Tag Archive: Jerry Lawler


A not-so-Royal Rumble

It’s been a difficult transition from current-gen hardware to next-gen for a lot of the yearly sports franchises, but these titles seem to fall into one of two categories. Some series are taking the challenge head-on, while others are trying desperately not to rock the boat, with hopes of riding out whatever wave of momentum they’ve built up over the last seven years to survive their final current-gen entry.

WWE 2K14 falls in the latter category. Even taking events like a huge publisher change into consideration, it feels like the franchise is just ready for current-gen to be over and done with and is biding its time.

It’s not that WWE 2K14 is a bad experience. I still had a lot of fun with this year’s version of WWE’s annual gaming series, but a lot of its features and ideas seem stale, with little innovation in any of its modes. The same glitches and AI shortcomings that seem to pester the game year in and year out persist—Extreme Rules matches remaining counterfests where wrestlers just keep ripping whatever weapon they have out of each other’s hands and doing no real damage, players seeming to meld through the ropes instead of climbing over them, or character models looking like they’re floating off the mat when you go for the pin.

A perfect example of the lackadaisical approach taken to this year’s game is the WWE Universe mode. This option is so outdated that it still lists the Wednesday-night show as WWE Superstars, even though it’s now WWE Main Event and Superstars has been relegated to an Internet-only show on Friday nights. The only real addition to the mode this year is the Rivalry feature, where you can change storylines to force wrestlers to face each other—with varying stipulations—week in and week out. It’s really just a small customization feature that doesn’t do much for the experience as a whole–and serves to add more clutter to a user interface that’s already in desperate need of an overhaul.

Sure, it’s still interesting to create a character—or take control of one of your favorites—and put them through the paces of a year in the WWE and see if you can become top dog. But how about we expand this into NXT, the WWE’s developmental promotion? You could start as a rookie and really work your way up or learn new moves through a mentor, just like on the show. This could give us a chance to tell a much longer, more detailed story than we could before. And can we at least get the schedule of shows right? Yes, we can create our own, but let’s at least start from an accurate default.

While on the subject of creating things, I do have to say that while nothing’s really changed with the character, entrance, moveset, or arena-creator modes, nothing really had to, either. I can’t imagine these being any better than they already are, besides perhaps offering more options with greater detail. Hopefully, that will come with some of the added horsepower next year. The WWE series is known for having one of the best creator suites in the industry—and that, at the very least, remains in pristine condition.

Something that has seen some changes, however, is the story mode. Last year told the tale of the Attitude Era, while this year brings us 30 Years of WrestleMania. The major focus of this mode revolves around reliving 46 epic matches from three decades of the most dominant brand in wrestling, trying to pull off the same iconic moments that made these matches classics to begin with: Hogan bodyslamming Andre at Wrestlemania III, Stone Cold Steve Austin refusing to tap to Bret Hart in WrestleMania 13 (one of my personal favorites), all the way up to John Cena versus The Rock from just last year.

Hardcore wrestling fans will be able to recognize this is just an extension of last year’s mode, but instead of focusing on one specific time period (which also happens to be the shortest chapter here to prevent too much crossover), it draws from the WWE’s long history. It also conjures up a lot of memories of 2009’s WWE’s Legends of WrestleMania game—mostly early on—in regards to the matches chosen and the objectives given. It was like déjà vu; I had this constant feeling I’d already played half the mode before I even started it. However, it’s still tremendously fun to relive so many vintage moments, and it serves as a great learning tool for younger wrestling fans—or a trip down memory lane for older ones.

But there’s a lot more to 30 Years of Wrestlemania than just reliving the best matches of yesteryear. Another option in the mode is challenging “The Streak.” Here, you’re presented with two choices: Defeat the legendary Undertaker at WrestleMania, where his AI’s been amped up to near-impossible levels to offer you the truest test of your wrestling skills, or play as the Undertaker in the ultimate Gauntlet match against the entire WWE roster.

The Gauntlet match choice sounds much tougher than it is, though. Most combatants don’t really start to put up a fight until you’ve eliminated at least 25 guys, and the Undertaker recovers his health after every five. A score is assigned in either option, giving the entire mode a very arcade-like feel; it’s a nice change of pace from the rest of the simulation-heavy game. But unless you become obsessed with bettering your score, this mode sorely lacks any replay value. Even a difficult Undertaker can be countered after you learn his timing, and the Gauntlet match can take close to an hour for each runthrough of the roster, which is far too long for anything to be deemed truly “arcadey.”

WWE 2K14 is a decent entry into the series, but it lacks any changes that could help the franchise stay completely fresh and fun; this feels like a mailed-in effort before the advent of next-gen. The customization options we’ve come to know and love are still here to complement the most robust roster of old-school and current wrestlers yet. It just feels like the overall presentation and WWE Universe mode need to see the same spit-and-polish effort that goes into story mode every year.

Developer: Yuke’s/Visual Concepts • Publisher: 2K Sports • ESRB: T – Teen • Release Date: 10.29.13
7.0
30 Years of WrestleMania will be a fun stroll down memory lane for older, more diehard WWE fans. Otherwise, WWE 2K14 feels like a mailed-in effort before next-gen hits, especially as the WWE Universe mode starts to show its age.
The Good 30 Years of WrestleMania is a great follow up to last year’s Attitude Era mode.
The Bad WWE Universe mode is starting to show its age; same glitches we see every year.
The Ugly Mae Young. Just because.
WWE 2K14 is available on Xbox 360 and PS3. Primary version reviewed was for Xbox 360.

