Tag Archive: ray carsillo


EGM Game Over Podcast 007: Virtual Reality Is Coming For YOUR Children

The EGM crew brings you the Game Over Podcast, our end-of-the-week conversation where we discuss some of the biggest recent events in gaming.

[Hosts] Andrew Fitch, Ray Carsillo, Josh Harmon, and Eric L. Patterson
[Date] August 3rd, 2012

[What We’re Playing] Ico, Persona 4 Arena, The Binding of Isaac

[News] Oculus Rift promises to bring us a revolution in virtual reality, Borderlands 2 will remain uncut via a “gore toggle” option, the trials of Star Wars: The Old Republic, players are in love with pre-orders, and Batman writer Paul Dini won’t be working on the next Batman Arkham game.

[EGM Reviews] Deadlight, Growlanser: Wayfarer of Time
[Bargain of the Week] Amazon: Buy a Vita, get Gravity Rush for free

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The 25th anniversary of Summerslam is right around the corner and with the card only half-booked, it would be interesting to see how storylines continued to develop before heading into one of the most anticipated PPVs of the year.

Note: Due to EGM’s presence at Gamescom next week, there will be no Sleeper Hold until the week following Summerslam.

Main Plot Overview: CM Punk is tired of being disrespected and confronts AJ at the top of RAW to demand that the main event at Summerslam no longer be a triple-threat match as he can lose the belt without even being pinned or submitting. AJ does not care though, looking fantastic in an all-white power suit (have I mentioned before on this how much I love her?) and continues to supposedly disrespect Punk by making the main event of RAW John Cena vs Daniel Bryan in a warm up match for the two before Summerslam (the Big Show and Randy Orton were also in action). Punk demanded a match though and so AJ said it wasn’t up to her, but the WWE Universe as they got to vote to see if Punk would face Kane, Rey Mysterio, or The Miz (the two not picked faced off later that night, in this case being Kane and Miz).

Later in the evening, after the brilliant main event match (more on that in a bit) Punk would continue his gradual heel turn as after Big Show again stormed the ring and John Cena went for an AA, Punk pushed the two of them again. Punk then talked about how he felt he was being walked all over and that part of the reason is his fault, as Cena pointed out in an earlier promo, and so it was no more Mr. Nice Guy from CM Punk. The show then ended with Punk looking to do more damage to the two men in the ring, but Big Show popped up and knocked out both Cena and Punk with a pair of WMD punches, which basically is just to instill doubt in people’s minds that Punk may not walk out of LA the champ.

Match of the Night: I was pleasantly surprised that the best match of the night was actually the main event. Nothing else was particularly special, although the CM Punk vs Rey Mysterio and Christian vs Alberto Del Rio matches had some very good moments.

Yes, amazingly, the John Cena vs Daniel Bryan match was the match most worth watching last night as Bryan carried Cena with a match that saw several finishers countered into submission maneuvers, submission maneuvers countered into finishers, high flying moves off the ring apron, and Daniel Bryan’s continued descent into madness as he tore up ‘YES!’ signs in the crowd and even got into shouting matches with some of the more vocal members of the WWE Universe.

No surprise that Cena was put over in this match with Summerslam less than two weeks away and him in the WWE title match, but Daniel Bryan continued to impress with his in-ring skills, including a flying headbutt clear across the entirety of the ring, Sure, Cena hit his few patented maneuvers, but see Daniel Bryan work with him though the match was a thing of beauty and it actually made so you couldn’t look away as you didn’t know what was going to happen next.

Promo of the Night: Although it was the shortest promo of the night, when CM Punk knocked over Cena and Big Show and grabbed the microphone after Cena’s main event match, the venom he spewed for the next minute solid was spectacular. With shades of the anger he exhibited when he dropped his infamous pipe bomb last year, Punk’s monologue called out everyone around him, including Jerry Lawler, and talked about how important the WWE Championship really is and that the WWE Universe did not truly understand what went with carrying that belt around.

