, he also happens upon a new villain whose strength and reflexes are something that could put Daredevil down for the count! Honestly, I’ve been pleasantly surprised by how much I’ve enjoyed Daredevil so far and if you’ve missed the first four issues, I’d really recommend trying to find them in the back issues of your local comic store, while also picking this issue up to see just how far things are going to go. Great writing combined with innovative art to show the world through Daredevil’s “eyes” make this re-invention of Daredevil a must have in your pullbox.

2) Marvel – The Incredible Hulk #1: Part of the fallout of Fear Itself sees the Hulk somehow separated from Bruce Banner. You would think that both would be as happy as they could be, but that is not the case. As the Hulk finds himself feeling like a hero for the first time since Planet Hulk really as he becomes a champion for the mole people, Bruce Banner is turning into a Dr. Frankenstein of sorts as he cannot cope without the Hulk around. Hulk must now venture back to the surface to try to calm down Banner as it seems that Banner has been committing some crimes against nature in his attempts to move on with his life after the Hulk. A great way to kick this new series off is the role reversal of Banner and the Hulk as Hulk is the more rational being and Banner is being portrayed as the monster. You know at some point the Hulk and Banner will have to reunite, but until then to see them actually fighting against each other makes me look forward to the second issue of this new monthly more than any other re-launch we’ve had recently. Top it off with the great art from legendary artist Marc Silvestri and Hulk #1 is a must have for any and every comic book fan.

3) DC – Green Lantern: New Guardians #2: Kyle Rayner must fight off representatives from the rest of the power ring spectrum and get to the bottom of why these rings have all sought him out. But when Kyle looks for help from familiar allies, will he find what he’s looking for or just more problems? Continuing the feeling of what we had during the Blackest Night with all the various ring wielding forces coming together, New Guardians is clearly laying some groundwork for what will be a massive shake-up in the life of Kyle Rayner and what it means for anyone to wield a ring, green or otherwise. Great art, a tremendous ending, and an unfortunate fate for a long time friend of Rayner makes this a very compelling book and if you’re going to be able to follow all the craziness that is sure to follow, you had better get on board now while you still can. New Guardians may be the best Green Lantern related book out there right now as part of this New 52.

4) DC – Batman: The Dark Knight #2: After the crazy cliffhanger of the first issue of this new series, we finally learn about what is happening to many of Gotham’s villains as a new one dressed as a white rabbit (very Mad Hatter-esque) is leading Batman along a trail of drugged up arch enemies. Two-Face, the Ventriloquist, and even the Joker look as if they bathed in Venom or the Titan formula from Arkham Asylum and Batman must find out where this new drug is coming from and just how he can put a stop to it. This comic has piqued my interest right now because I admit I just don’t know where it is going to go. The new villainess dressed as a white rabbit has me thinking she’s not the brains behind the drugs, but it doesn’t fit the Mad Hatter’s modus operandi and so I wonder if there couldn’t be someone else pulling the strings. Either way, this mystery has me itching for the next issue of this Batman series just to see what other villains may get doped up and how Batman will find a way to bring it all to an end.

5) Dark Horse – Star Wars: Crimson Empire III #1 (of 6): The Empire is in shambles. The final clone of the Emperor has been flushed out and destroyed. And only a lone soldier in the once elite Crimson Guard remains. This is the continuation of his story. Set about a decade after Return of the Jedi in my personal favorite part of the expanded universe, as in events that take place after the original movies, we see the last Crimson Guard, Kir Kanos, established as a tremendous warrior as he easily…removes…several bounty hunters after him, but in the end is caught by Boba Fett. Yes, Boba Fett miraculous survived the Sarlacc Pit. It is what happens when you wear Mandalorian Armor and it takes 1,000 years to be digested. What could Boba want with Kanos though and what purpose does this lost warrior have without the Empire to serve? If you’re like me and a fan of the expanded universe of Star Wars then I’m sure there are many Dark Horse comics in your collection. This particular series though looks especially interesting though because it deals with the rarely mentioned Crimson Guard and features some of our favorite characters, including the greatest bounty hunter ever in Boba Fett. This issue is a must pick up for Star Wars fans.

Sorry for the lateness for this week’s Pullbox. Our big reveal for NFL Blitz this week forced a lot of people’s responsibilities to be pushed back some, including mine, and so I’m still in the process of catching up on everything. Never fear though as it was another solid week in comics as we’re seeing the return of H.A.M.M.E.R. storyline ramp up in the Avengers, Fear Itself finally came to an end and ANOTHER Marvel event has started with The Fearless. Meanwhile, we also saw the end of Uncanny X-Men so a lot was going on with Marvel to compete for my spotlight. DC continues to be strong with several new titles and a surprising new Indie comic makes it into the Pullbox this week. So here’s this week’s Pullbox!

