Tag Archive: iron man


Originally Published: January 10, 2011, on my StrongProtector profile on ComicVine.com

As someone who works in media, there is always one adage to live by when it comes to putting out a product. “Sex, humor, and violence sell.” Now, although this may be true, there is also another primal focus that can draw us into a product, even if devoid of those other aspects, especially from what I’ve seen of my generation. Nostalgia.

So even though I haven’t been staying up to speed on the more modern adventures of Spider-Man outside of his time in the New Avengers, (I’ve mostly boycotted Spider-Man since the One More Day story arc. Check out my blog post here from Oct. 2009 to understand why: http://raycarsillo.com/2010/04/24/just-call-me-j-jonah-jameson ) when I saw this new mini-series with Carnage gracing the cover, I knew I had to pick it up.

And let me tell you, as someone who originally got into Spider-Man due to the infamous Maximum Carnage storyline, I’m glad I got this as Carnage just grabbed my nostalgia factor by the balls and pulled me right in.

Into the second issue now, Carnage, written by Zeb Wells and drawn by Clayton Crain, sees a classic super hero team-up in progress as Iron Man is helping Spider-Man try to piece together what caused a sudden riot during a routine prisoner transfer, and what drew out a Spidey foe we haven’t seen in years, the Doppelganger, in issue 1. Of course, this was anything but a routine prisoner transfer from the Ravencroft Sanitarium though since the reader knows that it was actually Shriek in the armored car and her emotion destabilizing powers that sent the crowd into a frenzy.

During the riot, Iron Man, who arrived on the scene around the same time as Spidey, obtained a sample of a red organic residue that wasn’t blood and returns to his lab to analyze it with the wall-crawler. Meanwhile, a corporate foe of Iron Man is getting ready to give our favorite red and gold Avenger a run for his money by activating a handful of his own armored super soldiers that are running on a very special biofuel. And I don’t think there’s any vegetable oil in there. This sets in motion the events that will lead to a great fight scene and cliffhanger confrontation at the end of the issue that will leave you starting a riot of your own as you realize this mini-series is being released on a bi-monthly basis (meaning we have to wait until February for the next issue!).

Carnage #2 features some spectacular artwork by Clayton Crain as the many dark tones of the book are emphasized by the settings the characters usually find themselves in. From dimly lit hospital rooms to Iron Man’s workshop left mostly unlit, you can feel the atmosphere oozing out of this book. And the scene where the strand of organic residue continues to act…negatively…towards the sound of Spider-Man’s voice is just classic.

The writing is also very good by Zeb Wells as he expertly weaves a complex web (pun intended, pun always intended) of intrigue and suspense as he bounces back and forth from Spider-Man and Iron Man to Shriek, Carnage, and the holding cells until they explosively collide towards the end of the issue and set us up for what seem will be three thrilling final issues.

But the most powerful thing about this mini-series so far is clearly the nostalgia. From the moment Doppelganger showed up in the first issue, you knew this was going to be something special and to bring back rarely featured villain Shriek, and any reason to bring back Carnage, is a great move in my book. The only thing that could make this book better is if we start seeing other heroes and villains brought into it much like in the original Maximum Carnage story arc as I’m sure this fight will spread beyond Carnage’s current holding cell. Maybe this could be a good way to feature Toxin and/or Anti-Venom some more?

Anyway, going back to my old adage, this book has almost everything you would need. Lots of violence, Spidey’s classic humor, and so much nostalgia that you almost feel like looking for a Green Jelly CD to listen to in the background as you read this. All it needs is a little more sex and this would be an instant classic. Maybe get a few gratuitous shots of Mary Jane or Black Cat in the next issue and we’d be all set!

Even without that though, Carnage #2 (of 5) gets a 5 out of 5 from me due to the tremendous way in which the plot has been forwarded and the triumphant return of one of the greatest comic book villains of all-time.