The promo was also critical as it took another step towards Punk’s heel turn, even though much of the crowd still agrees with Punk and so he is in the murky ‘anti-heel’ phase now where he may be mad all the time and he might take some cheap shots (although he legitimately beat Mysterio earlier in the evening), he makes good points and is still one of the best wrestlers in the WWE, making a strong portion of the fan base able to forgive some of the things he says and does. And for that single minute there, backed up by the pure rage that Punk holds at bay, many of us hoped Punk wouldn’t stop talking and RAW would end on another of his rants.

Shocker of the Night: This was a difficult one in that there wasn’t really much to be shocked by over the course of the night. But if we had to choose something, it would probably be a couple of things in the CM Punk vs Rey Mysterio match. The big shocker here was that Rey Mysterio hit his patented 619, but since the WWE didn’t want the champ to look weak against a random opponent, and so Punk could keep yelling ‘Best in the World!’, Mysterio supposedly got greedy and Punk countered Mysterio’s high-flying maneuver follow-up to the 619 and was able to capitalize for the win.

Also just as shocking was that Mysterio looked like he was dressed up as The Riddler from Batman Forever as he was wearing all white with a big green question mark in the middle of his chest. And I thought I was a big comic book fan.

Cheap Pop of the Night: Alberto Del Rio made the mistake earlier in the evening of calling AJ ‘crazy’ and in doing so prompted her fury, putting Del Rio in a match against Christian, that also could have been a Match of the Night contender had it not ended cheaply with a distraction by Ricardo Rodriguez. After the match was over though, with Del Rio victorious, he was shocked to see Sheamus on the Titantron, with Del Rio’s keys to his custom Ferrari. Sheamus then proceeded to talk about how he was going to see how San Antonio (the location of last night’s RAW) treated him and in doing so got thunderous applause from the crowd.

It was humorous to see Sheamus TOUTing his escapades the entire evening throughout San Antonio, continuing the cheap pops, but the best part of the night was when he brought back a filthy Ferrari that Ricardo then had to clean up. But for this blatant imagery and constant mentioning of San Antonio, Sheamus gets our Cheap Pop of the Night.

Worst. Movie Game. EVER.

Most movie games are rushed projects that require developers to take an idea loosely based around the corresponding film, staple some play mechanics together, and hope it holds up enough to warrant even making the game at all. So, when I heard that a game based on The Expendables 2 was coming out just before the movie, I definitely didn’t think we’d be getting a masterpiece—but it’s been a while since I’ve seen a pile of slop this bad.

Understandably, the game took the twinstick-shooter route, since it’s easier to create a fully realized 3D world in a short amount of time in this genre (just look at all of the twinstick-shooter indie titles on XBLA). This also allows for 4-player drop-in, drop-out co-op, the one thing that actually works here. But on every other level, this game is a horrible waste of time. Oh, The Expendables 2 Videogame, how do I hate thee? Let me count the ways…

The first—and most obvious—offense to your eyes comes with the graphics. The models lack any sort of detail whatsoever once you enter a story chapter, and the game only utilizes two colors, it seems: brown and gray. Not only does this have the effect of blending everything together so you can barely tell who or what is shooting at you, but it also means that most levels blend together as well.

And while we’re on the aesthetics, let’s get to the second point of hatred: the putrid voiceover work. I appreciate Dolph Lundgren and Terry Crews actually lending their voices to the game (not like they got a lot on their plate these days), but the Stallone impersonator is just awful, and the dialogue is horribly written. “What’s the plan, Barney?” “Same as always! Kill everything between us and the objective!” Are you kidding me?! I know elementary-school kids who have a better grasp of dialogue. At least the music’s somewhat enjoyable and gives the game an epic action-movie feel, even if nothing else about the game does.

