Tag Archive: Ryback


A not-so-Royal Rumble

It’s been a difficult transition from current-gen hardware to next-gen for a lot of the yearly sports franchises, but these titles seem to fall into one of two categories. Some series are taking the challenge head-on, while others are trying desperately not to rock the boat, with hopes of riding out whatever wave of momentum they’ve built up over the last seven years to survive their final current-gen entry.

WWE 2K14 falls in the latter category. Even taking events like a huge publisher change into consideration, it feels like the franchise is just ready for current-gen to be over and done with and is biding its time.

It’s not that WWE 2K14 is a bad experience. I still had a lot of fun with this year’s version of WWE’s annual gaming series, but a lot of its features and ideas seem stale, with little innovation in any of its modes. The same glitches and AI shortcomings that seem to pester the game year in and year out persist—Extreme Rules matches remaining counterfests where wrestlers just keep ripping whatever weapon they have out of each other’s hands and doing no real damage, players seeming to meld through the ropes instead of climbing over them, or character models looking like they’re floating off the mat when you go for the pin.

A perfect example of the lackadaisical approach taken to this year’s game is the WWE Universe mode. This option is so outdated that it still lists the Wednesday-night show as WWE Superstars, even though it’s now WWE Main Event and Superstars has been relegated to an Internet-only show on Friday nights. The only real addition to the mode this year is the Rivalry feature, where you can change storylines to force wrestlers to face each other—with varying stipulations—week in and week out. It’s really just a small customization feature that doesn’t do much for the experience as a whole–and serves to add more clutter to a user interface that’s already in desperate need of an overhaul.

Sure, it’s still interesting to create a character—or take control of one of your favorites—and put them through the paces of a year in the WWE and see if you can become top dog. But how about we expand this into NXT, the WWE’s developmental promotion? You could start as a rookie and really work your way up or learn new moves through a mentor, just like on the show. This could give us a chance to tell a much longer, more detailed story than we could before. And can we at least get the schedule of shows right? Yes, we can create our own, but let’s at least start from an accurate default.

While on the subject of creating things, I do have to say that while nothing’s really changed with the character, entrance, moveset, or arena-creator modes, nothing really had to, either. I can’t imagine these being any better than they already are, besides perhaps offering more options with greater detail. Hopefully, that will come with some of the added horsepower next year. The WWE series is known for having one of the best creator suites in the industry—and that, at the very least, remains in pristine condition.

Something that has seen some changes, however, is the story mode. Last year told the tale of the Attitude Era, while this year brings us 30 Years of WrestleMania. The major focus of this mode revolves around reliving 46 epic matches from three decades of the most dominant brand in wrestling, trying to pull off the same iconic moments that made these matches classics to begin with: Hogan bodyslamming Andre at Wrestlemania III, Stone Cold Steve Austin refusing to tap to Bret Hart in WrestleMania 13 (one of my personal favorites), all the way up to John Cena versus The Rock from just last year.

Hardcore wrestling fans will be able to recognize this is just an extension of last year’s mode, but instead of focusing on one specific time period (which also happens to be the shortest chapter here to prevent too much crossover), it draws from the WWE’s long history. It also conjures up a lot of memories of 2009’s WWE’s Legends of WrestleMania game—mostly early on—in regards to the matches chosen and the objectives given. It was like déjà vu; I had this constant feeling I’d already played half the mode before I even started it. However, it’s still tremendously fun to relive so many vintage moments, and it serves as a great learning tool for younger wrestling fans—or a trip down memory lane for older ones.

But there’s a lot more to 30 Years of Wrestlemania than just reliving the best matches of yesteryear. Another option in the mode is challenging “The Streak.” Here, you’re presented with two choices: Defeat the legendary Undertaker at WrestleMania, where his AI’s been amped up to near-impossible levels to offer you the truest test of your wrestling skills, or play as the Undertaker in the ultimate Gauntlet match against the entire WWE roster.

The Gauntlet match choice sounds much tougher than it is, though. Most combatants don’t really start to put up a fight until you’ve eliminated at least 25 guys, and the Undertaker recovers his health after every five. A score is assigned in either option, giving the entire mode a very arcade-like feel; it’s a nice change of pace from the rest of the simulation-heavy game. But unless you become obsessed with bettering your score, this mode sorely lacks any replay value. Even a difficult Undertaker can be countered after you learn his timing, and the Gauntlet match can take close to an hour for each runthrough of the roster, which is far too long for anything to be deemed truly “arcadey.”

WWE 2K14 is a decent entry into the series, but it lacks any changes that could help the franchise stay completely fresh and fun; this feels like a mailed-in effort before the advent of next-gen. The customization options we’ve come to know and love are still here to complement the most robust roster of old-school and current wrestlers yet. It just feels like the overall presentation and WWE Universe mode need to see the same spit-and-polish effort that goes into story mode every year.

Developer: Yuke’s/Visual Concepts • Publisher: 2K Sports • ESRB: T – Teen • Release Date: 10.29.13
7.0
30 Years of WrestleMania will be a fun stroll down memory lane for older, more diehard WWE fans. Otherwise, WWE 2K14 feels like a mailed-in effort before next-gen hits, especially as the WWE Universe mode starts to show its age.
The Good 30 Years of WrestleMania is a great follow up to last year’s Attitude Era mode.
The Bad WWE Universe mode is starting to show its age; same glitches we see every year.
The Ugly Mae Young. Just because.
WWE 2K14 is available on Xbox 360 and PS3. Primary version reviewed was for Xbox 360.