-Ray Carsillo

Originally Published: October 2, 2010, on ClassicGameRoom.com

As a part of CGR Undertow, I give a review of the original Iron Man for the Wii from SEGA, Marvel, and Artificial Mind and Movement.

Originally Published: September 19, 2010, on ClassicGameRoom.com

I review Iron Man 2 from SEGA for the Xbox 360 from May 2010. Team up with your good friend War Machine to stop a plot for global domination with lots and lots of missiles.

Originally Published: May 11, 2010, on NationalLampoon.com, Lundberg.me, and SportsRev.TV

This week I reviewed Iron Man 2: The Game, Alan Wake for Xbox 360, and Brightest Day #1. My hot chick pick of the week is UFC Ring Girl, Arianny Celeste.

Originally Published: May 7, 2010, on PlayerAffinity.com, ESPNNewYork.com, Lundberg.me, and Examiner.com

One of my staples here is that when there are huge summer blockbusters, especially ones based off comics, which have corresponding video games, that I do a double review. So, in keeping with that pattern, I present to you Iron Man 2. We’ll start by taking a look at the movie.

Taking place six months after the end of the first movie, we find the world loving Iron Man. It seems that Tony Stark (Robert Downey Jr.) is on top of the world and no one, not Congress, not the US Armed Forces, and not rivals like Justin Hammer (Sam Rockwell) can take him down. Unfortunately, the thing that has helped Tony rise to the glorified status he has reached, is also killing him. The miniature arc reactor in Tony’s chest is slowly poisoning him and the more he uses his Iron Man suit, the faster the poison spreads throughout his body.

Meanwhile, a physicist named Ivan Drako (Mickey Rourke) is plotting his family’s revenge from the confines of a shack in Siberia. Drako blames Stark for his family’s poverty and will stop at nothing to hasten the process of Stark’s death. Using blueprints that Ivan’s father helped Tony’s father develop and researching Tony’s own work on the arc reactor, Ivan makes his own miniature arc reactor. Instead of creating an entire suit of armor though, Ivan designs a simple harness that can be hidden beneath his clothes and two energy conducting whips that can uncoil at a moment’s notice from the harness.

As Tony privately counts down his last days and races for a cure to the poison in his chest, he must also contend with rivals and enemies he doesn’t even know he has yet. It looks like Tony will be forced to call for a little help from his friends.

Iron Man 2 is a great new chapter in the canon that Marvel is creating with their motion pictures, but is not as good as the original Iron Man. Robert Downey Jr. is Tony Stark. There is no acting involved, he just is. The way he delivers his lines is brilliant and I can’t think of a better actor to personify a character. The humor delivered by Downey and several of the other characters like Happy Hogan (Jon Favreau) though is a little dry and predictable at times.

A major problem I had with the movie was the development of Whiplash/Ivan Drako and how they took two villains from the comic book canon and combined them poorly into one. Whiplash was nothing but a common thug in the comics and the Russian with a vendetta who stole Stark’s technology was the Crimson Dynamo. I appreciate that Marvel was trying to modernize the character since the whole “Communist Russia” that inspired the Crimson Dynamo is gone, but they could have kept the character and only changed his history some. Plus, the huge red armor would have probably looked cool.

Continuing with my problems with the character development, let’s look at War Machine. Don Cheadle was a great choice to replace Terrance Howard and he pulled off the Yin to Robert Downey Jr’s Yang perfectly, even if I would have liked to see a little more interaction between the two. My problem was how War Machine came about. Justin Hammer took stolen armor and modified it? That’s so far off course from the comics I can’t even start to dissect where they got that idea from, but I hated it. And why in a movie full of AC/DC music, was the song “War Machine” off the Black Ice album not used?

Speaking of great casting, Scarlett Johansson as Black Widow/Natalia Romonova. Wow. I loved watching Scarlett in a skin-tight black cat suit doing flips and kicking butt. Only thing I had a problem with, as a diehard fan of the comics, is that they didn’t go much into her background and they never once referred to her as Black Widow, but it was understandable because she was more of a minor character in this movie.