And just think—I haven’t even gotten to my hatred of the actual gameplay yet! Twinstick shooters don’t usually allow for a lot of gameplay variety—you simply mow down the same two or three enemy types for however many levels the game entails—so I appreciate the fact that the game attempts to break up the monotony that can sometimes plague these titles with some on-rails shooter levels. But bizarrely, the one element the game insists on realism is the gun clips, which cause you to constantly reload and never let you get into any sort of pace when on foot, making you miss many targets during the on-rails levels.

Plus, making the player hold the right trigger in order to fire when on foot defeats the purpose of using both sticks for much of the combat. And since only the sniper character has a laser sight, unless you’re constantly firing—which you can’t, due to the clip sizes—you have no idea where your chosen character is aiming, making the combat feel choppy all around. Additionally, the glitchy hit mechanics mean that you don’t even get proper feedback half the time on whether or not your shot actually hit an enemy, leaving you guessing until they mercilessly fade away instantly after falling to the dirt.

Finally, I hate the story. The dialogue definitely doesn’t paint a vivid picture, but what’s worse is that the game offers no opening cinematic to explain anything and just throws you right to the wolves. This left me hating the experience even more, as your purpose is constantly and consistently murky.

And that sums up The Expendables 2 Videogame in a nutshell: This game has no purpose. It’s one of the worst wastes of time I’ve ever had to review. It has no direction, shoddy controls, an ugly look, and possibly the most absent plot in the modern console generation. It’s an embarrassment, even as movie games go. I implore you to steer clear of this title at all costs.

SUMMARY: Aside from the seamless drop-in, drop-out co-op, this is one of the worst videogames I’ve had the displeasure of playing in a long time. It looks awful, controls horribly, and the plot is nonexistent. 

  • THE GOOD: 4-player drop-in, drop-out co-op.
  • THE BAD: Everything else.
  • THE UGLY: The one-liners, the voice acting, the entire premise…

SCORE: 1.0

The Expendables 2 Videogame is available for XBLA, PSN, and PC. Primary version reviewed was on PSN. 

This was an interview I did back at E3 for Injustice: Gods Among Us and forgot to post here. Sorry folks! Expect a more recent interview with the main man himself behind Injustice, Ed Boon, to be posted in the next day or so!

Another tremendous week for comics and it seems that each one I read was better than the last in terms of established titles! There was some disappointing showings from Marvel’s newest numbers ones  though in Hawkeye and The First X-Men, and you got exactly what you’d expect from Deadpool Kills the Marvel Universe. For the full breakdown though, check out the Pullbox below!

Marvel – Avengers vs X-Men Round #9 – Hope’s training is still moving far too slowly and Avengers are dropping like flies. With a little help from the rest of the X-Men who are starting to realize that the Phoenix Four are going mad with power, the remaining Avengers attempt a mad prison break to free their fallen allies and one hero prepares for the ultimate sacrifice.

Originally, I was going to do one of the other Marvel #1s in this spot so I could bash them up a bit because they were pretty bad, but between Round 8 and now Round 9 in this AvX event, I needed to mention that this is the first time in literally five years that I’ve rooted for Spider-Man in a comic book. His selflessness and wisdom beyond his years, his ability to overcome all the odds and take tragedy in stride, are traits that made Spidey one of my favorites growing up. He had lost this a few years ago and he still doesn’t have it in his own monthly, but in the various Avengers books Spidey is starting to reclaim what made him great and this book really solidified that. A great read as this event looks like its finally about to come to a head.

Marvel – The First X-Men #1 – Mutants are starting to pop up everywhere and Wolverine and Sabretooth aren’t thrilled with the idea that there are folks who are looking to bring them harm. Not really known for being heroes though, this odd couple does what they do best in busting heads in the hopes of protecting some folks who still don’t know how to protect themselves.

This book infuriated me more than any other #1 Marvel put out this week so although Hawkeye escaped my wrath, this book will not. It blatantly changes what we’ve come to know as the origin stories of Wolverine, Sabretooth, Professor X, and several others just to try to have another book with Wolverine blatantly in the spotlight since he is clearly Marvel’s powerhouse character in terms of sales right now. The dialogue between the characters is not entertaining in the least and the course of action just seems like another blatantly needless origin re-launch that does nothing but confuse people and turn off long-time comic book readers. Even with it being a number one, this book just isn’t worth it.