1) Marvel – Avengers #18: With Fear Itself wrapping up this week, we also are starting to see the comics revolving around its fallout. This comic is one of those fallout comics, but also details an unseen figure from several of the most recent Marvel events. All this while Captain America has a mandatory Avengers meeting in Avengers Mansion since Avengers Tower is nothing but a pile of rubble now. You could see some lineup changes here after this while also you have the groundwork being laid more importantly for the return of the Dark Avengers, which was immensely popular its first time around. This is just continuing to build up the foundation to make Norman Osborn one of the biggest bad guys in the Marvel universe once again while also allowing what has been a revolving door of heroes on the Avengers roster to settle down with all the other events going on in the Marvel universe. The Thing is doubting himself and his involvement with the team after Fear Itself, Beast is working on leaving to be with Wolverine and the new school in Westchester, and Iron Man is poor. Like really poor. So he’s not sure how much help he can be right now as he tries to get his affairs back in order. All in all, this is a key issue to the future of the Avengers and is a better read than the major Marvel event books that came out this week so I highly recommend it.

2) Marvel – Uncanny X-Men #544: The final issue in this official volume of the Uncanny X-Men, more or less details once again who is going where, whether they are staying in San Francisco with Cyclops, or going with Wolverine back to Westchester. It also finds a way to work in a classic villain who has been laying low and has obvious interests in this split amongst the X-Men standbys, the one and only Nathaniel Essex, best known as Mr. Sinister. As everyone’s personalities are highlighted and you get to see how this affects everyone on an individual basis, you also see the groundwork for the two new monthlies that will come out of this and I personally am looking forward to seeing how each new team will do as this harkens back to the X-Men Blue Team and X-Men Gold Team of my early childhood. A must read for any and every X-Men fan, there is a reason why this is the best thing going on in comics right now and this issue sums it up well in the matter of a single issue.

3) DC – Red Hood and the Outlaws #2: After the mysterious cliffhanger of the first issue, this continues to be one of the best comics of the DC New 52 because of the tremendous team dynamic between Roy Harper, Starfire, and Jason Todd. After giving people who may be unaware of how Jason Todd came back from the dead a brief catch up/origin story, we learn what all the mysteriousness of the last issue was all about and got into some awesome action where the banter of the team was no complimented by how they fought together against some undead martial arts masters. We also see Starfire in sexy clothing again, which for me is just full of win. Really though, this is probably the best written comic DC has right now and I love the art work and am happy to have this as a part of my Pullbox. Now if we could just get Justice League and half of the rest of the New 52 up to this level and DC might be able to fight back a little better against all these ridiculous Marvel events.

4) DC – Nightwing #2: What had started off at a decent clip in the first issue has amped up tremendously in this issue as it seems everyone knows now who Nightwing really is! A blast from Dick Grayson’s past comes back to surprise everyone, especially Dick, but this new assassin who is meant to take him down has the biggest surprise of all. The assassin known only as Saiko uncovers Dick’s biggest secrets and looks to send them with him to the grave. A lot of great action, a ton of surprises that really push Dick Grayson’s character forward, and a new villain that reminds me of an old Nightwing villain in some ways named Lady Vic has me really enjoying everything about this comic. I can’t wait to see what happens next as both Batman and Nightwing is centering right now around the idea that Dick Grayson is the most dangerous man in Gotham somehow. It’s a story line we haven’t really seen probably since the Bruce Wayne: Murderer story from a decade ago and it will be interesting to see how the characters work their way out of it. To me, this was an easy addition to the Pullbox.

5) IDW – 30 Days of Night #1: Picking up where the tremendous graphic novel of a few years ago left off and capitalizing on the success of the movie by the same name, this new monthly from IDW gives people what they should want, horrific, blood-thirsty vampires tearing people to shreds. Now though, the vamps from the graphic novel and movie have moved southward to warmer pastures than Barrow, Alaska, and are looking to take out the people who know of those events and are working feverishly to keep their presence a secret still to the larger world. I will say that I am a huge fan of vampires being the monsters that they are supposed to be and not the stuff you see in that True Blood or Twilight crap and that’s exactly what this comic will be and I know that because it did not get off to a slow start. You had people getting torn apart about midway through the book and it just didn’t stop. My only concern with this comic is that I’m not a fan of this particular art style, but that’s my personal tastes and my enjoyment of seeing people’s jugulars ripped out overcomes that any day of the week. If you’re looking for a new good horror related comic, then look at this book.

This was a difficult Pullbox to put together this week, let me tell you! With X-Men: Regenesis starting it was hard for me to not put an X-Men title on this list, but I’ve been showing the Children of the Atom a lot of love lately and there were a couple of other worthy titles from Marvel that also deserved the limelight. I do recommend though that you read your other monthly X-books before reading the Regenesis one-shot. That’s my tip of the day there. DC did not have as strong a showing as Marvel, but the two I picked there I think more than pick up the slack. And we had a little competition for indie pick of the week, but as I always try to feature new and different books as time goes on, I went with one I’ve been enjoying for a while, but haven’t gotten around to featuring yet. So, without further ado, here is this week’s Pullbox!

