Tag Archive: interactive


Originally Published: February 24, 2010, on youtube.com/RCars4885

Many of you are aware that I just moved back home to New Jersey and most people take that time to look at things as they pack them up. Some look at picture albums, I look at old tapes. Back in August I interviewed Peter Molyneux in anticipation of Fable 3 and for length purposes, had to cut out a segment where we talked about Milo and Kinect. Now, we’ve taken what hit the cutting room floor and decided to share it with you. Edited by Taylor Tallscott.

Originally Published: December 28, 2010, on Youtube.com/CGRUndertow

As a part of CGR Undertow, I reviewed Mortal Kombat vs DC Universe for the Xbox 360 from Midway and Warner Bros. Interactive.

Originally Published: October 8, 2010, on NationalLampoon.com and ClassicGameRoom.com

As a part of CGR Undertow, I reviewed Disney Interactive Entertainment’s Guilty Party for the Nintendo Wii.

Originally Published: June 28, 2010, on ESPNNewYork.com, PlayerAffinity.com, Original-Gamer.com, Lundberg.me, and Examiner.com.

I had a chance on the second day of E3 to speak with Joseph Olin, the President of the Academy of Interactive Arts and Sciences, an organization whose primary purpose is to promote computer and video game entertainment.

Joseph and I talked about everything from the current and possible future states of the gaming industry to the influence sports and casual gaming has nowadays on gaming.

Check out my interview with Joseph Olin, the President of the Academy of Interactive Arts and Sciences below!