DC – Batman Detective Comics #12 – Batman finally unravels the mystery behind Mr. Toxic and although he may have a new villain on his hands, he know things could be much worse as Mr. Toxic is about to go atomic. And Batman needs to remedy this situation quickly as an old foe’s return looms on the horizon.

Not the best wrap up of what has mostly been a confusing storyline, it at least had a few intense action sequences and Batman’s new jetpack armor looked pretty badass. Really all this did was delay what fans have really been waiting for and that is the return of the Joker and what he plans to do in the New 52 and what made this comic was the tease of his return next month in the final few pages of the story. I for one cannot wait for next month as all this did was whet my appetite for a real Batman story already.

DC – Animal Man #12 – The epic Rotworld crossover between Animal Man and Swamp Thing starts here in this first chapter. Animal Man’s son has been tainted by the rot and is barely clinging to life and all Buddy Baker knows is that he must enter a Louisiana swamp and put an end to all this at its core. Lucky for him, Swamp Thing has the same idea after dealing with Anton Arcane for the first time since his resurrection.

I’m not a huge fan of Animal Man typically, but this first issue was really well written and made me think I might have been missing something all this time as I picked it up sporadically over its first dozen issues. Of course, it could also be the crossover with Swamp Thing, which also came out this week so make sure you got both chapters one and two of this event folks, which just happens to start in this issue. The build up for this event has been brilliant by DC and I really hope they can follow through now on this amazing foundation they’ve set up.

Image – Spawn #222 – Jim Downing, the newest Spawn on Earth has been using his powers unlike any other Spawn before him, to heal. At least in the public eye. Behind the scenes he is still a Spawn and as he struggles to piece his life together by terrifying every hood who might be connected a lab initiative called ‘The Program’ that took away Downing’s memory and might have given him some of his power, he awakens some old Spawn enemies. In this case, Tremor. But Downing unusually turned his healing powers on Tremor and seemingly cured him of the experimentation that turned him into that monster who now will help Downing track down more members of the ‘The Program’.

I walked away from Spawn for a long time due to the fact that Al Simmons lost all interest to me as a character. But curious as to how they were able to keep the book going for about 60 issues after I lost interest, this new Spawn and the fact he never died, yet has all the powers and then some of Al, has intrigued me. I’m a bit sad though that classic villain Tremor now seems to be no more, but at the very least we still have The Clown! The art is great, the story is very realistic conspiracy theory driven instead of the whole heaven vs. hell aspect that drove Al for so long, and Jim Downing’s desire to do good all the time is refreshing. If you haven’t been reading Spawn for many of the same reasons as me, you might be interested in checking it back out again as it’s definitely piqued my curiosity like it did in the old days.

EGM Game Over Podcast 006: Like Playing Prison Dodgeball in the Arctic

The EGM crew brings you the Game Over Podcast, our end-of-the-week conversation where we discuss some of the biggest recent events in gaming.

[Hosts] Brandon Justice, Andrew Fitch, Ray Carsillo, and Eric L. Patterson
[Date] July 27th, 2012

[What We’re Playing] Darksiders II, Way of the Samurai 4

[News] Vigil wanted co-op in Darksiders, Neilsen tracks the most anticipated games of 2012, meet the Droid X360, Gearbox’s president surprised nobody has copied Borderlands, former EA chief says Nintendo will end up a software company like Sega, and a guest on CNN blames videogames for the Colorado shooting.