A minor gripe I have is the fact that the scene from the commercials where Pepper Potts (Gwyneth Paltrow) kisses Tony’s helmet and chucks it out the back of the airplane has been cut. Is this just something to save for the DVD or was there a legitimate reason that you purposely cut a scene you were using in your major TV ads?

My final complaint is that the last fight scene was anti-climatic compared to the 20-minute slugfest from the first film. Although fun and entertaining, the best fight scenes came in the middle of the movie with the suitcase suit (which was awesome) and made the end scene look like they were tying up loose ends.

On the positive side, it was nice to see that all these extra characters that were introduced were not forced into the series, but were eased in. The casting was spectacular for all these characters, as well, from Garry Shandling as the primary US Congressman against Tony to Scarlett as Black Widow. Also, the special effects were top of the line as expected. I always “geek-out” whenever I see Tony use those three dimensional computer models with JARVIS, his suit A.I. and butler.

All in all, minor complaints aside, Iron Man 2 is a fun, fast-paced action/adventure/comedy that does its predecessor justice, but does not surpass it. Well done by Marvel overall and I would strongly recommend that any fan of the first movie check out Iron Man 2.

Iron Man 2 gets 7.5 out of 10.

I really thought that Iron Man 2 was a solid movie, so I was hopeful that the game wouldn’t be a total screw up.

What I’ve noticed from many recent games based on movies is that they try to extend the story portrayed in the movie, either as events leading up to the movie, or events immediately following the movie. Two recent examples of this that come to mind were Terminator: Salvation and GI Joe. Iron Man 2’s video game, a third-person shooter/action/adventure title developed by Sega, falls into the “after the movie” concept.

The game opens up with Tony’s archives building being attacked by robot drones. Immediately Tony and Rhodey scramble to the scene and try to quell the chaos with repulsor beams and mini-guns blazin’. For the most part they are successful, but after checking all his files, Tony finds that part of his original program for JARVIS, his electronic butler and suit A.I. program, has been stolen. Knowing what could happen if that A.I. fell into the wrong hands, Tony and Rhodey start following a trail of breadcrumbs to find the culprits.

A simple comic book plot that ties well into the canon that the movies seem to be developing, the villains in the game are new adaptations of classic Avengers/Iron Man villains. Advanced Idea Mechanics (A.I.M.), Roxxon, Crimson Dynamo, and Ultimo all make appearances in a much deeper plot than is initially revealed in the opening level of the game and is done in a way that makes sense for this new movie universe, but stray far away from the comics. For example, Tony Stark in this new universe now creates Ultimo, one of the most formidable of villains of the Avengers and originally created by Hank Pym. An interesting account of these classic characters, but purists will flip over this for sure.

So, the plot may be workable, but a story alone does not a great game make. This game from a technical standpoint feels rushed. The graphics look like they were something from the last generation of consoles. NPCs looked cartoony and out of place and the backgrounds were bland at best.

The audio was unimpressive also. The voice acting was solid, but the dialogue was uninspired and I was disappointed that only Don Cheadle and Samuel L. Jackson lent their voices to the game (I hereby declare my love for Scarlett Johansson). The music lent to the game from several rock bands was good, but they didn’t get any AC/DC, which is a clear theme for the movies. I think that is proof positive that this game was rushed to hit store shelves along with the movie hitting theatres.

The biggest downfall of this game though is the gameplay. This game is chock full of glitches, the controls felt unnatural (especially the flying where you’re constantly crashing into walls or obstacles), and made the game much harder than it needed to be. Mind you, the difficulty of the game was somewhat impressive, but it wasn’t because of a good enemy A.I., but because of sheer numbers and health handicaps when you up the difficulty. And even then, you only have eight missions that should take most veteran gamers only 8-10 hours to complete on hard. On easy, this game isn’t even worth a rental since there is no strategy necessary when playing (out of curiosity, I played a few levels on easy after beating the game on hard, and it was a joke, especially in terms of being able to procure a lot of the achievements). Plowing in headfirst will almost always win the day.

