Originally Published: November 9, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed the original Red Steel for the Nintendo Wii from Ubisoft.
Originally Published: November 9, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed the original Red Steel for the Nintendo Wii from Ubisoft.
Originally Published: November 8, 2010, on ClassicGameRoom.com and NationalLampoon.com
As a part of CGR Undertow, I reviewed Vanquish for the Xbox 360 from SEGA and Platinum Games.
Originally Published: November 8, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Alien Syndrome from SEGA for the Nintendo Wii.
Originally Published: November 5, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Red Dead Redemption’s Undead Nightmare DLC for the Xbox 360.
Originally Published: November 5, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Zen Pinball’s new Paranormal table DLC for the PS3.
Originally Published: November 4, 2010, on ClassicGameRoom.com
At the Kinect Launch After party in the NYC Hard Rock Cafe, I had the chance to talk with the man behind the machine, the Creative Director of the Kinect, Kudo Tsunoda.
Originally Published: November 4, 2010, on ClassicGameRoom.com
I had a chance to go home to NYC for a chance to check out the events going on in honor of the Kinect Launch Event happening in Times Square.
Originally Published: November 3, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I had the chance to review Driver: Parallel Lines for the Nintendo Wii.
Originally Published: November 3, 2010, on ClassicGameRoom.com
For some reason, I was given Dead Rising 2 for PS3 instead of Xbox 360, but I reviewed it anyway.
Originally Published: November 3, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed the event Blizzcon 2010 as we saw the new Demon Hunter class revealed for Diablo III and Tenacious D perform live!