[EGM Reviews] Wreckateer, Ghost Recon: Future Soldier Arctic Strike
[Bargain of the Week] Best Buy Sunday sale

Want to send feedback to the show? Drop us a line on Twitter: @EGMLogin

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With summer movie season typically being all about the major action blockbuster blowing us away with intense scenes of bullets flying and exploding fireballs melting people’s faces, it’s easy to forget to just laugh once in a while. Lucky for us, there’s The Watch. Starring comedic powerhouses Ben Stiller, Vince Vaughn, and Jonah Hill, The Watch follows the bumbling antics of four unlikely friends who come upon an alien invasion that will wipe the Earth off the face of the galaxy if they don’t do something about it.

The movie starts with Stiller as the manager of the local Costco. When he arrives for work one day, he finds his night watchman has been killed while on duty…and his skin unceremoniously ripped off his body. With the local police unprepared for such an event, Stiller takes it upon himself to form a neighborhood watch and track down the killer. Enter Vaughn, Hill, and relative newcomer Richard Ayoade to complete the rag tag band of local misfits that quickly get in way over their heads.

Now, to add to the comedy gravitas already of the leading men in this film, we also saw the motion picture directorial debut of Akiva Schaffer, best known for working with Andy Samberg and Jorma Taccone on many of the Saturday Night Live digital shorts of the past few years, and the script was co-written by Seth Rogen. And honestly, sometimes with all those dynamic personalities coming together, you’d expect that the movie would suffer as it was worked to make sure everyone had a chance to shine. But The Watch succeeded in having me literally laugh out loud for much of the movie as everyone had their moments, including Akiva who inserted himself into a hysterical cameo.

The Watch isn’t perfect by any means though. It gets off to a really slow start and for a movie that’s 1 hour and 40 minutes long, the first 40 minutes really is spent just setting up the situation and the personality foundations for the main characters, and I definitely checked my watch a couple of times because of it. The beginning does have a few nice one-liners to not lose you completely, but thankfully that last hour was strong enough to pull it all together with one joke just rolling right into the next.

I also appreciated the fact that once the alien invasion was exposed, the movie took a step away from that and let it just linger there while focusing back in on the dynamic between the four leads. You knew they would get back to it sooner or later, being the major conflict of the movie after all, but the funniest moments of the movie were just the four guys bantering back and forth with this galactic-sized situation on their hands.

I think part of this also is the movie taking full advantage of its R-rating. Not pulling any punches with language, sex, drugs, or violence, The Watch definitely drew a few laughs just by its willingness to occassionally go to places people don’t normally go to outside their home, if ever. Then again, what do you expect from the guy who helped make shorts like “Motherlover” and “D*** in a Box”? This is definitely for adult eyes only folks.

When all was said and done, I could say I genuinely enjoyed The Watch. It had a lot of great moments and once it hits its stride, even though it took a little while longer than expected to get there, the smile never left my face. Stiller, Vaughn, and Hill all hit their notes perfectly and Richard Ayoade may have been the most pleasant surprise of all as he stole several scenes with his expert comedic delivery. If you’re tired of seeing guys in costumes beat up on each other and need a good hearty laugh this summer, The Watch is a fine and funny alternative.

SCORE: 8.0

An absolutely massive week made this Pullbox a little harder than normal as it seemed comics were coming from everywhere! Marvel, DC, and a cavalcade of indie stuff was successfully sifted through though and now we have this week’s Pullbox!

IDW – Ghostbusters #11 – The Ghostbusters continue their tour across America, battling pesky poltergeists all over the country, and this time they end up in Roswell, New Mexico on behalf of that state’s governor to take on a whole slew of alien ghosts!

Still probably my favorite monthly book that I’m picking up, Ghostsbusters does a brilliant job of coming up with new and interesting foes for the Ghostbusters to face while maintaining the humor that made the movies such classics. I literally can’t remember the last time I laughed out loud at a comic book before this monthly started almost a year ago. The best part of each book though is they are so easy to just jump right into because if you’re reading this book, you likely already know all the major players and what is going to be involved. I honestly hope writer Erik Burnham can continue the hysterical momentum he has going with this book as I continue to look forward to it each and every month.

