Tag Archive: scarlet witch


Gimmicks Assemble!

Every time you walk into a comic book store nowadays, it seems there is some sort of new major event going on, especially with Marvel. This constant bombardment of universe changing stories makes it so that mighty Marvelites barely get a chance to breathe when it comes to keeping up with the flood of fiction usually before them. Fear Itself, World War Hulk, House of M, Dark Reign, Avengers vs X-Men, Civil War, Chaos War, Schism, and Spider-Island, are just some, not even close to all, of what has happened in the past few years of Marvel. So when we first heard we were getting a Marvel Avengers Kinect game based off of Secret Invasion, most of us were shaking our heads at the idea since in modern comic terms, this four-year old story arc was already considered ancient in the mythos of Earth-616 and is not nearly as beloved as some other stories.

The basic premise of Secret Invasion was that the shape-shifting Skurllls had found a way to transform themselves to resemble many of Earth’s Mightiest Heroes without being detected and then inserted themselves as sleeper agents amongst the super hero populous. Once it was revealed with Skrull-Electra’s death, the event had everyone guessing as to whom they could trust and just where all the original heroes had gone. And so the idea of jumping into the shoes of everyone’s favorite heroes to bash those green-skinned, three-chinned, would be conquerors led to Marvel Avengers: Battle for Earth.

The game has you play as 20 different characters from the Marvel Universe and take on both regular and Skrull versions of many of these heroes and villains in a fighting game style as you loosely follow the events of Secret Invasion. From the infiltration of the Baxter Building where the Fantastic Four make their home to the attack on the S.H.I.E.L.D. Helicarrier, you must fend off dozens of foes overall as each level has several conflicts associated with it.

Each round of fighting features a pair of heroes or villains on each side, but should one character’s lifebar be depleted, the match is over. In terms of the motions you must perform, anyone who played Ubisoft’s previous Kinect hero game, PowerUp Heroes, should be familiar with the actions as you kick, punch, and swing your arms around to mimic moves that the actual Marvel characters might do. From clasping your fists together and swinging upward for a massive Hulk uppercut to opening your arms up wide for an Iron Man Repulsor Beam, the game does a very good job of recognizing your movements and what exactly you want to do with each character. To immerse you in the experience even more, there are even voice commands where if you scream certain phrases during Ultra Attacks, like ‘HULK SMASH’, your moves are even more powerful and as cheesy as you may sound, the gimmick is surprisingly fun.

As tight handling as the game may be for a motion game though, its core mechanics are overly simple and the motions become repetitive and boring as you quickly realize just how many battles you have to work your way through in order to beat the game’s campaign mode. The story adaptation also clearly needed more work than it got and if you are a diehard fan of the comics, you won’t appreciate the characters and scenarios that were randomly added to try to force some longevity into this title that even then should really only require a few hours to beat.

Despite its fatal flaw of being as repetitive as every other Kinect game out there though, Marvel Avengrs: Battle for Earth actually has a lot more polish than you might expect from a game of this nature and is a great way to get your butt out of your chair to pummel some of your all-time favorite comic book characters. Along with some tight controls, there is a versus and co-op feature that allows you to play with or against your friends and could prove to be a great way to kill a rainy day should your living room have the space for it. The look and sound of the game also helps give the game an authentic comic book feel. All told, if you’re a Marvel fan really looking to get into the shoes of one of your favorite characters, there are worst things you can do than play Marvel Avengers: Battle for Earth.

SUMMARY: As usual, the gimmicks quickly become evident and tiresome, especially for folks familiar with the comic arc this game’s story is based off of. However, there is some surprising polish here and you might have more fun with it than you’d expect as it is one of the few Kinect games where the controls actually work.

  • THE GOOD: Great look and sound to the game that mimics the comics well
  • THE BAD: Simple game play that can become boring quickly
  • THE UGLY: Skrulls and their triple chins

SCORE: 7.0

Marvel Avengers: Battle for Earth is available currently for Xbox 360 and will later be available on Wii U. Primary version reviewed was for Xbox 360.    

Originally Published: March 28, 2011, on Comicvine.com

It is one of the X-Men’s most persistent threats, mostly because it is a godlike entity that cannot be destroyed. The Phoenix Force has possessed nearly two-dozen characters over the X-Men’s history across several different universes. And it seems to have returned, at least in part, once again. This time in the form of the Mutant Messiah, Hope Summers.

It’s not a question of if the Phoenix Force will make its presence felt via Hope, but when as it has picked several moments to rear its head already. It had its big coming out party against Bastion in order to destroy that threat and save what was left of Utopia. And since then it has been seen deep in the green eyes of Hope as her temper flared some in a meeting with Cyclops in Generation Hope #5. But this is a creature that has the power to both create and destroy, so what exactly is the Phoenix’s agenda this time around and how will it once again affect the destiny of the X-Men?

The first question you really have to ponder is just how powerful the force that inhabits Hope is because this is not the entirety of the Phoenix force. Part of the Phoenix previously possessed the Stepford Cuckoos and in order to overcome it in the Phoenix Warsong mini-series, each Cuckoo turned their hearts to diamond in order to trap the essence. So is Hope harboring the remaining power, or like the Cuckoos, is this just a small fraction of it? And if it is just a small fraction, where is the rest? Could these “lights”, these new mutants the X-Men are now discovering, actually be harbingers of other remnants of the Phoenix force and why Hope feels so close to them? Is that why the “lights” powers’ are so chaotic at first and only Hope can bring their powers under control when she makes contact with them?

Let us assume though for a second that Hope is the embodiment of the remainder of the Phoenix Force. Is Hope simply the form the Phoenix Force chose to take in trying to reform itself? Could this be the reason why she looks SO much like Jean Grey, the form that the Phoenix is most accustomed to and why she flares up more often when Cyclops is around?

The Phoenix could also have just decided to possess a baby this time around and could be molding Hope as she ages into what she thinks she should look like, which would be Jean Grey. Maybe this was some cosmic sized attempt at understanding life by the Phoenix and so in order to do so was hoping to live a full human life. Unfortunately for her, she spent many of her formative years time-hopping with Cable. If that was the Phoenix’s plan, I guess that was a bust.

The most likely scenario for all this though is probably nothing as deep and this will all simply culminate as the fix to M-Day caused by the Scarlet Witch. The question that arises from this is how is it going to be implemented because it makes perfect sense for the Phoenix to be the reason why the mutant race would rise from the ashes. And only a primal force like the Phoenix could overcome the Scarlet Witch’s chaos magic.

Is every issue of Generation Hope going to be her locating new “lights” and bringing them under control? Saving the mutant race one soul at a time? That could work for a little while, but would become boring and tiresome at some point. I can’t see continuing like this for more than a couple dozen issues before we see some major event where either Hope will unleash her full potential and heal a great many “lights” all at once or sacrifice herself and in that noble act serve as the catalyst that once again jump starts the X-gene and saves the mutant race from extinction. And if Hope doesn’t make a noble sacrifice, but learns to control the Phoenix Force, could this be another way for some more recently deceased X-Men to return to the comic pages? No matter what happens, I’m going to be reading any comic that features Hope because she is clearly going to be the catalyst for some major changes happening in the ranks of the X-Men down the line.