Tag Archive: 2017


It has been a great year for games overall, and one of the best in recent memory. I can’t remember the last time I had to wrestle with my top five as much as I had to this year, because there were honestly 15 or so games out of the 89 that I beat before official EGM game of the year voting that I could’ve slipped into these slots. After much internal deliberation, however, I hammered out a list that I think provides a variety of incredible experiences that are all more than worthy of your game-playing time.

#5 Publisher: Bethesda
Developer: MachineGames
Platforms: PS4, Xbox One, PC
Wolfenstein II: The New Colossus
There were literally three games rotating in and out of this spot for me before I finally decided that talking about how great it is to kill Nazis—and in such a variety of ways—was worthy of a nod. There have never been a more disgusting or vile people on the Earth than the Nazis; they are the ultimate evil. And, reigning havoc on this fictional Reich was cathartic at a time when people seem to be forgetting just how heinous they were. If this game weren’t already in my top five, it’d be getting a special award just for being able to kick Hitler in the face. Throw in a terrific end credits scene that should get every patriot’s heart pumping, along with just how amazingly smooth the game’s gunplay was, and there’s no doubt that Wolfenstein II should be near the top of everyone’s lists.
#4 Publisher: Supergiant Games
Developer: Supergiant Games
Platforms: PS4, PC
Pyre
The folks at Supergiant Games are nothing if not expert storytellers. In each of their games, they’ve created unique worlds that you can’t help but get sucked into, and Pyre does that again here. It finds a way to make you care about the characters in your caravan right from the get-go, and as your party grows, the roots you place in this world only become stronger until it’s almost painful for you to leave it. What’s even more amazing is that the gameplay’s main mechanic—besides chatting with your party members in standard RPG fashion—is to basically win 3-on-3 basketball games. Of course, boiling this mechanic down like that to its very core peels away the stakes that surround each game. There’s a real sense of risk here, as well as loss should you fail. Pyre is a gorgeous game, both visually and content wise, and is a can’t-miss experience.
#3 Publisher: Nintendo
Developer: Nintendo
Platforms: Switch
The Legend of Zelda: Breath of the Wild
Breath of the Wild is no doubt a game-changer for one of Nintendo’s most popular flagship franchises. It was a bold choice to focus more on puzzle-solving and world interaction than combat, and it paid off. People are still discovering new ways to interact with this latest iteration of Hyrule and its inhabitants, and it again proves that few companies are as good as Nintendo at just making games that are pure fun. Plus, there is plenty of fun to be had considering how massive the game’s world is, not to mention a tremendous amount of customization here, with Link being able to wear just about anything. I could’ve done without my weapons breaking so often, and I worry about Nintendo embracing the idea of DLC with this game, but even still, this is an instant classic.
#2 Publisher: Studio MDHR
Developer: Studio MDHR
Platforms: Xbox One, PC
Cuphead
It’s rare in today’s world for something to be hyped for as long as Cuphead was, and for it to then live up to that hype. And yet, somehow, it did. After 188 deaths, I had completed this game and was thrilled for every second I got to play with it. There is a randomness to each boss fight that tests your reflexes in ways few games like this can, as you can’t just sit back and memorize patterns. It’s an action-shooter, but there are definitely moments where this feels like a bullet hell, too—especially in the flying levels. On top of this, the art and musical style of 1930s cartoons is a surprisingly fresh take for a video game, and proves that sometimes what is old can be new again. Combine all this with tight controls (especially around the parry system), and Cuphead sits as one of the year’s most complete experiences if you’re like me and don’t mind the difficulty.
#1 Publisher: Capcom
Developer: Capcom
Platforms: PS4, Xbox One, PC
Resident Evil VII
It’s rare for a game that releases in January to hold throughout the year at the top of my list, but Resident Evil 7 surprised us all in a lot of ways in 2017. It’s both a return to form and a strong step forward for the franchise. The atmosphere and intimateness of the Baker compound down in the bayou harkens back to earlier games in the series, helping to set up some truly horrific moments. The move to first-person was controversial for some, but for me I found it to be a smart step into the future that only enhanced the terror the game instilled in me. When you include the clever traps and puzzles, the unforgettable characters that were the Baker family, and the new enemies in the Molded, Resident Evil 7 quite simply might’ve saved the franchise. It also, though, was the first full game to completely support VR. Sure, the graphics took a hit, but playing with that headset on is a true test of anyone’s fortitude.
The 7th Annual “The Colors, Duke! The Colors!” Award for Most Colorful Game presented by Popsicle (not really, but I wish)
Assassin’s Creed Origins
Continuing my annual tradition of giving an award to the prettiest game of the year, Assassin’s Creed Origins’ visuals blew me away. This was one of the toughest years yet to judge for this award, but when everything was working—whether you were perched atop one of the Pyramids of Giza, or just soaring over the Nile with Senu—Assassin’s Creed Origins could take your breath away. The diversity of the landscape also played a huge part in Origins coming away with the win here, as there was so much more to explore than just the desert you likely first think of when thinking of Egypt.
The Rick Astley “Never Gonna Give You Up” Award
Injustice 2
For as great a year as it’s been in video games, few games have got me coming back for more as consistently as Injustice 2. Earning new gear in the game’s Multiverse mode has become something of an addiction, as I’m constantly trying to make my favorite characters stronger through the system. Online play has been solid—I’ve got a .540 winning percentage with my main, Batman—and the steady flood of new monthly DLC characters has kept things fresh with all these new characters to learn and arcade endings to discover. In a year full of memorable experiences, Injustice 2 just might be the most addicting.
The Don’t Let It Fall Under Your Radar Award
The Sexy Brutale
There have been a flurry of AAA-blockbusters that took our breath away this year, but we can’t forget to give indies their proper amount of love. While some smaller projects were fortunate enough to catapult themselves into the limelight from their first showing at fan expos and trade shows, others have toiled away hoping to breakthrough. The Sexy Brutale is a terrific murder-mystery with the added caveat of time-travel thrown in to help you relive the same day over and over in order to solve all the murders taking place around you. Throw in a stellar soundtrack and The Sexy Brutale is a game you might not have heard of until now, but is one you must go back and experience if you find the time.
EGM’s Best of 2017 Coverage
We’re taking a look at the best games of 2017 all week, from Christmas day through December 30th. Check back every day for our Top 25 Games of 2017, as well as our personal lists for the games we loved most this year. Check here for everything that’s been posted so far.