DC – Batman: The Dark Knight #11 – Commissioner Gordon has been abducted by the Scarecrow and Batman is hot on his trail after finding traces of a variant to the Scarecrow’s infamous ‘Fear Toxin’. The Dark Knight though stumbles right into a trap laid out by the villain and ends up with a dose of this new toxin himself!

While reading this book, I was a little worried that, like with Mr. Freeze, they might be twisting The Scarecrow’s origin as well, and unfortunately I was right as it seems Jonathan Crane had a father who liked fear more than the boy ever did. At the very least, he is still the villain he always seems to have been, just crazier and with ‘Fear Toxin’ being in the BatComputer database, we at least know Batman should be more than aware of this new look Dr. Crane’s potential. Seeing where this rather generic, at least up to this point, Scarecrow story goes from here though should be interesting as this book tried to pull itself from the doldrums towards the end.

DC – Green Lantern #11 – After saving Sinestro from the Indigo Tribe and reformatting his ring, Hal Jordan wants to start enacting a plan to save the Guardians of the Universe…from themselves. Sinestro though points out that in Jordan’s haste to save him, he let Black Hand escape and in his mind, that is a far greater threat at the moment. So the unlikely duo travel to Sinestro’s secret layer where he hides the Book of Black in the hopes it will give them insight to both their problems.

I admit that I’m starting to tire of the world’s worst buddy movie pairing in Sinestro and Hal Jordan and long for this ‘Third Army’ arc that clearly looms on the horizon. Where exactly the relationship between Hal and Sinestro is heading, I have no idea, but I sure hope it gets there soon as I’m a little sick of it. At the very least, the re-introduction of Black Hand as a villain and his ability to re-animate the dead should prove a worthy adversary for the Green Lanterns for the time being and is the only thing keeping me interested in this book at the moment.

Marvel – Secret Avengers #29 – Max Fury, the evil clone of Nick Fury, has succeeded in putting together a hive of scum and villainy that would make Mos Eisley cower away. With many of the Marvel’s major and B-list villains congregated in one place, the Secret Avengers have their work cut out for them, especially as whatever it is this new Masters of Evil is planning could spell doom for the world as we know it.

It’s nice to see Secret Avengers get away from the AvX event and get back to the story that was being told before all that nonsense started. Unfortunately, it was such a convoluted storyline to begin with that if you’re like me, you can barely remember what happened a few months ago and how everyone is connected. All we really need to know though is the world is in trouble, Ant-Man is a traitor, and Venom and Taskmaster are gearing up for a battle of epic proportions next issue. And honestly, Venom seems to be the only interesting character in this bunch now as Cap and Beast are still dealing with AvX so the more he is featured the better. His little ‘disguise’ was absolutely brilliant as well and made a relatively boring book somewhat interesting as a whole.

Marvel – X-Treme X-Men #1 – After returning home from a parallel dimension where X-Men were sacrificed to keep the planet powered, Cyclops was looking for a way back to help those he left behind. Meanwhile, three alternate universe X-Men in the forms of a youthful Nightcrawler and Emma Frost, and a grizzled Wolverine, serve as leaders for this new world and use the psychic abilities of severed Charles Xavier heads to teleport their world into a new dimension with an uninhabited Earth. Teleporting six billion people between dimensions is a little difficult though and it seems they’ve awaken almost a dozen new threats to the multiverse. Now joined by our Earth’s Dazzler and one of the Xavier heads, this odd grouping of multiverse X-Men must save us all!

If you couldn’t tell from the description, this book is out there. Like way out there. There’s even an octopus Charles Xavier. And some of that deals with the fact this feels very much like Exiles did for some time. I don’t know how long this book will last, as these multiverse adventures start to get a little confusing and drive folks away after a while, but it definitely seems to be a lot more fun and upbeat than any other X-book out there right now, even if with entire universes collapsing in one each other. The weird dynamic between characters is entertaining beyond words and with plenty of action promised for future issues, this is a new monthly that, at least through the first issue, has pleasantly surprised me.

