Tag Archive: deadliest warrior

Who says Chivalry is dead?

Sometimes, when you’re having a rough day, you don’t want a deep, emotional experience from your videogames. You don’t want character development or shades of gray in the storytelling. Heck, sometimes you don’t want storytelling at all. All you want—all you need—is to run someone through with a broadsword. And Chivalry: Deadliest Warrior may be just the raw experience to satisfy that need.

This expansion pack marries Chivalry: Medieval Warfare’s gameplay with six classes (Knight, Ninja, Viking, Samurai, Spartan, and Pirate) based off Spike’s historical “What If?” TV show, allowing players to strike each other down and make a direct case for their warrior being the deadliest. In an extra nod to the show, Deadliest Warrior also keeps statistics on each class, both on individual player and worldwide scales.

Chivalry: Deadliest Warrior includes one-on-one duels and a capture-the-flag-type mode where players simply have to keep killing the flag carrier. This expansion also offers massive 64-player deathmatch and team deathmatch; to help keep the carnage fresh, the game includes multi-team modes that allow up to six groups (limited to 10 players each) of mixed characters, or matches where each squad represents one of the game’s classes.

Like most online multiplayeronly experiences, Chivalry: Deadliest Warrior becomes more fun and rewarding the more time you put into it. From a technical standpoint, the game isn’t mind-blowing. It has its fare share of clipping and lag issues depending on the server, and the arenas look a bit bland with many barren, wide-open areas and some muddy textures. But there’s no denying how much enjoyment you can have from dismembering opponents with well-timed slashes or impaling them on your spear.

The controls are also a bit difficult to get used to, since you’ll have a lot more to do than you may be accustomed to with a mouse and keyboard. You can swing your weapon different ways by pressing different buttons, giving each character multiple attacks per killing tool. A tutorial mode helps you adjust to all these extra attacks, and it’s pretty damn boring, but you’ll be happy you took the time to commit them all to memory when surrounded by Spartan shields or Samurai bowmen (in the heat of battle, you’ll need to remember how to block and not swing your sword in an uppercut motion).

Once you leave the tutorial and get a few matches under your belt, you’ll really start to see that most of the focus—and rightly so—falls squarely on the combat. Each class has multiple loadouts with different weapons that make sense to their character, and they’ve all been featured on the Deadliest Warrior TV show. For example, Pirates have cutlasses and flintlock pistols, while Vikings have a variety of dual-wieldable swords or two-handed axes depending on your style of play.

As you level up each class, you see the nuance of each character really start to emerge as more refined weapons become available. The fine-tuned balance of the classes is also a pleasant surprise and becomes more evident after some time. If you know how to use each class properly, playing to their strengths and trying to avoid their weaknesses, you can come out on top in almost any situation.

Because of its armor, a Knight will lay waste to a Ninja who foolishly attempts a full-frontal assault. But if the Ninja takes advantage of its speed and stealth to approach from behind, it can overcome the armor disadvantage. At the same time, the Knight can carry a crossbow to make up for its speed handicap should the full-frontal ninja decide to retreat and recover. Mind you, projectile weapons usually have major drawbacks like reload time, so it’s not wise to rely on them, either.

Beyond all the class-balancing and loadout-building, though, it simply feels great when you parry a slash at just the right time and counter with a move that sends your opponent’s head flying. Then you can taunt them with some hysterically cheesy one-liners worthy of a game made by guys who work for Comedy Central (“I’d cut you in half…but then there’d be two of you!” or my personal favorite, “Yaaaaargh!”). There’s just something visceral about playing a 10-minute match and having bodies strewn throughout the battlefield, every remaining character drenched in their enemies’ blood. And I like it.

The game may lack the objective-based modes featured in Medieval Warfare, but Deadliest Warrior’s six wholly unique classes are something Medieval Warfare can’t claim. There’s also the fact that you have to buy Medieval Warfare if you want Deadliest Warrior, turning a fitting $15 price tag into $40 if you don’t already have Chivalry.

If you do, though, Deadliest Warrior is a fine expansion, and it’s a fun, well-balanced change of pace from the main game. Plus, even two months after launching, the game still has a thriving community; I almost always found myself in a full room while playing over holiday break. If you already got Chivalry: Medieval Warfare and prefer some senseless slaughter over strategic shenanigans, then Chivalry: Deadliest Warrior is definitely worth a look.