Another weakness of the game is the replay value. If you actually enjoy playing this game, there are new armors and power ups that you can acquire by repeating levels. Also, in four of the eight missions you can choose between playing as War Machine or Iron Man to get a different feel between War Machine’s offense heavy strategy and Iron Man’s defensive minded maneuvers. Some kind of multiplayer or co-op mode with both heroes would have gone leaps and bounds for this game and because of that there is really nothing to bring you back to this game. I don’t even think there is enough to bring you to this game once actually.

When you sit back and look at this game with a careful eye, you see the framework for a very solid third person shooter/action/adventure game. Unfortunately, it looks like Sega, either of their own volition or pressure from Marvel, rushed this game, plain and simple. Every element of this game seems incomplete, from the graphics to the gameplay mechanics. It seems that Iron Man 2 has fallen into another summer blockbuster pattern: the corresponding video game is usually nowhere near the quality of the movie.

Ratings are based on a scale of 1 to 10 with 10 being the best.

Graphics: 5.0: The models for people and villains are solid, but a lot of scenery clearly has a poor polygon count and seems incomplete or very basic at points. A very rushed job by the folks at Sega.

Audio: 6.0: The soundtrack was solid, but a lack of AC/DC was disappointing considering how important it was for the movie. Also, the fact that only two actors from a star studded cast signed on to do the game is a joke, even when they’re actors of Samuel L. Jackson and Don Cheadle’s calibers.

Plot/Plot Development: 6.0: Not a bad story that works well with the new universe created by Marvel’s movies, but die-hards of the comics will want to throw a brick through their TVs and use the game disc for some skeet shooting.

Gameplay: 3.0: Chock full of glitches and a poor control scheme makes this game a chore to play at best. Add in an uneven difficulty system and only about 10 hours of gameplay on the hardest difficulty and you’re looking at something that should be put on the scrap heap.

Replay Value: 5.0: There are only eight missions in the game’s story and only four of those allow you to choose which of the two heroes you want to play as. There are some weapons and classic armor to collect and some very easy achievements to acquire via replaying a few levels, but beyond that there is nothing to keep you playing this game.

Overall (not an average): 3.5: A rush job all the way around, Iron Man 2 is horribly disappointing and maintains the status quo of good movies often make bad video games. Only the most hardcore of fans should even rent this. No one should buy.

Iron Man 2 is available now for PS3, Xbox 360, Nintendo Wii, Nintendo DS, and PSP.

-Ray Carsillo

When Heroes Collide

Originally Published: October 5, 2009, to 1050ESPN.com (now ESPNNewYork.com), Lundberg.me, and Comicvine.com

Marvel, a while ago, had put out a series of action RPGs involving four-person teams of some of your favorite heroes. Two X-men games, a couple of Fantastic Four titles, and the crème de le crème that culminated in the title that was Marvel: Ultimate Alliance, a joining of many of the heroes from the Marvel Universe, that did extraordinarily well with an original plot line and the game allowed you to mix and match your favorite heroes in any way you saw fit.

The best part of MUA was that it left itself wide open for a sequel involving Galactus, maybe the Silver Surfer, and an even larger array of heroes that encompassed the whole of the Marvel Universe.

But when MUA 2 came out, instead, it looked like the folks at Activision and Vicarious Visions who took over this series of games got lazy and didn’t feel like coming up with an entirely new script again. They took two of the biggest Marvel story arcs in recent history with Nick Fury’s Secret War and the Superhero Civil War and changed the ending so that if they ever decide to be original again, then they can.

Incase you are unfamiliar with these plots I will give you a quick summary: basically Fury’s War was a private attack on Dr. Doom’s Latveria (in this case after the events of MUA 1) as the new governess was also a weapons trafficker and designer. The Civil War pitted hero against hero as the government tried to make superheroes reveal their secret identities by registering with the government to make them liable for collateral damage after the New Warriors underestimated a group of villains in Stamford, CT, and 612 people were killed in the ensuing battle.