Not much Arctic about this Strike

The most memorable and entertaining levels in Ghost Recon: Future Soldier’s single-player campaign were definitely the maps set deep in Siberia. Trudging through snowdrifts, squinting through whiteout conditions, and laying waste to your enemies left me immensely satisfied. So when Ubisoft first announced the Arctic Strike DLC, I was looking forward to seeing how those elements might work in versus multiplayer.

The Arctic Strike DLC comes with three new versus maps, a new co-op map, a new multiplayer mode called Stockade, and six new weapons. Unfortunately, to my surprise, not a single versus map has a single damn snowflake. The only snow-oriented level is the Guerilla co-op map, which, thankfully, does drop in a blizzard after hitting level 10. Still, not getting a versus snow map boggled my mind—especially given the Arctic Strike moniker—and if it weren’t for the co-op map, I’d think it was blatant false advertising. Typically, when you think “map packs,” you think versus first and co-op second.

At least the versus maps work with what they set out to do and provide a little diversity. The first map, Skyline, is set on a rooftop. I expected this to be a smaller map, but it also includes a pleasant vertical element. And with wide-open spaces in the middle perfect for a team with a sniper to mow down unsuspecting noobs, this was my favorite map of the pack.

The next map, Evicted, is a massive area set around an apartment building. Since it takes place during the day, the visibility lines are clear, and the map plays well to campers and snipers, as you can go long periods of time before bumping into someone. Due to the lack of regular conflict, though, I found it boring at times.

Rounding out the maps is Riot, which may be the smallest of the pack but definitely fits into the category of a more traditional medium-sized map. Don’t worry, shotgunners—you can still get your kills here, but I had a lot more success with a strong assault rifle. And since it’s an urban setting, there’s plenty of cover, as well as chances to flank unsuspecting foes.

But the best value for the $10 (800 MSP) price tag this DLC carries may be the new multiplayer mode. Stockade plays a lot like prison dodgeball; if you’re killed, you get sent to a queue. Only by someone on your team killing an opponent, and you being next in the queue, can you return to the match. If your entire team ends up in the queue, or “stockade,” the match is over. Unfortunately, if you’re on a team with a bunch of campers or snipers and you bite the bullet, this mode can get boring quickly, as you spend several minutes at a time waiting in the queue with nothing to do. With an experienced team, this mode could offer up some interesting matches.

In the end, this is a standard map pack in terms of quality versus price. The three versus maps offer a little variety, but they’re nothing exceptional—and the fact that the lone co-op map is the only actual “Arctic” map still sticks in my craw. The only element of real note is the new versus mode, but it loses its appeal quickly if your team’s inexperienced or likes to camp all day, so unless you’re a hardcore fan of Ghost Recon: Future Soldier’s multiplayer modes, you can probably steer clear of this DLC and won’t lose any sleep over it.

SUMMARY: The new multiplayer mode definitely adds an interesting wrinkle to the online gameplay of Future Soldier, but with a name like Arctic Strike, shouldn’t there be, ya know, a bunch of snow and ice maps?!

  • THE GOOD: New multiplayer mode adds interesting dynamic to Execution-style gameplay.
  • THE BAD: Only three maps.
  • THE UGLY: Watching an entire match from the bench after only one death.

SCORE: 6.0

Tom Clancy’s Ghost: Recon Future Soldier – Arctic Strike DLC is available on Xbox 360 and PS3. Primary version reviewed was on the Xbox 360.    

It was RAW’s 1000th episode, and unfortunately the WWE still can’t find a way to work some solid wrestling into the show even at three hours long now. Although I understand that it was a bit of a celebration, and hopefully things will pick up a bit next week, I can’t forgive the blatant extra advertising and time wasted pandering to the WWE Universe. As a whole, those of us who grew up in the ‘Attitude Era’ had a few extra laughs and it was nice to see legends like Bret Hart again. All in all though, this was a monumental waste of time and I fear for the future of Monday Night RAW’s ability to entertain us.