Developer: 345 Games • Publisher: Torn Banner Studios • ESRB: N/A • Release Date: 11.14.13
Plenty of diverse classes and tight combat makes up for a lack of game modes. If you already have Chivalry: Medieval Warfare, Deadliest Warrior is a fun expansion pack that offers a welcome change of pace from the main game if deathmatch-oriented matches are in your wheelhouse.
The Good Variety of classesand solid balance between them all.
The Bad Lack of game modes compared to Medieval Warfare.
The Ugly Soiling yourself after hearing a chorus of guttural taunts and chants marching your way.
Chivalry: Deadliest Warrior is a PC exclusive. 

Who is deadliest?

For three seasons, Deadliest Warrior on Spike took some of history’s greatest combatants and threw them into a fictional “What if?” scenario. Torn Banner Studios’ Chivalry: Medieval Warfare is a best-selling PC title best described as a first-person slasher where feudal knights clash in multiplayer combat in order to achieve a variety of objectives.

When the two meet, you get Chivalry: Deadliest Warrior, a Chivalry expansion pack coming this fall via Steam. It might sound simple, but after going hands-on with the game, there’s a lot more going on than you might initially expect.

Sure, the first major aspect is obvious: the six warrior classes. The Knight will be familiar to longtime Chivalry players, but the Ninja, Samurai, Pirate, Viking, and Spartan are new—and each brings their own brand of mayhem to the proceedings. In true Deadliest Warrior fashion, all combatants have a choice of weapons, so a Samurai-versus-Spartan showdown could theoretically play out quite differently each time.

The game also includes projectile weapons—much like the main Chivalry experiencethat fit the needs of each character. For example, a Spartan can throw his spear, while a Pirate can fire his flintlock pistol. The Pirate and Ninja weren’t available in the demo, but I did get a chance to try out the Spartan; tossing his spear felt excellent, especially when it hit and impaled an opponent for a killing blow.

Speaking of weapons, fans of Deadliest Warrior know how heavily these bouts rely on statistics. But don’t these matchups wreak havoc on weapon and armor balancing?

“For us, we’re trying to keep the personality of the weapons,” says lead game designer Steve Piggott. “We’re not going to use the exact stats. If Spartans are using bronze weapons and armor, that would never cut through the steel armored plates of a knight. But we’re not going to represent that in the game, because that would be the least fun thing ever. So, we’re trying to maintain the character and personality of those weapons without losing the fun factor of wielding them. And then, from there, it’s just constant iteration to make sure it’s a fun experience.”

Aside from a variety of authentic weapons, each class also has its own unique arena with different traps or features that could change the way you think of combat. I was able to try out the Samurai’s arena, where I was able to run on the rooftops and get the drop on enemies from above. At one point, a Knight tried dropping down on mebut all that heavy armor didn’t make for a sound strategy, and it was an easy kill for my Viking warrior. I also tried the Spartan’s arena, which has a 300-style pit into which you can kick careless foes. Of course, if you’re like me and mash the kick button near that pit, you also leave yourself open for an easy gutting.

The biggest change, however, comes in the form of multiteam matches, where up to six teams of 10 players clash in a single arena. There’s also Mixed Team Deathmatch, which allows for a hodgepodge of classes on a given team; Faction Battle, where 32 from one class go against 32 from another; a traditional Capture the Flag mode; or 1-on-1 duels akin more to a traditional Deadliest Warrior scenario.

Meanwhile, Deadliest Warrior fans will be thrilled that comprehensive stats will be kept on globally ranked leaderboards to help fan the flames of that eternal debate: “Who is deadliest?” Players can also monitor their personal stats, including kills and their most effective weapons. Honestly, there’s a lot of potential here. I only got a chance to see the 1-on-1 duelswhich were certainly exciting in their own rightbut this is a mode that fans of both the Deadliest Warrior games and TV show will embrace.