1) Marvel – The New Avengers #17: Continuing with the story line started in this monthly’s annual a few weeks ago, we see Norman Osborn back in a position of power. But unlike last time where he was hiding in plain sight of the public, he has taken up arms with AIM, Hydra, and several others of the big bads of the Marvel universe. Setting an Ultimo robot after a Stark Industries laboratory, the New Avengers leap into action. Unbeknownst to them though, this is all just a test as Osborn and several AIM scientists are piloting the robot and collecting as much data, and a very special sample of Wolverine’s blood, from the skirmish. The issue ends with a bang as Osborn’s plan have clearly just begun. What is great about this comic is that along with his entire time as the head of HAMMER, these global threats that Osborn is producing has brought him to a new level of villainy. For a long time he wasn’t even Spider-Man’s greatest threat. Then he moved to the front of that line. Then he was on the bottom rung of the community threat. And now, he’s top dog there, too. Great action and the start of something that is going to be huge, my only complaint with this comic is that they put Daredevil prominently on the cover and he wasn’t in the issue at all. What’s up with that?

2) Marvel – Amazing Spider-Man #671 (Spider-Island Part 5): I’ve been really disappointed with Spider-Island thus far, but aside from a couple of pages early on with Mary Jane finally getting powers, this was a really great chapter in what has been a subpar event to this point. Spidey finally gets to the bottom of everything that’s been going on with the return of the Queen and gets his Spider-Sense back after having it turned off by the psychic bubble placed over Manhattan to keep the spider people locked on the island. We also see the Jackal hopefully meet his fate as I doubt any true Spidey fan has ever liked him as a villain, although I’m sure like Emperor Palpatine in Star Wars, he probably has a bevy of clones of himself waiting in the wings too. As things finally start to come to a head with Spider-Island you hope that it isn’t like many events that Marvel has done in recent history where there is a quick climax and fast let down after this unnecessarily long build-up. As a whole, I have not been impressed though and am still leaning towards returning to my boycott of Amazing Spider-Man once this whole arc is finally done. Maybe I’ll go re-read my Maximum Carnage graphic novel so I can remember when I really cared about Spider-Man as a character.

3) DC – Green Lantern #2: Hal Jordan is forced to make a “Monkey’s Paw” type deal with the newly reinstated into the Green Lantern core Sinestro and he might actually learn a thing or two from the dictator from Korugar. I’m still a bit on the fence about this comic as I still want Hal Jordan to have his ring back, but his dynamic with Sinestro is something to behold. And with what Sinestro plans in order to give Jordan his “ring” back could break Jordan as a character if done improperly. So far so very good though. Seeing what Sinestro could do with a Green Lantern ring makes you start to truly fathom the power they contain and makes you wonder what has held back the four-honor guard Lanterns of Earth that we’ve followed all these years. In one awesome page, Sinestro did more than Jordan has done with that ring in a year and it only looks to make this odd-couple relationship thrive even more in the pags of this book. Like I said, it could turn sour in the end, but right now this is a must read.

4) DC – Deathstroke #2: An explosive first-issue left me curious to see where things would go plot wise with this book, and the plot has led to a lot more explosions and a lot more action. As Deathstroke is on the path of trying to figure out who is setting him up for something much bigger than he realized he was getting into in the first issue, some hired assassins get in the way after an exchange goes bad. Nothing Deathstroke can’t handle though and before you know it you’ve got body parts, blood, bullets, and swords flying in every direction. It’s gory, it’s brutal, and it’s a heck of a lot of fun and I can’t wait to see where it goes from here. I would like to see Deathstroke with a bit more of a challenge though in future issues because in these first two issues he has just blown through his no name opponents like wet-tissue paper. Let’s see some heroes or something in there to mix it up!

5) Archie – Mega Man #6: If you’re like me, you can’t get enough of the Blue Bomber and this relatively new monthly series starring Mega Man is typically a bright spot for me. The first four issues basically followed Mega Man (or as he is affectionately called by Dr. Light, ‘Rock’) through the first game with Wily taking the six robot masters and sicking them on an unsuspecting public. Now, Wily is off to prison, but in every Mega Man game there has always been eight robot masters beyond that first one. So introducing Oil Man and Time Man, two brand new characters that were “held back” by Wily as they were still further in a prototype phase when he stole them from Dr. Light. Now, Mega Man and the reprogrammed original robot masters have split up into two teams. One to help fix the damage they caused initially and another to find Dr. Wily and put a stop to him once and for all. This comic is everything I would have hoped from it and more. New and old robot masters alike make this comic just as enjoyable as the games and to see Mega Man absorb and use their powers makes me wish Mega Man 11 would be announced. But this comic is fine in place of that and so my only real gripe with it is that I have to wait 30 days between issues. If you are a fan of Mega Man, do yourself a favor and start picking this up every month. It consistently finds a way to balance plot, character development and action and is worth it every time.