I’ll give credit where it is due in that Activision and Vicarious Visions stayed as true to the original comic arcs as they could before trying to get cute in bringing everyone together, but considering they had a plot for a sequel already lined up, it boggles my mind that they would put it on the backburner for something that die-hards spent far too long reading about to begin with.

Aside from my frustrations over the lack of a truly original plot though, this game is just as good as the first MUA in every other aspect. The cut scenes look beautiful and the voice acting is top-notch although I could’ve had a few more lines recorded for each character during the actual gameplay (how many times can you hear “HULK SMASH ALL THERE IS!” before it becomes tiresome?).

The gameplay is everything you would expect from an action RPG with some characters being much better than others and the new Fusion feature makes for some awesome team up moves like the classic “Fastball Special”. Since Colossus isn’t a playable character though, the Hulk, Thing, or Juggernaut (GameStop pre-orders only) stand-in for Wolverine’s X-men tin can teammate. There are a few minor glitches with your characters or enemies sometimes becoming trapped in corners and force you to switch characters to get them out, but aside from that, the game is relatively smooth.

The replay value is also very strong for the game because the only way to unlock everything would be to play through at least twice, once pro-registration and once anti-registration. Of course, the course you choose also affects the characters you can play with. Anyone familiar with the story arcs shouldn’t be surprised that only by choosing anti-registration can they get Luke Cage, Captain America, and Iron Fist and that only by choosing pro-registration can they get Iron Man, Songbird, and Mr. Fantastic.

Of course, once you beat the game one time through, you can play the second time through with any of the 25 playable characters as well as unlock the hardest difficulty. The best team to do that in the least amount of time would be Wolverine, Deadpool, Hulk, and Iron Fist. I don’t know why Iron Fist is as strong as he is, but he’s one of the best characters in the game because he can heal your entire team and Wolverine and Deadpool have healing factors, which makes the trio nearly impossible to kill. And then there is the Hulk (only available at the beginning if you get the game from Best Buy) and like I said before: HULK SMASH ALL THERE IS. Enough said.

In the end, anyone who is a comics fan and followed these story arcs should get this game because it is awesome to see the comics come to life and to see the various personalities of the Marvel Universe mix and mingle on your TV. I’m looking forward to MUA 3 even more now because I still want to see Galactus!

Ratings are based on a scale of 1 to 10 with 10 being the best.

Graphics: 8.0: This gets a slightly better than average score because the cut scenes are awesome, but the regular gameplay graphics are okay at best because of having so many enemies on screen at one time to prevent lag. Typical of these games, but I still have to call them on it.

Audio: 9.0: Great voice acting mixed in with great sound effects make this a strong score, but the music was generic for the most part. The MUA 2 theme for the game was really good though so the audio gets a great score overall.

Plot/Plot Development: 6.5: MUA 2 gets a barely passing score on plot because two-thirds of the game isn’t original whatsoever. They then made up an ending that was so far from the comics it is ridiculous, just to bring everyone together so that they can make a third game with a plot they hinted at in the first game should the opportunity present itself. It passes though because at least they stayed relatively true to the parts they did steal straight from the comics.

Gameplay: 7.0: This game is a button masher, plain and simple. You press the same couple of buttons to attack and occasionally team up with your pals to do it, but overall there isn’t a lot of depth to the gameplay. Add in a couple of glitches and it is okay at best.

Replay Value: 10.0: Needing to play through the game twice to unlock everyone and everything, along with 4 play online co-op and more collectibles than I can remember and there is a lot to bring you back to this game. It will take you probably 25-30 hours to find everything in the game if you play through it twice.

Overall (not an average): 7.5: Even though it isn’t the prettiest game, or the most original, the game is still good. Not great and definitely not ground-breaking, but if you are a fan of the Marvel universe, you will definitely enjoy this game. Add in some great surprises at the end and you will walk away with a smile on your face.

-Ray Carsillo