Originally Published: November 22, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Mortal Kombat: Armageddon for the Wii, the final game in the MK storyline that features all 64 characters.
Originally Published: November 22, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Mortal Kombat: Armageddon for the Wii, the final game in the MK storyline that features all 64 characters.
Originally Published: November 22, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Ghostbusters for the Xbox 360 once again.
Originally Published: November 16, 2010, on PlayerAffinity.com
At the 2010 Pittsburgh Comics and Collectibles convention, I had the honor of talking with comics legend Jim Shooter. Jim is best known for his creation of the Superman villain, Parasite, and for serving as Marvel’s Editor-in-Chief from 1976-1987. Currently, Jim is working for Dark Horse comics as the primary writer for the new Doctor Solar and Magnus series.
Originally Published: November 20, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, Derek and I reviewed the multiplayer experience on Goldeneye 007 for the Nintendo Wii.
Originally Published: November 20, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed the Limited Edition Goldeneye 007 Wii Classic Controller.
Originally Published: November 19, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed the latest original video game chapter of James Bond. This time, we looked at Blood Stone, starring Daniel Craig, Judi Dench, and Joss Stone.
Originally Published: November 18, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed The Biggest Loser: Ultimate Workout, for the Kinect.
Originally Published: November 18, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed Dance Central for the Kinect for Xbox 360.
Originally Published: November 18, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed the Spider-Man: Shattered Dimensions Cosmic Costume DLC pack from Activision.
Originally Published: November 17, 2010, on ClassicGameRoom.com
As a part of CGR Undertow, I reviewed SEGA’s Sonic Free Riders for the Xbox 360’s Kinect.