But it’s the idea of expanding that into multiple teams and factions versus factions that really got me excited. Who wouldn’t love to see 32 Spartans up against 32 Ninjas? Or see 10 Spartans, 10 Ninjas, 10 Samurai, 10 Vikings, 10 Knights, and 10 Pirates duke it out? The potential for mayhem is awesome, and that’s what will really draw players into this $15 expansion.

Back from the Grave

Fans of the hit Spike TV show Deadliest Warrior are more than familiar with its concept. A pair of history’s greatest factions or individual warriors are pitted against each other in a computer simulated battle after using real-life statistical input by modern experts on their techniques and practices. Using this data, not only does Spike TV put on an entertaining hour long show with three seasons (and hopefully more soon) under its belt, but they’ve put out a pair of games based on some of their most epic match-ups that are meant to relive the highest highs of the show.  And conveniently now, they have compiled both of those downloadable games into one disc, including all the DLC, a bonus arena, and six episodes from Season Three of the show for the price of $29.99.

So, on paper, this is worth it because if you didn’t get these games the first time around, you’re basically getting everything you could’ve bought online via XBLA or PSN, plus half a season of Season Three of the show. But compared to a lot of the other fighting games out there, unfortunately, these games really have trouble stacking up. Although definitely different, fighting fans that aren’t familiar with the show will have a lot of trouble getting into these games, especially with the lack of a life-bar in Legends and the one-hit kills in both games. And since technically Legends is better as a lot of the collision issues from the first game were fixed, the fighting game veterans whose curiosity get the better of them might even pass over the first game altogether.

What really holds these games back though is the depth and replay value because there just aren’t a lot of fighting fans that have stuck with these games so there is little online community to be found to fight against. And the CPU, even with varying difficulty levels, can only offer so much resistance. And if you really were a fan of the series and bought these games the first time around, there is no reason to buy these games again as the only real difference is the TV episodes and a single arena.

So, when all is said and done, Deadliest Warrior: Ancient Combat is a great bang for your buck if you’re a fan of the franchise, can look past the technical shortcomings, and didn’t get these games online already, but if you’re just a diehard fighting fan or already have these on XBLA or PSN, there is no need to bother with buying this all over again.

SUMMARY: Fans of the SpikeTV show will enjoy having a chance to relive some of the battles they’ve seen on TV and the bonus DVD is nice, but when compared to other entries in the fighting genre, the Deadliest Warrior franchise comes up a little short and won’t satisfy people looking for a deeper fighting experience.

  • THE GOOD: Strong bang for your buck
  • THE BAD: Lacks the polish of other fighters
  • THE UGLY: Post-death twitching corpses

SCORE: 5.0

Deadliest Warrior: Ancient Combat is available on Xbox 360 (XBLA) and PS3 (PSN). Primary version reviewed was on Xbox 360.

The quintessential monster mash

Season Three of SpikeTV’s hit series, Deadliest Warrior ends tonight with a pair of thrilling one-hour episodes starting at 9PM ET/PT. First, the French Foreign Legion vs the Himalayan warrior Gurkhas will kick things off in your standard Deadliest Warrior fashion by pitting these two historical powerhouses against each other.

But then comes a geek debate for the ages that will scientifically be put to rest as pure numbers will face-off against super-human speed and strength in zombies vs. vampires! Can the sheer numbers of a zombie apocalypse be enough to overcome the brutality of a traditional vampire? If all people become zombified and vampires are forced to resort to lesser food sources, will they be vulnerable enough to a wild pack of flesh mongers? It looks to be a true battle of braaaaaaains vs. blood-pumping heart as this age old discussion will be put the test as finally find out WHO IS DEADLIEST?

What should also be fun to watch with the season finale episode will be the live tweeting and audience interaction given during the episode by the show’s hosts and just what the guys will have to say. How will Dr. Armand Dorian’s human biology knowledge be tested as gel torsos will have yet to be seen types of punishment inflicted upon them? What new gadgets will biomedical engineer Geoff Desmoulin pull out to test these unusual and definitely not human characteristics? And what strategies could Richard “Mack” Machowicz come up with for a pair of creatures that often are depicted as having some sort of hive mind?

Outside of tonight’s season finale though, it should be interesting to see if this begins a slippery slope for the series and could lead to more fictional face-offs in the future, which I for one would be excited about. Could Iron Man vs. Batman be that far away? Or how about Superman vs. The Hulk? Whatever the distant future may hold for this always-compelling TV series, I know that in my personal immediate future, I am going to be sitting down at 9 PM EST with my TV tuned to Spike.