Main Plot Overview: The big shake-up in the main plot of the show was The Rock re-inserting himself into the WWE Championship picture, proclaiming he has been promised a title match at The Royal Rumble in January. Of course, with that still being six months away, the title can change hands several times potentially, with the first time being that night with John Cena cashing in his MITB contract.

Not surprisingly though, the match was interfered with by The Big Show and Cena became the first man to ever win his MITB contract title match, but not the title as a title cannot change hands via outside interference. The most infuriating thing about this match though was the sad attempt by WWE to possibly turn CM Punk heel, as he did what everyone else in the world would do and tried to capitalize on the opportunity afforded him by The Big Show. It’s not good for a face to win like a heel though, so this move likely means Punk is turning his back again on the people, especially after he clotheslined The Rock during his People’s Elbow on The Big Show.

Match of the Night: In three hours of programming, the WWE put on two good matches. The first was a 6-man tag match between Sheamus/Sin Cara/Rey Mysterio and Jericho/Dolph Ziggler/Alberto Del Rio. The match of the night though was the other good match in Christian vs The Miz for the IC belt.

Marking the 66th time the title was defended on MNR (average one defense every 15 weeks on the show), Christian came out with a flurry against the Miz, quickly taking to the air and hitting moves like missile dropkicks and crossbodies. But Miz would counter often and Christian would be unable to hit The Kill Switch. Instead, the Miz would finally get his chance and would take advantage, hitting the Skull-Crushing Finale and capturing the IC belt.

This was significant not only due to a major belt changing hands, but because this completes the career Triple Crown for the Miz who was a former WWE and US Champion. It also shows WWE’s commitment to insert the Miz right back into some decent storylines after some time away by giving him this storied mid-tier belt.

Promo of the Night: After the failed wedding of Daniel Bryan and AJ (more on that shortly), Daniel Bryan threw a tantrum of epic proportions. And CM Punk came down to the ring to gloat. Daniel Bryan didn’t take too kindly to this and proceeded to proclaim himself the greatest of all-time.

The Rock then had issue with this and came down to the ring to not only tell the people about The Royal Rumble, but to put Daniel Bryan in his place. After putting together a rhyme about how Daniel Bryan looks like something out of Lord of the Rings and is nothing but a glorified Oompa Loompa, the Rock gave Daniel Bryan a present. A Rock Bottom. Seeing the Rock rattle off an old-school promo like that was very enjoyable and so it is no surprise to see The Rock take home something he would have often back in his heyday, and that is The Promo of the Night. 

Shocker of the Night: Shortly before Daniel Bryan’s tantrum, he was the happiest guy in the world, as he was about to marry AJ (a lucky guy indeed). But like most weddings staged in a WWE ring, all was not well. And so the shocker came when we found out when AJ was saying ‘yes’ to someone else. Specifically, Mr. McMahon. But as Mr. McMahon explained to Daniel Bryan, it was a business proposition she was agreeing to. AJ was to be the new GM of MNR, to which I broke out with a ‘yes’ chant of my own! Our lovely geek goddess then proceeded to skip around the ring in her usual care-free demeanor as Daniel Bryan, with special guest reverend Slick, were left standing in shock in the middle of the ring. This is one of the few reasons I can’t wait for RAW episode 1001 now. 

Cheap Pop of the Night: The night started off with a bang as promised, as DX came out to the ring to kick things off. I was a bit disappointed though because it was only HHH and HBK and I remember when DX was actually a much larger stable than these two WWE mainstays. But I should learn not to doubt DX as they always have something up their degenerate sleeves and after some humorous banter between HBK and HHH, almost all the rest of the crew came out. X-Pac, Road Dogg, and Billy Gunn, in a military jeep, came rolling out to ringside and the gang was back together and for the first time in a while, I legitimately cheered at the TV while watching MNR. And it only got better as they hit all their catch phrases and even embarrassed Damien Sandow, who is definitely turning heads as a heel and passed his initiation as one after he was promptly disposed of by DX.