The Academy of Interactive Arts and Sciences announced their nominees for the 20th annual D.I.C.E. (design, innovate, communicate, entertain) awards yesterday. The D.I.C.E. Awards annually celebrate the biggest gaming moments of the year, and this year is no different with 56 different titles getting at least one nod.

Leading the way is Uncharted 4: A Thief’s End with 10 nominations, followed closely behind by indie darling Inside with nine. This year also marks the addition of two new categories: Immersive Reality Game of the Year and Immersive Reality Technical Achievement Award. Both of these are meant to shine a light on the emerging VR/AR platforms that took center stage in many gaming conversations over the course of 2016. This brings the total categories for the show up to 24. All other categories and nominations can be seen below.

Nominees and winners in each award category are determined by the Academy’s peer panels. These panels—one for each category—are comprised of the game industry’s most experienced and talented men and women, and who are experts in their chosen fields. Winners are determined as part of a confidential voting process, with every panel member getting a vote for Game of the Year along with their field of expertise, and the results of this voting process is kept top secret until the night of the show.

“On behalf of the Academy’s Board of Directors and its 33,000+ membership, I’d like to congratulate all the nominees,” said Mike Fischer, President of the AIAS. “For the past 20 years, the Academy has made the core of its mission to honor and celebrate the highest achievements in game making. We look forward to celebrating our 20th anniversary milestone, and look forward to celebrating many more years to come!”

