Tag Archive: vgas


The VGX (formerly SpikeTV’s VGAs) have released the full list of nominees across their 21 awards categories.

Twenty of the awards are voted on by an advisory panel of 23 experts from around the videogame industry, with the last award, Most Anticipated Game, being voted on by the public.

Leading the way this year is Grand Theft Auto V with nine nominations, including Game of the Year, Best Soundtrack, and a Studio of the Year nom for Rockstar North. Bioshock Infinite has the second most with eight nominations, and The Last of Us comes next with seven. Both are also up for Game of the Year. To see all the categories and nominations, you can head over to the official VGX website.

The VGX is a rebranding of the long-running videogame awards show meant to coincide with the advent of next-gen consoles and a move to live, digital streaming across a variety of gaming platforms and Viacom Properties including Spike.com, ComedyCentral.com, MTV.com, GameTrailers.com, and more.

The new digital format will allow the VGX to focus an entire day solely on gaming, including the world premieres and breaking news the show is known for. The awards kick off live Saturday, December 7, at 6 p.m. Eastern Time, 3 p.m. Pacific.

EGM Associate Editor Ray Carsillo had a chance to talk to skateboarding pioneer Tony Hawk shortly before the Birdman let the world know on the 2011 SpikeTV VGAs about the upcoming releases of Tony Hawk Pro Skater HD in the summer of 2011.

THE BUZZ: Hollywood director/screenwriter James Gunn walked the red carpet at the 2011 Spike TV VGAs and talked to EGM Associate Editor and Resident Supernerd Ray Carsillo about his experience co-directing/writing Lollipop Chainsaw with Suda51. He also let slip a little new information about the highly anticipated game in regards to Nick, Juliet’s decapitated head of a boyfriend, and his part in the game.

Gunn says in the interview (which you can watch the video of below) that an ability that Nick possesses is that if Juliet beheads certain zombies, she can place Nick’s head in place of the zombie’s head and have Nick pilot the zombie’s body and fight along side her for when the odds really get tough.

EGM’S TAKE: Well, we figured Juliet wasn’t just carrying Nick’s head around for sentimental reasons and this new ability reveal definitely should add an interesting new dynamic to the game play along with the rainbows, hearts, and, of course, Juliet’s chainsaw and pole dancing related abilities. The big question we will have to wait to find the answer to now though is how good is the friendly A.I. and how much of an effect will it really have in combat?

Unfortunately, due to the rapid nature of the red carpet, we couldn’t talk more in depth with James Gunn about the game at that moment, but it was also nice to see his enthusiasm for the project come off rather clearly and has me looking forward to this game even more.

What do you folks think? Are you pumped for Lollipop Chainsaw? What do you think about this new ability? How about the rest of Juliet’s zombie bashing repertoire? Let us know your thoughts with comments below!

Back in December I had the chance to attend the 2010 SpikeTV VGAs and work the red carpet. Here I had a chance to speak with the only version of Commander Shepard for most people, Jennifer Hale, the female version of Commander Shepard for Bioware’s Mass Effect series. We chatted about how more people should look at her as the only Commander Shepard and how it is to be in such a widely popular series.

Back in December I had the chance to attend the 2010 SpikeTV VGAs and work the red carpet. It was here that I got a chance to speak with the man behind Call of Duty: Black Ops’s Sgt. Frank Woods, Mr. James C. Burns. We talked about how it was to voice a character who has quickly become somewhat iconic in the Call of Duty mythos and doing voiceover work in general.

Back in December I had the chance to attend the 2010 SpikeTV VGAs and work the red carpet. Here I got to catch up once again with old friend and Oscar winning director Guillermo del Toro. Instead of talking about vampires this time around, Guillermo, Danny Bilson, and I chatted about THQ’s new game that Guillermo is working on called Insane.

Back in December I had the chance to attend the 2010 SpikeTV VGAs and work the red carpet. It was here that I got a chance to chat with the man behind the music for all of the God of War games, Gerard K. Marino.

Back in December I had the chance to attend the 2010 SpikeTV VGAs and work the red carpet. Here I caught up with my old friend and host of GameTrailersTV Geoff Keighley to talk to him about putting on the show year after year and what we could expect from that year’s show.