Tag Archive: xbla


Originally Published: July 19, 2011, on EGMNOW.com

Game Name: Bastion

By: Ray Carsillo

Publisher: Warner Bros. Interactive Entertainment
Developer: Supergiant Games
Platforms: XBLA

The Good: Old school RPG dungeon crawl feel with new stylized design twists to keep it fresh
The Bad: “Quests” can become repetitive
The Ugly: The game is more linear than most RPG fans may like

Most gamers nowadays don’t have the time to devote to a 40-hour dungeon crawl like Dragon Age. Well, those gamers out there who have been looking for a more casual dungeon crawl may finally have the answer they’ve been looking for with the first entry into this year’s Xbox Summer of Arcade: Bastion.

Bastion is a real-time combat RPG with a top down hack ‘n’ slash-style flare reminiscent of Gauntlet Legends. You play as “The Kid”, a young adult who has seen his share of hardship and finds himself as one of the last living beings in his world after a great calamity has wiped out all he’s known and loved. Planning for such an event, his people built the great Bastion that was to serve as a protective meeting place should the need arise, but even that is in shambles and must be rebuilt by “The Kid” and other survivors.

Bastion succeeds in finding a balance between keeping the action quick and simple, but also providing an engaging enough story to make you feel you should have a vested interest in the characters. Part of what makes you care is every action you take in the world is described “live” by the story’s narrator and it compels you to continue on even when the game’s dozen or so levels start to feel repetitive. The narrator also helps to set the atmosphere of the game as you can actually feel your heartstrings tug as you walk up to less-fortunate citizens who have been petrified, akin to real life victims of Vesuvius in Pompeii millennia ago. Turned to ash almost instantaneously, but preserved, frozen in charcoal, the narrator talks about who they once were as you come across them and it is the most haunting graveyard you may find in a game.

The only real drawback I found to Bastion is the overall lack of choices you have. Many of the levels are unlocked one right after the other and so with your path already laid out before you, there isn’t anything story-wise beyond your weapons selection and leveling up bonuses for you to directly influence. Despite this, Bastion is one of the more replay-able RPGs I’ve seen, as there are weapon challenges, three horde mode-like levels with 20 waves of enemies, and several side-quests that may prompt you to go replay levels. All in all, with a terrific plot, tremendous atmosphere, and solid game play, Bastion is another title in the long list of stellar downloadable games that have been part of Xbox’s Summer of Arcade.

Score: 9.5

Originally Published: December 1, 2010, on Youtube.com/cgrundertow

As a part of CGR Undertow, I reviewed Alien Breed 3: Descent from Team 17 from the Xbox Live Arcade.

Originally Published: November 28, 2010, on ClassicGameRoom.com

As a part of CGR Undertow, I reviewed Spike TV’s Deadliest Warrior video game for XBLA once again.

Originally Published: November 16, 2010, on ClassicGameRoom.com

As a part of CGR Undertow, I reviewed Comic Jumper: The Adventures of Captain Smiley from Twisted Pixel Games for the Xbox Live Arcade.

Originally Published: November 12, 2010, on ClassicGameRoom.com

As a part of CGR Undertow, I reviewed the new downloadable title from Tim Schafer’s Double Fine Productions, Costume Quest, for XBLA.

Originally Published: October 22, 2010, on ClassicGameRoom.com and NationalLampoon.com

I had a chance to talk to Ryan McDougal from Capcom about the new Mega Man Universe game due out next year on XBLA.

Originally Published: October 13, 2010, on ClassicGameRoom.com

As a part of CGR Undertow, I reviewed Hypership Out of Control! for Xbox Live Arcade, a Galaga inspired game devoid of achievements.

Originally Published: September 22, 2010, on ClassicGameRoom.com

I and CGR Undertow present a video game review of the CRACKDOWN 2 TOY BOX addition for Xbox 360. This CGR Undertow video game review features video game play footage and commentary for Crackdown 2’s Toy Box Map Pack.

Originally Published: September 21, 2010, on ClassicGameRoom.com

I and CGR Undertow present a video game review of DEAD RISING 2 CASE ZERO for Xbox 360 from Capcom. This CGR Undertow video game review has video game play footage and commentary. This video game is an Xbox 360/Xbox Live Arcade (XBLA) exclusive release.