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Originally Published: July 14, 2010, on Lundberg.me, NationalLampoon.com, and SportsRev.TV

This week I reviewed Batman Odyssey #1 (of 12) and Tournament of Legends from Nintendo Wii. My hot chick pick of the week this week is Daisy (or Daysi, still not sure on that one) Araujo.

The Best of E3

Originally Published: July 7, 2010, on Lundberg.me, Examiner.com, Original-Gamer.com, PlayerAffinity.com, and ESPNNewYork.com

I know that E3 was three weeks ago, but with the craziness of the World Cup, NBA Free Agency, and the approaching MLB All-Star break, to say we’ve been a little busy here at ESPN would be an understatement. But in our spare time, my expert cameraman/editor Jared Bodden and I, have been toiling away trying to finish these videos to show you some of the great games we saw at E3 and bring you some exclusive interviews with the people behind those games.

One of the most difficult things in this process has been whittling down what we felt were the most worthwhile games to look at, so we broke it down into four videos. The first video is a compilation featuring online and DLC games with the following three videos being a summary of the rest of the best from each day. For the games that we had to cut for the sake of time, I apologize tremendously. I also wish we could have given every game we did feature their own special video.

On that note, without further ado, below is the culmination of my three days at the L.A. Convention Center for E3 2010. I hope you all enjoy.

The first video was my online/DLC game special that features looks at the new Deadliest Warrior game from Spike Games that comes out next Tuesday, DCU Online from Sony Online Entertainment, QuickHit.com and their brand new NFL license, and Blacklight: Tango Down from Ignition Entertainment.

Our first day at E3 was a special day overall and had us see some spectacular looking games for consoles. Our video of Day 1 features Tron and Epic Mickey from Disney Entertainment, Castlevania: Lords of Shadow from Konami, and Test Drive Unlimited 2 from Atari.

On the second day of E3, console games and their peripherals were well represented once more as we looked at Vanquish from SEGA, Shaun White Skateboarding and Ghost Recon: Future Solider from Ubisoft, WWE All-Stars from THQ, and the new Wii Exercise Bike from Big Ben Interactive.

On the last day of E3, we had a chance to look at some of the most hyped games for consoles and some sweet accessories when we looked at Call of Duty: Black Ops and Spider-Man: Shattered Dimensions from Activision and some sweet products from Nyko and iGUGU.

Videos by Jared Bodden

-Ray Carsillo

Originally Published: July 6, 2010, on Lundberg.me, SportsRev.TV, and NationalLampoon.com

This week I reviewed Astonishing X-Men #34 and Crackdown 2 for Xbox 360. My hot chick pick of the week is Tehmeena Afzal.

Tony Hawk E3 2010 Interview

Originally Published: June 29, 2010, on ESPNNewYork.com, PlayerAffinity.com, Original-Gamer.com, Examiner.com, and Lundberg.me

He revolutionized the extreme sports video game genre and put skateboarding on the map in a way no one else could. Of course, the only man I could be talking about is the legendary Tony Hawk.

I had a chance before E3 officially got underway, and Activision threw their mega-concert, to catch up with the skate legend and to talk to him about his new game coming out this fall, Tony Hawk’s Shred from Activision. We also chatted about what he thought his legacy was and what it was like to turn the video game world on its head.

Check out my interview at E3 2010 with skate legend Tony Hawk below!

Originally Published: June 29, 2010, on Examiner.com, ESPNNewYork.com, and PlayerAffinity.com

For well more than twenty years, Transformers has permeated our pop culture in ways few things have. Several successful cartoon series, a successful movie franchise, and the action figures that started it all still fly off the store shelves. The one place that Transformers has lacked proper representation though has been in video game format. Until now.

Transformers: War for Cybertron is a look back at why the robots in disguise that we all know and love were forced to leave their home planet of Cybertron and take to the stars before their fateful landing on Earth. Starting off as Megatron and his band of evil Decepticons, you are left searching for a weapon to turn the tide of war in your favor in order to rout the Autobots and claim Cybertron for yourself.

Left to grasping at legends, Megatron invades an Autobot space station that was supposed to at one time manufacture an unstable element only known as “Dark Energon”. Megatron feels if the legends are true and he can harness this element, he could strike at Cybertron’s core and take over the planet in one fell swoop. After recruiting former Autobot Starscream into his ranks, Megatron begins claiming the station for himself and soon his plans for global domination are under way.

It’s at this point, with Cybertron completely under siege, that you take over Optimus and his band of Autobots in an attempt to thwart Megatron’s grand plans for dominance. Only by Optimus embracing his destiny and taking the reigns of Autobot leadership can the Autobots overcome Megatron and attempt to save their home planet before this ages old war wipes out both Autobot and Decepticon alike.

The first thing that fans will notice right off the bat is these are not the movie Transformers. These are the cartoon and action figures that we grew up with. Megatron transforms into his classic white and purple tank form, Bumblebee is not a Camaro, and Soundwave comes along with Rumble, Frenzy, and Laserbeak in tow.