Back in December I had the chance to attend the 2010 SpikeTV VGAs and work the red carpet. It was here that I got a chance to catch up with the hosts of Spike’s Deadliest Warrior, which is about to launch its 3rd season in July. Geoff Desmoulin, Dr. Armand Dorian, and Richard “Mack” Machowicz are all great guys.

Who is Deadliest?

Originally Published: July 22, 2010, on ESPNNewYork.com, Lundberg.me, PlayerAffinity.com, Newsday.com, and Examiner.com

Microsoft officially kicked off their Summer of Arcade 2010 last night with the release of Limbo, but considering my next review subject was just released last week, I don’t see why it couldn’t be part of this awesome event highlighting original XBL titles. Of course, I am talking about Spike Games’ Deadliest Warrior: The Game available now.

Based on Spike’s TV show of the same name, Deadliest Warrior: The Game takes seven combatants from the first season and the Roman Centurion from the second and pits them against each other in one of the most fun and brutal fighters to have come along in some time. With only eight fighters and five arenas to do battle in, this game works perfectly as a XBL title; available for 1000 Microsoft points (roughly $8).

The gameplay is near flawless as you can hack and slash your way through a difficult arcade mode to unlock new weapons and costumes for your favorite warriors or try your hand at proving that you are the deadliest in online versus and tournament modes. And trying to unlock new weapons can be surprisingly addictive due to each weapon having various attributes in terms of damage they can deal and the speed with which they can be wielded at so that it is unlikely you’ll have two exact fighters even if they are selected from the same class.

A unique aspect to Deadliest Warrior: The Game is the chance of a one-hit kill due to the realism the game focuses on (a spear through the face is an instant kill and for good reason). The realism that the game incorporates makes many fights faster than most fighting games, but this also makes you less likely to go in swords-a-swingin’ and make you think some before you actually attack. Include a simple, straightforward combat system that features high, mid, low, projectile, and signature attacks each assigned to their own button and Deadliest Warrior: The Game is the best kind of fighter, one that is easy to pick up but difficult to master.

The graphics are also very impressive. From limbs being hacked off and blood gushing around the arenas to the facial expressions of the warriors themselves, Deadliest Warrior: The Game is very pretty. There are a couple of minor glitches, but extra effects like dead bodies twitching at the end of each round more than make up for it.

There are some flaws to the game though. The game lags on occasion and the audio is very bland as a whole. It would have been nice if the game could have been livened up a bit with commentary from the hosts of the show, Geoff Desmoulin, Max Geiger, and Dr. Armand Dorian, or the show’s narrator Drew Skye. With only some generic music, roars of pain from the combatants, and the anticipated SFX of metal on metal leaves you wanting a little more from the audio side of things.

The plot is also non-existent really compared to your standard fighting game. It’s hard to critique it though since it’s the same premise as the show, to find out “who is deadliest?” In that aspect it has more of a simulation feel because the player really decides the storylines. What would happen if a knight took on an Apache? Or how about a samurai against a ninja?

Something that makes this game one of the best XBL titles out there though is the replay value. Aside from your standard online versus modes, there are promises of increasing the fighter roster as the show goes on and more medieval fighters are revealed. You could have a roster of 30 fighters before the show is done. If that happens, I would hope that the developers also include some new arenas.

The only other thing that fans of the show may be wondering is why all the fighters are of the medieval variety. Well, it wouldn’t be very fair to have Al Capone tear a Viking apart with his tommy gun now would it? Maybe they’ll come out with a sequel for modern warriors. I call dibs on the IRA!

Although flawed, Deadliest Warrior: The Game is a fun, unique fighter that is a bargain considering it is only going to cost you $8. Nevermind Limbo, Deadliest Warrior: The Game is the way you’re going to want to kick off your Summer of Arcade.

Ratings are based on a scale of 1 to 10 with 10 being the best.

Graphics: 9.0: A couple of minor glitches crop up here and there, but twitching dead bodies and blood spurting by the bucketful more than makes up for it.