After an eventful Summerslam PPV, the WWE found itself in Fresno, CA, the site of RAW episode number 1004, to witness the fallout of the biggest event of the summer.

Main Plot Overview: CM Punk continued his quest for respect last night and in the process earned the right from GM AJ Lee to name his number one contender for Night of Champions and to the delight of the WWE Universe, Punk wanted to name John Cena, but one condition. And that was that John had to admit CM Punk was the best wrestler in the world.

When John refused though, after a long tirade about how important it is to always believe in yourself and that no matter how many times you fall down you need to get back up, and a bunch of other trivial self-help garbage, the title picture remained muddied. CM Punk, still looking for that respect, then demanded Jerry Lawler, the man who said Punk turned his back on the WWE Universe, offer him an apology and say the same thing. Although Lawler did apologize, he refused as well to say that Punk was best in the world, and thus got what he deserved. A kick upside the head by Punk.

It’ll be interesting to see how this long, drawn out story goes and why the WWE feels the need to insert Lawler into this shenanigans (now dubbed Minister or Propaganda by Punk), but as long as CM Punk remains champion, as he has now for nine months and counting, things will definitely remain interesting.

Match of the Night: Quite honestly, as is typical of RAW as it shakes off the post-PPV hangover, many of the matches were very one-sided, not clear-cut, or just plain not interesting. There were a couple of contenders for the Match of the Night though.

The Divas #1 Contendership Battle Royale just because of all the ladies being in the ring at once. Randy Orton vs Alberto Del Rio was actually very enjoyable for the most part until the ending. But the match that stood out above all others was the Dolph Ziggler vs Chris Jericho rematch of Summerslam, with the stipulation that if Ziggler lost, he’d lost his MITB briefcase, and if Jericho lost, he’d lose his job.

This match had the great pacing and top-notch technical acumen that we saw the night before during the PPV, but this time there was actually something of worth on the line (even though if you follow Jericho at all, you knew he was going to lose because he’s about to start touring with Fozzy, his band, once again). The match started off with Ziggler coming out of the gates on fire, not wanting at all to relinquish his briefcase, but Jericho started hitting a few great spots including both an axe handle smash and missile drop kick off the top rope. When he would go for his patented lionsault though, things would go awry as Ziggler countered with a pair of knees to the gut, followed by his Zig Zag to end it. Great pacing and tight wrestling all around made this an easy pick for Match of the Night.

Promo of the Night: This was an easy one as RAW kicked off with none other that Mr. Paul Heyman and his client Brock Lesnar. The pair were coming down to the ring to obviously gloat after their huge win over HHH at Summerslam where Brock ‘broke’ HHH’s arm and made one the WWE’s most resilient fighters tapout.

But not only did they gloat, but Heyman, in classic feel fashion, deemed Brock the new ‘King of Kings’ and therefore the entire WWE Universe must bow down now to Brock Lesnar. The pure intensity on Heyman’s face, while Brock danced around in one spot like he always does like he’s about to hit someone, as he made this proclamation was absolutely a joy to watch and I recommend you check out the video of it over at wwe.com if you can find it.

The best part of the whole promo though may have been when they called Scott Armstrong down to the ring and Heyman told the referee to hurry up because it was live TV (of course, he may have been taking his time because they wanted to make sure they could fill three hours again), and then Lesnar got right in the referee’s face, who was told by HHH to let the two fight, and Lesnar said ‘Good job’. Armstrong then ran away before he wet himself. Absolutely brilliant way to kick the show off.

Shocker of the Night: The Shocker of the Night didn’t come in a promo or a match announcement, it came in an actual match when AJ decided it best for Kane to tag with Zack Ryder against Daniel Bryan and The Miz. This comes just a few months after Zack Ryder’s big push and feud against Kane where Kane literally push Ryder off the stage in a wheelchair and tried to do…things…with his girlfriend of the time, Eve.

Just as shockingly though was the two seemed to be working well together until Daniel Bryan, the latest target of Kane’s wrath, entered the ring against the Big Red Monster and Kane was ready to get revenge for his upset loss at Summerslam. Daniel Bryan would have no part of it though and ran straight out of the ring, through the crowd, and out of the arena, resulting in a countout win for Kane and Ryder.

Luckily, things resumed some sort of normalcy when in his rage at having lost Daniel Bryan a second time, Kane took his rage out on Ryder, delivering a Tombstone Piledriver that was originally intended for Daniel Bryan the night before.

Cheap Pop of the Night: During the Cena tirade about how important it is for someone to believe in him/herself, he kept dropping little facts about Fresno, CA, from their location to their football team and had the crowd eating out of his hand. Considering how polarizing John is typically amongst WWE fans, this was a rare moment where it seemed he had 100% of the folks in attendance behind him, even if he had to kiss their butts to do so. Therefore, it was with ease to name John Cena’s little self-help speech about Fresno the Cheap Pop of the Night.