You’ll then notice the great control scheme and third-person shooter action. Finding the balance between your vehicle form and your robot form is a fun challenge as both have their positives and negatives and the game forces to you to use both on different occasions and is a brilliant way to build in gameplay variety. And that’s not the only balance you have to find. The Decepticon and Autobot campaigns are so different that you’ll find yourself feeling like you’re playing two different games altogether.

There are some flaws with the gameplay though. The lack of a duck and cover mechanism is the first and most obvious problem. Although there is plenty of cover to hide behind, not being able to hug it and fire around corners or even duck to fit in behind smaller crates makes some of the firefights you get into a lot harder than they need to be.

Another problem is the enemy A.I. Some of the lower enemies you have to face in this game redefine the term “cannon fodder”, but at least the boss battles are epic. In this vein, although the game is compelling and pulls you in, with most enemies having a relatively low A.I., you should be able to blow through this game in about 10 hours, even on hard mode.

These flaws in gameplay though are more than made up for in other areas. The graphics for this game are flawless. From the seamless transformations of each character with their classic cartoon designs to every piece of Cybertron, this game’s look shines like Energon crystals. When you combine this with a spectacular voice cast spearheaded by Peter Cullen returning as Optimus Prime and the peripherals are almost second to none.

Possibly the best feature of this entire game though is the multiplayer. Of course, almost any shooter nowadays has to have a “Horde” style mode a la Gears of War and Transformers: War for Cybertron provides that with its “Escalation” mode. Your typical Deathmatch and Capture the Flag modes really steal the show though as they’re done in the Call of Duty style (no surprise being an Activision game; if something isn’t broken don’t fix it) and you just hope the Transformers fans truly appreciate this

Beyond some minor flaws, the game really sparkles while setting a new standard for what a Transformers game should be. Good gameplay coupled with a top-notch multiplayer and some pretty graphics makes this game a must have for Transformers fans old and new alike.

Ratings are based on a scale of 1 to 10 with 10 being the best.

Graphics: 10.0: This is how I imagined Cybertron would look like. Add in these are the cartoon designs and not the movie ones and the look of this game is flawless.

Audio: 10.0: Perfect voice acting from all those involved including the legendary Peter Cullen leads the charge for a stellar auditory performance. The music is a little generic at times, but it artfully sets the mood and the end credits being set to an old classic makes the audio flawless.

Plot/Plot Development: 10.0: A brilliantly executed story that helps to set up the canon that fans are familiar with while answering some age old questions. It flowed perfectly over the game’s 10 levels and left me wishing they had started even farther back to explain more of the history.

Gameplay: 6.0: Poor enemy A.I., only 10 hours in the story mode, and the lack of duck and cover mechanism left me looking for a little more while I blasted away robot drones.

Replay Value: 7.0: “Escalation” mode was a predictable addition to the basic Call of Duty multiplayer shell this game uses. That doesn’t make it any less fun. A lack of something to bring you back to the story mode does hurt the experience though.

Overall (not an average): 9.0
: Brilliant story, great peripherals, and a proven winner in terms of multiplayer mode and this game is a must buy for any and every Transformers fan.

Transformers: War for Cybertron
is available now on all systems.

-Ray Carsillo

Originally Published: June 29, 2010, on Lundberg,me, NationalLampoon.com, and Sportsrev.TV

This week I reviewed Green Lantern Corps #49 and Transformers: War for Cybertron. My hot chick pick of the week is Jennifer Walcott.

Originally Published: June 28, 2010, on ESPNNewYork.com, PlayerAffinity.com, Original-Gamer.com, Lundberg.me, and Examiner.com.

I had a chance on the second day of E3 to speak with Joseph Olin, the President of the Academy of Interactive Arts and Sciences, an organization whose primary purpose is to promote computer and video game entertainment.

Joseph and I talked about everything from the current and possible future states of the gaming industry to the influence sports and casual gaming has nowadays on gaming.

Check out my interview with Joseph Olin, the President of the Academy of Interactive Arts and Sciences below!

Shane Speaks!

Originally Published: June 25, 2010, on ESPNNewYork.com, Lundberg.me, and Examiner.com

Maybe that proclamation is a little more dramatic than necessary, but when a gaming journalism fixture like Shane Satterfield takes a few minutes out of his hectic schedule, in the midst of the pinnacle of the gaming year that is E3, you make sure to let him know you’re appreciative.

Shane, of course, is the Editor-in-Chief for GameTrailers.com and has been covering the games industry for well over a decade. With that in mind, and with us having finally finished putting together all of our E3 videos, I felt it would be a great way to kick off my look back at E3 2010 with the interview I did on Day 2 with Shane.

We covered a bevy of topics from the future of gaming in general to his thoughts on this year’s Expo while we waited for the doors to open to the Los Angeles Convention Center’s South Hall.

Check out my interview with Editor-in-Chief of GameTrailers.com Shane Satterfield below!

Originally Published: June 22, 2010, on Lundberg.me, NationalLampoon.com, and SportsRev.TV

This week I give my winners and losers of E3 and review Super Mario Galaxy 2 for Nintendo Wii and Mega Man Zero Collection for Nintendo DS. My hot chick pick of the week is Lindsey Strutt.

Every now and then, people actually want to know what I think.