The Just Cause series is known for its over-the-top, insane action sequences that see protagonist Rico Rodriguez wreak havoc across lands plagued by despotic regimes. Rocket launchers, C4, machine guns and other weapons are often perfectly suitable means for Rico to go about his business causing mayhem, but in Just Cause 3 his classic grappling hook might trump them all.

In Just Cause 2, Rico could tether two objects together and cause them to snap into one another, like explosive barrels to soldiers, to help Rico achieve his objectives, especially if running low on traditional ammo. Just Cause 3 has enhanced Rico’s grappling hook to a degree that explosive barrels and soldiers is thinking far too small.

While I played the game, I discovered two new attributes to the grappling hook. First, Rico can fire up to three grappling hooks at one time., allowing him to manipulate larger objects in the environment. Second, the grappling hooks start off with slack, but you can control the tension with the right stick of your controller. Thus, you can properly place your hooks before trying to take down a large object, or set traps in areas where you know enemies might soon arrive.

At first, I used these mechanics to take down statues of Medici’s dictator, General Di Ravello. Statues are just one of many destructible objects in the environment, and they must be destroyed to free Medici from Di Ravello’s rule. I fired my three hooks at Ravello’s face, which was as large as Rico’s torso, and connected them to the ground below. As I cranked up the wires, the full body statue began to crack around its kneecaps. Then it started to twist and turn. Finally, when the crack expanded, the statue broke off its base and smashed onto the ground with a gloriously satisfying crash.

Soon after, I moved onto propaganda towers, then to large projectors playing Ravello’s greatest hits in piazzas. But my crowning achievement came with a large, round oil container and a police station at the bottom of a hill.

The oil container, itself was the size of a small building, was propped up off the ground by six key supports. Using a rifle, I carefully blasted out three supports. I then fired the grappling hooks into the container and latched them onto the ground about halfway down the hill. Slowly, I cranked up the tension.

In mere moments, the container broke free of the other three supports and began sliding towards the other end of the hooks. Once it reached a certain point, however, gravity did the rest of the work. While the container began sliding down the hill, Raiders of the Lost Ark-style, toward the police station, I fired several more rounds into its side, setting off a stream of white-hot flame. The container collided with the station wall, exploding in a blast that nearly took up my entire screen and leaving nothing but charred bodies and rubble in its wake. It was beautiful.

This was not an in-game objective. This was the freedom Just Cause 3 and the tools, specifically the new grappling hook, afforded me. I wondered if I could do something, tried it, and it worked out beautifully in my favor. I was limited only by my imagination and desire to cause wanton destruction. And I get the sense that there are a lot more insane explosion opportunities around Medici, waiting for players to discover them. I, for one, cannot wait.

Just Cause 3 will drop this holiday season for Xbox One, Playstation 4 and PC.

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