Audio: 5.0: Generic music, expected SFX, and no commentary take away from the overall experience unfortunately.

Gameplay: 9.5: Unique fighter aspects like one-hit kills and the ease with which you can pick this game up make it a great overall fighting experience. Lag does crop up on occasion though and that’s the only thing that keeps this from being perfect.

Plot/Plot Development: N/A: After giving it some thought, I list Deadliest Warrior: The Game more as a simulation and therefore plot is a non-factor.

Replay Value: 7.5: You have your standard online versus and tournament modes, but the promise of more fighters for download as the show continues will make you come back to this more often than typical fighters.

Overall (not an average): 8.0: A few minor flaws can’t overshadow the legitimately solid experience that Deadliest Warrior: The Game delivers and I know I can’t wait for the first batch of new fighters to be released.

Deadliest Warrior: The Game is available now on Xbox Live.

-Ray Carsillo

The Best of E3

Originally Published: July 7, 2010, on Lundberg.me, Examiner.com, Original-Gamer.com, PlayerAffinity.com, and ESPNNewYork.com

I know that E3 was three weeks ago, but with the craziness of the World Cup, NBA Free Agency, and the approaching MLB All-Star break, to say we’ve been a little busy here at ESPN would be an understatement. But in our spare time, my expert cameraman/editor Jared Bodden and I, have been toiling away trying to finish these videos to show you some of the great games we saw at E3 and bring you some exclusive interviews with the people behind those games.

One of the most difficult things in this process has been whittling down what we felt were the most worthwhile games to look at, so we broke it down into four videos. The first video is a compilation featuring online and DLC games with the following three videos being a summary of the rest of the best from each day. For the games that we had to cut for the sake of time, I apologize tremendously. I also wish we could have given every game we did feature their own special video.

On that note, without further ado, below is the culmination of my three days at the L.A. Convention Center for E3 2010. I hope you all enjoy.

The first video was my online/DLC game special that features looks at the new Deadliest Warrior game from Spike Games that comes out next Tuesday, DCU Online from Sony Online Entertainment, QuickHit.com and their brand new NFL license, and Blacklight: Tango Down from Ignition Entertainment.

Our first day at E3 was a special day overall and had us see some spectacular looking games for consoles. Our video of Day 1 features Tron and Epic Mickey from Disney Entertainment, Castlevania: Lords of Shadow from Konami, and Test Drive Unlimited 2 from Atari.

On the second day of E3, console games and their peripherals were well represented once more as we looked at Vanquish from SEGA, Shaun White Skateboarding and Ghost Recon: Future Solider from Ubisoft, WWE All-Stars from THQ, and the new Wii Exercise Bike from Big Ben Interactive.

On the last day of E3, we had a chance to look at some of the most hyped games for consoles and some sweet accessories when we looked at Call of Duty: Black Ops and Spider-Man: Shattered Dimensions from Activision and some sweet products from Nyko and iGUGU.

Videos by Jared Bodden

-Ray Carsillo

The Deadliest Interviewer!

Originally Published: May 18, 2010, on ESPNNewYork.com and PlayerAffinity.com

If we ever wanted to find out who was the deadliest anything, we would most likely go to my latest interviewee. He is a professional Biomedical Engineer and one of the hosts for SpikeTV’s Deadliest Warrior, Geoff Desmoulin.

On Deadliest Warrior, which is now in its second season (first season available on DVD) and airs every Tuesday night at 10 PM on SpikeTV, Geoff, along with Max Geiger, Dr. Dorian, and some sweet analytical software, take some of histories greatest individual warriors and warrior groups and pit them against each other in mythological match-ups to determine the age old question: “Who is DEADLIEST?”

I had a chance though to ask Geoff some other questions like how he got involved with Deadliest Warrior and if we can ever hope to see some fictional characters make their way into the Deadliest Warrior fight club, where many of the shows’ weapons tests are conducted.

CLICK HERE – to hear Part 1 of my interview with Deadliest Warrior host, Geoff Desmoulin.

CLICK HERE – to hear Part 2 of my interview with Deadliest Warrior host, Geoff Desmoulin.

CLICK HERE – to hear Part 3 of my interview with Deadliest Warrior host, Geoff Desmoulin.