Along with all the awards, legendary game director Todd Howard will also be honored as the 22nd member inducted into the AIAS’s Hall of Fame on the night of the show.

This year’s show will be streamed in its entirety live from The Mandalay Bay Convention Center in Las Vegas, Nevada, via live.interactive.org starting at 7 PM PT/10 PM ET on Thursday, February 23rd. It was also announced that this year’s show would be hosted by Kinda Funny co-founder Greg Miller, and Nerdist News host Jessica Chobot. Here now is the list of nominees at this year’s show.

OUTSTANDING ACHIEVEMENT IN ANIMATION

  • Inside
  • The Last Guardian
  • Overwatch
  • Street Fighter V
  • Uncharted 4: A Thief’s End

OUTSTANDING ACHIEVEMENT IN ART DIRECTION

  • Battlefield 1
  • Firewatch
  • Inside
  • The Last Guardian
  • Uncharted 4: A Thief’s End

OUTSTANDING ACHIEVEMENT IN CHARACTER

  • Call of Duty: Infinite Warfare – Nick Reyes
  • Firewatch – Delilah
  • Firewatch – Henry
  • The Last Guardian – Trico
  • Uncharted 4: A Thief’s End – Nathan Drake

OUTSTANDING ACHIEVEMENT IN ORIGINAL MUSIC COMPOSITION

  • Abzu
  • Battlefield 1
  • DOOM
  • The Last Guardian
  • Titanfall 2

OUTSTANDING ACHIEVEMENT IN SOUND DESIGN 

  • Battlefield 1
  • Inside
  • The Last Guardian
  • Quantum Break
  • Uncharted 4: A Thief’s End

OUTSTANDING ACHIEVEMENT IN STORY

  • Firewatch
  • Inside
  • Oxenfree
  • That Dragon, Cancer
  • Uncharted 4: A Thief’s End

OUTSTANDING TECHNICAL ACHIEVEMENT

  • Battlefield 1
  • No Man’s Sky
  • Overwatch
  • Titanfall 2
  • Uncharted 4: A Thief’s End

ACTION GAME OF THE YEAR

  • Battlefield 1
  • DOOM
  • Gears of War 4
  • Overwatch
  • Titanfall 2

ADVENTURE GAME OF THE YEAR

  • Firewatch
  • Inside
  • King’s Quest: The Complete Collection
  • The Last Guardian
  • Uncharted 4: A Thief’s End

FAMILY GAME OF THE YEAR

  • Dragon Quest Builders
  • LEGO Star Wars: The Force Awakens
  • Ratchet & Clank
  • Rock Band Rivals
  • Super Mario Maker 3DS

FIGHTING GAME OF THE YEAR

  • EA Sports UFC 2
  • Guilty Gear Xrd -Revelator-
  • Killer Instinct: Season 3
  • Pokken Tournament
  • Street Fighter V

RACING GAME OF THE YEAR 

  • Driveclub VR
  • Forza Horizon 3

ROLE-PLAYING/MASSIVELY MULTIPLAYER GAME OF THE YEAR

  • Dark Souls III
  • Deus Ex: Mankind Divided
  • Hyper Light Drifter
  • Tom Clancy’s The Division
  • World of Warcraft: Legion

SPORTS GAME OF THE YEAR

  • FIFA 17
  • Madden NFL 17
  • MLB The Show 16
  • NBA 2K17
  • Steep

STRATEGY/SIMULATION GAME OF THE YEAR

  • The Banner Saga 2
  • Deus Ex GO
  • Fire Emblem Fates
  • Sid Meier’s Civilization VI
  • XCOM 2

D.I.C.E. SPRITE AWARD

  • 1979 Revolution: Black Friday
  • Firewatch
  • Inside
  • Superhot
  • That Dragon, Cancer

HANDHELD GAME OF THE YEAR

  • Dragon Quest Builders
  • Fire Emblem Fates
  • Kirby: Planet Robobot
  • Pokemon Sun & Moon
  • Severed