Mick Foley has to make some changes to his Survivor Series team, CM Punk finds himself between a rock and a hard place, and the King returns in this week’s Sleeper Hold!

Main Plot Overview:

Long time no talk recap folks. Sorry for the delay, but it’s been a crazy time here at EGM with the insane rush of games coming in for the holidays. Things are settling down a bit now though and so I was able to relax and watch a little Monday Night RAW.

And boy, did a lot happen on RAW last night. Ryback got his revenge on the rogue referee that cost him the title at Hell in a Cell and decimated the poor fool. AJ Lee confronted Vickie Guerrero once again about her supposed affair with John Cena. And leading up the triple-threat Survivor Series main event where John Cena, CM Punk, and Ryback will face off for the WWE Championship, last night’s main event put Cena and Punk against each other in a singles non-title match that saw both men give it their all. At least until Punk tried to run away and then met Ryback, who was still very hungry after his short match with the rogue ref, halfway up the ramp. As Punk began to backtrack away from Ryback, he attempted to escape into the crowd, However, Cena caught him and brought Punk back into the ring to get the win before Cena and Punk then both grabbed the WWE title in a moment dripping with tension and obvious symbolism.

I don’t know who is going to win the WWE Title on Sunday, but I’d love for it to be Punk one more time to cap off his full year as the champ and move into sole possession of the 8th longest title reign in history. I’d also like to see what Ryback would do as champ and maybe even set him up to take on some other unstoppable monsters like The Big Show or Kane down the line. Basically, as long as it’s not John Cena because he’s actually been developing well over the past few months into someone I can at least stand and I think giving him the title now would unravel this all again.

Match of the Night:

There has been a heavy focus in recent months on the tag team division. And to help show off this resurgence, the first 8-man tag match I can remember seeing in quite some time took place as the teams of Rey Mysterio/Sin Cara and Justin Gabriel/Tyson Kidd took on the Primetime Players and Primo/Epico, showing off all four teams’ interesting styles of offense in the match.

The match started off at a normal pace with the heels in control, but once a couple of hot tags were made by the faces, business picked up. With as many high fliers as there were in the ring, it was no surprise to see guys like Sin Cara leap off the top turnbuckle to the outside or for Tyson Kidd to hit a hurricanrana when they got their chance, but the moves all seemed to happen one right after another and so the match had the fastest pacing I’ve seen in some time, especially from Rey Mysterio who many thought might have lost a step, once everyone got into a rhythm. The big highlight of the match, however, was back-to-back finishers with Mysterio’s 619 and Gabriel’s 450 splash on Darren Young to end the bout. All things considered, the quick pace, tight maneuvers, and over-the-top finish made this an easy choice for Match of the Night.

Promo of the Night:

In an outpouring of emotion from everyone in ring and from the WWE Universe, it was great when Jerry “The King” Lawler came down the ramp in hour two to take his headset back from Good Ol’ JR (Although it was great hearing JR again for these past nine weeks. I really wish Michael Cole would go away).

To hear Jerry talk about how his experience was like It’s a Wonderful Life and how much he appreciated the outpouring of love from everyone in the locker room and the WWE Universe was a special moment and I for one am thrilled King pulled through. Of course, the whole moment would go sour when CM Punk would crash the party and Paul Heyman would fake his own heart attack right in the middle of the ring.

But this special promo wasn’t done for then Mick Foley came shambling down to the ring to belittle Punk about how special it was that Jerry was okay. How it was a damn miracle he was there and that for a short period of time he was dead. It was the most emotional I had ever seen Mick Foley and I think even Punk was a little stunned, but he kept his cool and turned it back on Mick as he always does. As a whole though, this was easily the best moment of the night on RAW.

Shocker of the Night:

With the main event at Survivor Series changed to a triple threat match between Punk, Cena, and Ryback, Mick Foley had a gap in his Survivor Series team that needed to be filled. Leaving it up the WWE Universe, Santino Marella, Zack Ryder, and late ballot entry The Miz, who defected from Team Ziggler, the Universe decided shockingly for The Miz by a landslide. Miz admitted that he didn’t like Mick and Mick admitted he didn’t like Miz, but they both hated Ziggler more.

It also led to an interesting storyline developing with the Miz being forced to partner with Kane later that night in a tag match against Rhodes Scholars and Daniel Bryan becoming jealous. Where that may lead, I don’t know, but the whole scheme stinks of turning the Miz into a face with him teaming up with other faces for Survivor Series.

Cheap Pop of the Night:

The emotional rant of Mick Foley about how it was a miracle Jerry Lawler was there in Columbus was not a moment that I felt was cheap in any way. But it needs to be said that it would be a Foley moment if he didn’t shout out the location of RAW at least once an evening and before Mick started preaching to Punk, he couldn’t help but mention last night’s venue in Columbus, Ohio. Mick is nothing if not consistent and we love him for it, but he also gets the Cheap Pop of the Night.