MOBILE GAME OF THE YEAR

  • Clash Royale
  • Crashlands
  • Gardenscapes – New Acres
  • Pokemon GO
  • Reigns

OUTSTANDING ACHIEVEMENT IN ONLINE GAMEPLAY

  • Battlefield 1
  • Hearthstone: Heroes of Warcraft
  • Overwatch
  • Titanfall 2
  • Tom Clancy’s The Division

OUTSTANDING ACHIEVEMENT IN GAME DESIGN

  • I Expect You To Die
  • Inside
  • Overwatch
  • Owlboy
  • Uncharted 4: A Thief’s End

OUTSTANDING ACHIEVEMENT IN GAME DIRECTION

  • 1979 Revolution: Black Friday
  • Battlefield 1
  • Inside
  • The Last Guardian
  • Uncharted 4: A Thief’s End

GAME OF THE YEAR

  • Battlefield 1
  • Inside
  • Overwatch
  • Pokemon GO
  • Uncharted 4: A Thief’s End

Yesterday, organizers for the 17th annual GDC Awards announced their nominations in 10 categories recognizing the top games, studios, and developers from around the industry.

Leading the way is my personal pick for Game of the Year, Playdead’s sophomore effort Inside with six noms, including GDC’s Game of the Year. Blizzard’s Overwatch and indie Campo Santo’s Firewatch (no relation) come up next with nods in five categories, also including Game of the Year. Uncharted 4: A Thief’s End (four nominations) and Dishonored 2 (two nominations) round out the Game of the Year field. Nominations in all categories can be seen below.

It was also announced that the legendary Tim Schafer, founder of Double Fine Productions, would be returning to host the show this year. This will be Tim’s sixth time hosting the show, continuing a pattern of him hosting every other year since 2007.

The GDC Awards are determined each year by the International Choice Awards Network, an invitation-only organization started by the folks behind GDC, and which is comprised of leading game creators from all parts of the industry. Any video game released via any medium within the calendar year of 2016 was eligible for this year’s awards. All ICAN members can nominate games, and when combined with the votes of a 22-member awards advisory board, lead to the nominations and winners in each category.

The GDC Awards will be held on March 1, 2017, at the Moscone Convention Center in San Francisco, starting at 6:30 PM PT. Here now is the full list of nominees at this year’s show.

BEST AUDIO 

  • Battlefield 1
  • Thumper
  • DOOM
  • Inside
  • Overwatch

BEST DEBUT

  • Heart Machine (Hyper Light Drifter)
  • Campo Santo (Firewatch)
  • ConcernedApe (Stardew Valley)
  • Drool (Thumper)
  • Night School Studio (Oxenfree)

BEST DESIGN

  • Overwatch
  • Dishonored 2
  • The Witness
  • Inside
  • DOOM

BEST MOBILE/HANDHELD GAME

  • Super Mario Run
  • Clash Royale
  • Pokémon GO
  • Reigns
  • Pokémon Sun/Moon

INNOVATION AWARD

  • The Witness
  • Inside
  • No Man’s Sky
  • Firewatch
  • Pokémon GO

BEST NARRATIVE

  • The Last Guardian
  • Oxenfree
  • Uncharted 4: A Thief’s End
  • Inside
  • Firewatch

BEST TECHNOLOGY 

  • Battlefield 1
  • No Man’s Sky
  • Overwatch
  • DOOM
  • Uncharted 4: A Thief’s End

BEST VISUAL ART

  • Firewatch
  • The Last Guardian
  • Overwatch
  • Uncharted 4: A Thief’s End
  • Inside

BEST VR/AR GAME

  • Rez Infinite
  • Superhot VR
  • Job Simulator: The 2050 Archives
  • Pokémon GO
  • Fantastic Contraption

GAME OF THE YEAR

  • Uncharted 4: A Thief’s End
  • Overwatch
  • Inside
  • Dishonored 2
  • Firewatch